android图片处理工具类

import android.annotation.SuppressLint;
import android.annotation.TargetApi;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Bitmap.Config;
import android.graphics.BitmapFactory;
import android.graphics.BitmapShader;
import android.graphics.Camera;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.ColorMatrix;
import android.graphics.ColorMatrixColorFilter;
import android.graphics.LinearGradient;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.PorterDuffXfermode;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.Shader;
import android.graphics.Shader.TileMode;
import android.media.ThumbnailUtils;
import android.os.Build;
import android.os.Environment;
import android.renderscript.Allocation;
import android.renderscript.Element;
import android.renderscript.RenderScript;
import android.renderscript.ScriptIntrinsicBlur;
import android.util.Log;

import java.io.File;
import java.io.FileOutputStream;
import java.io.IOException;
import java.util.UUID;

/**
 * 图片处理工具类
 * Created by Administrator on 2015/10/20 0020.
 */
public class BitmapUtils {

    private static final String TAG = "BitmapUtils";

    /**
     *
     * TODO<创建倒影图片>
     * @throw
     * @return Bitmap
     * @param srcBitmap 源图片的bitmap
     * @param reflectionHeight 图片倒影的高度
     */
    public static Bitmap createReflectedBitmap(Bitmap srcBitmap,int reflectionHeight) {

        if (null == srcBitmap) {
            Log.e(TAG, "the srcBitmap is null");
            return null;
        }

        // The gap between the reflection bitmap and original bitmap.
        final int REFLECTION_GAP = 0;

        int srcWidth = srcBitmap.getWidth();
        int srcHeight = srcBitmap.getHeight();

        if (0 == srcWidth || srcHeight == 0) {
            Log.e(TAG, "the srcBitmap is null");
            return null;
        }

        // The matrix
        Matrix matrix = new Matrix();
        matrix.preScale(1, -1);

        try {

            // The reflection bitmap, width is same with original's, height is
            // half of original's.
            Bitmap reflectionBitmap = Bitmap.createBitmap(srcBitmap, 0, srcHeight - reflectionHeight,
                    srcWidth, reflectionHeight, matrix, false);

            if (null == reflectionBitmap) {
                Log.e(TAG, "Create the reflectionBitmap is failed");
                return null;
            }

            // Create the bitmap which contains original and reflection bitmap.
            Bitmap bitmapWithReflection = Bitmap.createBitmap(srcWidth, srcHeight + reflectionHeight,
                    Bitmap.Config.ARGB_8888);

            if (null == bitmapWithReflection) {
                return null;
            }

            // Prepare the canvas to draw stuff.
            Canvas canvas = new Canvas(bitmapWithReflection);

            // Draw the original bitmap.
            canvas.drawBitmap(srcBitmap, 0, 0, null);

            // Draw the reflection bitmap.
            canvas.drawBitmap(reflectionBitmap, 0, srcHeight + REFLECTION_GAP,
                    null);

            Paint paint = new Paint();
            paint.setAntiAlias(true);
            LinearGradient shader = new LinearGradient(0, srcHeight, 0,
                    bitmapWithReflection.getHeight() + REFLECTION_GAP,
                    0x70FFFFFF, 0x00FFFFFF, TileMode.MIRROR);
            paint.setShader(shader);
            paint.setXfermode(new PorterDuffXfermode(
                    android.graphics.PorterDuff.Mode.DST_IN));

            canvas.save();
            // Draw the linear shader.
            canvas.drawRect(0, srcHeight, srcWidth,
                    bitmapWithReflection.getHeight() + REFLECTION_GAP, paint);
            if (reflectionBitmap != null && !reflectionBitmap.isRecycled()){
                reflectionBitmap.recycle();
                reflectionBitmap = null;
            }

            canvas.restore();

            return bitmapWithReflection;
        } catch (Exception e) {
            e.printStackTrace();
        }
        Log.e(TAG, "Create the reflectionBitmap is failed");
        return null;
    }

    /**
     *
     * TODO<图片圆角处理>
     * @throw
     * @return Bitmap
     * @param srcBitmap 源图片的bitmap
     * @param ret 圆角的度数
     */
    public static Bitmap getRoundImage(Bitmap srcBitmap, float ret) {

        if(null == srcBitmap){
            Log.e(TAG, "the srcBitmap is null");
            return null;
        }

        int bitWidth = srcBitmap.getWidth();
        int bitHight = srcBitmap.getHeight();

        BitmapShader bitmapShader = new BitmapShader(srcBitmap,
                Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
        Paint paint = new Paint();
        paint.setAntiAlias(true);
        paint.setShader(bitmapShader);

        RectF rectf = new RectF(0, 0, bitWidth, bitHight);

        Bitmap outBitmap = Bitmap.createBitmap(bitWidth, bitHight,
                Config.ARGB_8888);
        Canvas canvas = new Canvas(outBitmap);
        canvas.drawRoundRect(rectf, ret, ret, paint);
        canvas.save();
        canvas.restore();

        return outBitmap;
    }


    /**
     *
     * TODO<图片沿着Y轴旋转一定角度>
     * @throw
     * @return Bitmap
     * @param srcBitmap 源图片的bitmap
     * @param reflectionHeight 图片倒影的高度
     * @param rotate 图片旋转的角度
     */
    public static Bitmap skewImage(Bitmap srcBitmap, float rotate, int reflectionHeight) {

        if(null == srcBitmap){
            Log.e(TAG, "the srcBitmap is null");
            return null;
        }

        Bitmap reflecteBitmap = createReflectedBitmap(srcBitmap, reflectionHeight);

        if (null == reflecteBitmap){
            Log.e(TAG, "failed to createReflectedBitmap");
            return null;
        }

        int wBitmap = reflecteBitmap.getWidth();
        int hBitmap = reflecteBitmap.getHeight();
        float scaleWidth = ((float) 180) / wBitmap;
        float scaleHeight = ((float) 270) / hBitmap;
        Matrix matrix = new Matrix();
        matrix.postScale(scaleWidth, scaleHeight);
        reflecteBitmap = Bitmap.createBitmap(reflecteBitmap, 0, 0, wBitmap, hBitmap, matrix,
                true);
        Camera localCamera = new Camera();
        localCamera.save();
        Matrix localMatrix = new Matrix();
        localCamera.rotateY(rotate);
        localCamera.getMatrix(localMatrix);
        localCamera.restore();
        localMatrix.preTranslate(-reflecteBitmap.getWidth() >> 1,
                -reflecteBitmap.getHeight() >> 1);
        Bitmap localBitmap2 = Bitmap.createBitmap(reflecteBitmap, 0, 0,
                reflecteBitmap.getWidth(), reflecteBitmap.getHeight(), localMatrix,
                true);
        Bitmap localBitmap3 = Bitmap.createBitmap(localBitmap2.getWidth(),
                localBitmap2.getHeight(), Bitmap.Config.ARGB_8888);
        Canvas localCanvas = new Canvas(localBitmap3);
        Paint localPaint = new Paint();
        localPaint.setAntiAlias(true);
        localPaint.setFilterBitmap(true);
        localCanvas.drawBitmap(localBitmap2, 0.0F, 0.0F, localPaint);
        if (null != reflecteBitmap && !reflecteBitmap.isRecycled()) {
            reflecteBitmap.recycle();
            reflecteBitmap = null;
        }
        if (null != localBitmap2 && !localBitmap2.isRecycled()) {
            localBitmap2.recycle();
            localBitmap2 = null;
        }
        localCanvas.save();
        localCanvas.restore();
        return localBitmap3;
    }


    /**
     *
     * TODO<图片模糊化处理>
     * @throw
     * @return Bitmap
     * @param bitmap 源图片
     * @param radius The radius of the blur Supported range 0 < radius <= 25
     * @param context 上下文
     */
    @TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
    @SuppressLint("NewApi")
    public static Bitmap blurBitmap(Bitmap bitmap,float radius,Context context){

        //Let's create an empty bitmap with the same size of the bitmap we want to blur
        Bitmap outBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Config.ARGB_8888);

        //Instantiate a new Renderscript
        RenderScript rs = RenderScript.create(context);

        //Create an Intrinsic Blur Script using the Renderscript
        ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));

        //Create the Allocations (in/out) with the Renderscript and the in/out bitmaps
        Allocation allIn = Allocation.createFromBitmap(rs, bitmap);
        Allocation allOut = Allocation.createFromBitmap(rs, outBitmap);

        //Set the radius of the blur
        if(radius > 25){
            radius = 25.0f;
        }else if (radius <= 0){
            radius = 1.0f;
        }
        blurScript.setRadius(radius);

        //Perform the Renderscript
        blurScript.setInput(allIn);
        blurScript.forEach(allOut);

        //Copy the final bitmap created by the out Allocation to the outBitmap
        allOut.copyTo(outBitmap);

        //recycle the original bitmap
        bitmap.recycle();
        bitmap = null;
        //After finishing everything, we destroy the Renderscript.
        rs.destroy();

        return outBitmap;


    }

    /**
     * TODO<给图片添加指定颜色的边框>
     * @param srcBitmap 原图片
     * @param borderWidth 边框宽度
     * @param color 边框的颜色值
     * @return
     */
    public static Bitmap addFrameBitmap(Bitmap srcBitmap,int borderWidth,int color)
    {
        if (srcBitmap == null){
            Log.e(TAG, "the srcBitmap or borderBitmap is null");
            return null;
        }

        int newWidth = srcBitmap.getWidth() + borderWidth ;
        int newHeight = srcBitmap.getHeight() + borderWidth ;

        Bitmap outBitmap = Bitmap.createBitmap(newWidth, newHeight, Config.ARGB_8888);

        Canvas canvas = new Canvas(outBitmap);

        Rect rec = canvas.getClipBounds();
        rec.bottom--;
        rec.right--;
        Paint paint = new Paint();
        //设置边框颜色
        paint.setColor(color);
        paint.setStyle(Paint.Style.STROKE);
        //设置边框宽度
        paint.setStrokeWidth(borderWidth);
        canvas.drawRect(rec, paint);

        canvas.drawBitmap(srcBitmap, borderWidth/2, borderWidth/2, null);
        canvas.save(Canvas.ALL_SAVE_FLAG);
        canvas.restore();
        if (srcBitmap !=null && !srcBitmap.isRecycled()){
            srcBitmap.recycle();
            srcBitmap = null;
        }

        return outBitmap;
    }

    /**
     * LOMO特效
     * @param bitmap 原图片
     * @return LOMO特效图片
     */
    public static Bitmap lomoFilter(Bitmap bitmap) {
        int width = bitmap.getWidth();
        int height = bitmap.getHeight();
        int dst[] = new int[width * height];
        bitmap.getPixels(dst, 0, width, 0, 0, width, height);

        int ratio = width > height ? height * 32768 / width : width * 32768 / height;
        int cx = width >> 1;
        int cy = height >> 1;
        int max = cx * cx + cy * cy;
        int min = (int) (max * (1 - 0.8f));
        int diff = max - min;

        int ri, gi, bi;
        int dx, dy, distSq, v;

        int R, G, B;

        int value;
        int pos, pixColor;
        int newR, newG, newB;
        for (int y = 0; y < height; y++) {
            for (int x = 0; x < width; x++) {
                pos = y * width + x;
                pixColor = dst[pos];
                R = Color.red(pixColor);
                G = Color.green(pixColor);
                B = Color.blue(pixColor);

                value = R < 128 ? R : 256 - R;
                newR = (value * value * value) / 64 / 256;
                newR = (R < 128 ? newR : 255 - newR);

                value = G < 128 ? G : 256 - G;
                newG = (value * value) / 128;
                newG = (G < 128 ? newG : 255 - newG);

                newB = B / 2 + 0x25;

                // ==========边缘黑暗==============//
                dx = cx - x;
                dy = cy - y;
                if (width > height)
                    dx = (dx * ratio) >> 15;
                else
                    dy = (dy * ratio) >> 15;

                distSq = dx * dx + dy * dy;
                if (distSq > min) {
                    v = ((max - distSq) << 8) / diff;
                    v *= v;

                    ri = newR * v >> 16;
                    gi = newG * v >> 16;
                    bi = newB * v >> 16;

                    newR = ri > 255 ? 255 : (ri < 0 ? 0 : ri);
                    newG = gi > 255 ? 255 : (gi < 0 ? 0 : gi);
                    newB = bi > 255 ? 255 : (bi < 0 ? 0 : bi);
                }
                // ==========边缘黑暗end==============//

                dst[pos] = Color.rgb(newR, newG, newB);
            }
        }

        Bitmap acrossFlushBitmap = Bitmap.createBitmap(width, height, Bitmap.Config.RGB_565);
        acrossFlushBitmap.setPixels(dst, 0, width, 0, 0, width, height);
        return acrossFlushBitmap;
    }

    /**
     * 旧时光特效
     * @param bmp 原图片
     * @return 旧时光特效图片
     */
    public static Bitmap oldTimeFilter(Bitmap bmp) {
        int width = bmp.getWidth();
        int height = bmp.getHeight();
        Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.RGB_565);
        int pixColor = 0;
        int pixR = 0;
        int pixG = 0;
        int pixB = 0;
        int newR = 0;
        int newG = 0;
        int newB = 0;
        int[] pixels = new int[width * height];
        bmp.getPixels(pixels, 0, width, 0, 0, width, height);
        for (int i = 0; i < height; i++) {
            for (int k = 0; k < width; k++) {
                pixColor = pixels[width * i + k];
                pixR = Color.red(pixColor);
                pixG = Color.green(pixColor);
                pixB = Color.blue(pixColor);
                newR = (int) (0.393 * pixR + 0.769 * pixG + 0.189 * pixB);
                newG = (int) (0.349 * pixR + 0.686 * pixG + 0.168 * pixB);
                newB = (int) (0.272 * pixR + 0.534 * pixG + 0.131 * pixB);
                int newColor = Color.argb(255, newR > 255 ? 255 : newR, newG > 255 ? 255 : newG, newB > 255 ? 255
                        : newB);
                pixels[width * i + k] = newColor;
            }
        }

        bitmap.setPixels(pixels, 0, width, 0, 0, width, height);
        return bitmap;
    }

    /**
     * 暖意特效
     * @param bmp 原图片
     * @param centerX 光源横坐标
     * @param centerY 光源纵坐标
     * @return 暖意特效图片
     */
    public static Bitmap warmthFilter(Bitmap bmp, int centerX, int centerY) {
        final int width = bmp.getWidth();
        final int height = bmp.getHeight();
        Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.RGB_565);

        int pixR = 0;
        int pixG = 0;
        int pixB = 0;

        int pixColor = 0;

        int newR = 0;
        int newG = 0;
        int newB = 0;
        int radius = Math.min(centerX, centerY);

        final float strength = 150F; // 光照强度 100~150
        int[] pixels = new int[width * height];
        bmp.getPixels(pixels, 0, width, 0, 0, width, height);
        int pos = 0;
        for (int i = 1, length = height - 1; i < length; i++) {
            for (int k = 1, len = width - 1; k < len; k++) {
                pos = i * width + k;
                pixColor = pixels[pos];

                pixR = Color.red(pixColor);
                pixG = Color.green(pixColor);
                pixB = Color.blue(pixColor);

                newR = pixR;
                newG = pixG;
                newB = pixB;

                // 计算当前点到光照中心的距离,平面座标系中求两点之间的距离
                int distance = (int) (Math.pow((centerY - i), 2) + Math.pow(centerX - k, 2));
                if (distance < radius * radius) {
                    // 按照距离大小计算增加的光照值
                    int result = (int) (strength * (1.0 - Math.sqrt(distance) / radius));
                    newR = pixR + result;
                    newG = pixG + result;
                    newB = pixB + result;
                }

                newR = Math.min(255, Math.max(0, newR));
                newG = Math.min(255, Math.max(0, newG));
                newB = Math.min(255, Math.max(0, newB));

                pixels[pos] = Color.argb(255, newR, newG, newB);
            }
        }

        bitmap.setPixels(pixels, 0, width, 0, 0, width, height);
        return bitmap;
    }

    /**
     * 根据饱和度、色相、亮度调整图片
     * @param bm 原图片
     * @param saturation 饱和度
     * @param hue 色相
     * @param lum 亮度
     * @return 处理后的图片
     */
    public static Bitmap handleImage(Bitmap bm, int saturation, int hue, int lum) {
        Bitmap bmp = Bitmap.createBitmap(bm.getWidth(), bm.getHeight(), Bitmap.Config.ARGB_8888);
        Canvas canvas = new Canvas(bmp);
        Paint paint = new Paint();
        paint.setAntiAlias(true);
        ColorMatrix mLightnessMatrix = new ColorMatrix();
        ColorMatrix mSaturationMatrix = new ColorMatrix();
        ColorMatrix mHueMatrix = new ColorMatrix();
        ColorMatrix mAllMatrix = new ColorMatrix();
        float mSaturationValue = saturation * 1.0F / 127;
        float mHueValue = hue * 1.0F / 127;
        float mLumValue = (lum - 127) * 1.0F / 127 * 180;
        mHueMatrix.reset();
        mHueMatrix.setScale(mHueValue, mHueValue, mHueValue, 1);

        mSaturationMatrix.reset();
        mSaturationMatrix.setSaturation(mSaturationValue);
        mLightnessMatrix.reset();

        mLightnessMatrix.setRotate(0, mLumValue);
        mLightnessMatrix.setRotate(1, mLumValue);
        mLightnessMatrix.setRotate(2, mLumValue);

        mAllMatrix.reset();
        mAllMatrix.postConcat(mHueMatrix);
        mAllMatrix.postConcat(mSaturationMatrix);
        mAllMatrix.postConcat(mLightnessMatrix);

        paint.setColorFilter(new ColorMatrixColorFilter(mAllMatrix));
        canvas.drawBitmap(bm, 0, 0, paint);
        return bmp;
    }

    /**
     * 添加内边框
     * @param bm 原图片
     * @param frame 内边框图片
     * @return 带有边框的图片
     */
    public static Bitmap addBigFrame(Bitmap bm, Bitmap frame) {
        Bitmap newBitmap = Bitmap.createBitmap(bm.getWidth(), bm.getHeight(), Config.ARGB_8888);
        Canvas canvas = new Canvas(newBitmap);
        Paint paint = new Paint();
        canvas.drawBitmap(bm, 0, 0, paint);
        frame = Bitmap.createScaledBitmap(frame, bm.getWidth(), bm.getHeight(), true);
        canvas.drawBitmap(frame, 0, 0, paint);
        canvas.save(Canvas.ALL_SAVE_FLAG);
        canvas.restore();
        return newBitmap;

    }

    /**
     * 创建一个缩放的图片
     * @param path 图片地址
     * @param w 图片宽度
     * @param h 图片高度
     * @return 缩放后的图片
     */
    public static Bitmap createBitmap(String path, int w, int h) {
        try {
            BitmapFactory.Options opts = new BitmapFactory.Options();
            opts.inJustDecodeBounds = true;
            // 这里是整个方法的关键,inJustDecodeBounds设为true时将不为图片分配内存。
            BitmapFactory.decodeFile(path, opts);
            int srcWidth = opts.outWidth;// 获取图片的原始宽度
            int srcHeight = opts.outHeight;// 获取图片原始高度
            int destWidth = 0;
            int destHeight = 0;
            // 缩放的比例
            double ratio = 0.0;
            if (srcWidth < w || srcHeight < h) {
                ratio = 0.0;
                destWidth = srcWidth;
                destHeight = srcHeight;
            } else if (srcWidth > srcHeight) {// 按比例计算缩放后的图片大小,maxLength是长或宽允许的最大长度
                ratio = (double) srcWidth / w;
                destWidth = w;
                destHeight = (int) (srcHeight / ratio);
            } else {
                ratio = (double) srcHeight / h;
                destHeight = h;
                destWidth = (int) (srcWidth / ratio);
            }
            BitmapFactory.Options newOpts = new BitmapFactory.Options();
            // 缩放的比例,缩放是很难按准备的比例进行缩放的,目前我只发现只能通过inSampleSize来进行缩放,其值表明缩放的倍数,SDK中建议其值是2的指数值
            newOpts.inSampleSize = (int) ratio + 1;
            // inJustDecodeBounds设为false表示把图片读进内存中
            newOpts.inJustDecodeBounds = false;
            // 设置大小,这个一般是不准确的,是以inSampleSize的为准,但是如果不设置却不能缩放
            newOpts.outHeight = destHeight;
            newOpts.outWidth = destWidth;
            // 获取缩放后图片
            return BitmapFactory.decodeFile(path, newOpts);
        } catch (Exception e) {
            // TODO: handle exception
            return null;
        }
    }

    /**
     * 创建一个缩放的图片
     * @param context 上下文
     * @param id 图片id
     * @param w 图片宽度
     * @param h 图片高度
     * @return 缩放后的图片
     */
    public static Bitmap createBitmap2(Context context, int id, int w, int h) {
        try {
            BitmapFactory.Options opts = new BitmapFactory.Options();
            opts.inJustDecodeBounds = true;
            // 这里是整个方法的关键,inJustDecodeBounds设为true时将不为图片分配内存。
            BitmapFactory.decodeResource(context.getResources(), id, opts);
            int srcWidth = opts.outWidth;// 获取图片的原始宽度
            int srcHeight = opts.outHeight;// 获取图片原始高度
            int destWidth = 0;
            int destHeight = 0;
            // 缩放的比例
            double ratio = 0.0;
            if (srcWidth < w || srcHeight < h) {
                ratio = 0.0;
                destWidth = srcWidth;
                destHeight = srcHeight;
            } else if (srcWidth > srcHeight) {// 按比例计算缩放后的图片大小,maxLength是长或宽允许的最大长度
                ratio = (double) srcWidth / w;
                destWidth = w;
                destHeight = (int) (srcHeight / ratio);
            } else {
                ratio = (double) srcHeight / h;
                destHeight = h;
                destWidth = (int) (srcWidth / ratio);
            }
            BitmapFactory.Options newOpts = new BitmapFactory.Options();
            // 缩放的比例,缩放是很难按准备的比例进行缩放的,目前我只发现只能通过inSampleSize来进行缩放,其值表明缩放的倍数,SDK中建议其值是2的指数值
            newOpts.inSampleSize = (int) ratio + 1;
            // inJustDecodeBounds设为false表示把图片读进内存中
            newOpts.inJustDecodeBounds = false;
            // 设置大小,这个一般是不准确的,是以inSampleSize的为准,但是如果不设置却不能缩放
            newOpts.outHeight = destHeight;
            newOpts.outWidth = destWidth;
            // 获取缩放后图片
            // return BitmapFactory.decodeFile(path, newOpts);
            return BitmapFactory.decodeResource(context.getResources(), id, newOpts);
        } catch (Exception e) {
            // TODO: handle exception
            return null;
        }
    }

    /**
     * 保存图片到本地(JPG)
     * @param bm 保存的图片
     * @param path 保存的位置
     * @return 图片路径
     */
    public static String saveToLocalJPG(Bitmap bm, String path) {
        if (!Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) {
            return null;
        }
        FileOutputStream fileOutputStream = null;
        File file = new File(path);
        if (!file.exists()) {
            file.mkdirs();
        }
        String fileName = UUID.randomUUID().toString() + ".jpg";
        String filePath = path + fileName;
        File f = new File(filePath);
        if (!f.exists()) {
            try {
                f.createNewFile();
                fileOutputStream = new FileOutputStream(filePath);
                bm.compress(Bitmap.CompressFormat.JPEG, 100, fileOutputStream);
            } catch (IOException e) {
                return null;
            } finally {
                try {
                    fileOutputStream.flush();
                    fileOutputStream.close();
                } catch (IOException e) {
                    return null;
                }
            }
        }
        return filePath;
    }

    /**
     * 保存图片到本地(PNG)
     * @param bm 保存的图片
     * @param path 保存的位置
     * @return 图片路径
     */
    public static String saveToLocalPNG(Bitmap bm, String path) {
        if (!Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) {
            return null;
        }
        FileOutputStream fileOutputStream = null;
        File file = new File(path);
        if (!file.exists()) {
            file.mkdirs();
        }
        String fileName = UUID.randomUUID().toString() + ".png";
        String filePath = path + fileName;
        File f = new File(filePath);
        if (!f.exists()) {
            try {
                f.createNewFile();
                fileOutputStream = new FileOutputStream(filePath);
                bm.compress(Bitmap.CompressFormat.PNG, 100, fileOutputStream);
            } catch (IOException e) {
                return null;
            } finally {
                try {
                    fileOutputStream.flush();
                    fileOutputStream.close();
                } catch (IOException e) {
                    return null;
                }
            }
        }else {
            try {
                f.delete();
                fileOutputStream = new FileOutputStream(filePath);
                bm.compress(Bitmap.CompressFormat.PNG, 100, fileOutputStream);
            } catch (IOException e) {
                return null;
            } finally {
                try {
                    fileOutputStream.flush();
                    fileOutputStream.close();
                } catch (IOException e) {
                    return null;
                }
            }
        }
        return filePath;
    }

    /**
     * 获取缩略图图片
     * @param imagePath 图片的路径
     * @param width 图片的宽度
     * @param height 图片的高度
     * @return 缩略图图片
     */
    public static Bitmap getImageThumbnail(String imagePath, int width, int height) {
        Bitmap bitmap = null;
        BitmapFactory.Options options = new BitmapFactory.Options();
        options.inJustDecodeBounds = true;
        // 获取这个图片的宽和高,注意此处的bitmap为null
        bitmap = BitmapFactory.decodeFile(imagePath, options);
        options.inJustDecodeBounds = false; // 设为 false
        // 计算缩放比
        int h = options.outHeight;
        int w = options.outWidth;
        int beWidth = w / width;
        int beHeight = h / height;
        int be = 1;
        if (beWidth < beHeight) {
            be = beWidth;
        } else {
            be = beHeight;
        }
        if (be <= 0) {
            be = 1;
        }
        options.inSampleSize = be;
        // 重新读入图片,读取缩放后的bitmap,注意这次要把options.inJustDecodeBounds 设为 false
        bitmap = BitmapFactory.decodeFile(imagePath, options);
        // 利用ThumbnailUtils来创建缩略图,这里要指定要缩放哪个Bitmap对象
        bitmap = ThumbnailUtils.extractThumbnail(bitmap, width, height, ThumbnailUtils.OPTIONS_RECYCLE_INPUT);
        return bitmap;
    }
}

以上各功能均可搭配着使用↑

几种读取Bitmap的方法。

1.以文件流的方式,假设在sdcard下有 test.png图片

FileInputStream fis = new FileInputStream("/sdcard/test.png");
Bitmap bitmap  = BitmapFactory.decodeStream(fis);

2. 以R文件的方式,假设 res/drawable下有 test.png文件

Bitmap  bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.test);

3.以ResourceStream的方式,但不用到R文件

Bitmap.bitmap=BitmapFactory.decodeStream(getClass().getResourceAsStream(“/res/drawable/test.png”);
原文地址:https://www.cnblogs.com/kangweifeng/p/4896928.html