通讯类 的使用

                                                               SharedObj

package 

{

    import flash.display.MovieClip;

    import flash.display.Shader;

    import flash.net.SharedObject;

    import flash.events.MouseEvent;  

   public class SharedObj extends MovieClip

{  

 //创建一个共享对象

  private var MySQL:SharedObject = SharedObject.getLocal("UserInfo");

     public function SharedObj()

{     

btn.addEventListener(MouseEvent.CLICK,upLoad);

   clearBtn.addEventListener(MouseEvent.CLICK,onClearHandler);

  }

  private function upLoad(e:MouseEvent):void

  {   

            if(MySQL.size == 0 || isNaN(MySQL.data.num))

              {   

                    MySQL.data.num = 1;

             }

          else

               {  

                       MySQL.data.num += 1;

               }  

   MySQL.data["Count"+MySQL.data.num]=String(MySQL.data.num);

   MySQL.data["username"+MySQL.data.num]=txt1.text;

   MySQL.data["Account"+MySQL.data.num]=txt2.text;  

   MySQL.flush();

   txt.text = String(MySQL.data.num);

  }

  private function onClearHandler(e:MouseEvent):void  

 {   

   MySQL.clear();

   txt.text = "0";

  }

 }  

}

原文地址:https://www.cnblogs.com/klh5211314/p/2763391.html