CocosCreator 加载Bundle里的Prefab

// "_bundleLevel"是配置好的Bundle
// "prefabs/PanelInfo"是"_bundleLevel/prefabs/PanelInfo"下的预制件
cc.assetManager.loadBundle("_bundleLevel",(err:Error,bundle:cc.AssetManager.Bundle)=>{
    bundle.load("prefabs/PanelInfo",(err1:Error,prefab:cc.Prefab)=>{
        cc.log(prefab);
    })
});
原文地址:https://www.cnblogs.com/kingBook/p/13517704.html