Unity ContextMenu 扩展组件在 Inspector 视图的右击菜单

public class EndArea : MonoBehaviour {

#if UNITY_EDITOR
    [ContextMenu("Generate")]
    private void Generate () {
        Debug.Log("Generate");
    }
#endif
}

原文地址

原文地址:https://www.cnblogs.com/kingBook/p/14943141.html