C++数组类模板

 * 作为数组类模板,肯定没有vector做得好,可是普通的数组有1个优点就是能直接操作内存。vector在这方面就不是非常方便了。

网上尽管也有数组类模板。多维的设计基本上都不是非常好。我这个类模板多维的设计借鉴了vector,如2维数组vector<vector<int>> vvArr;下附源代码*/ #pragma once enum E_POSIITION { begin_position = 0, end_position }; // CBaseArray作为一个最原始基类,不同意构造对象 template <class T> class CBaseArray { protected: CBaseArray():m_pTMemory(NULL),m_uMemSize(0) { } virtual ~CBaseArray() { } public: // member method const T* GetMemory(UINT _uIdx = 0) const { ASSERT(_uIdx < m_uMemSize); return m_pTMemory+_uIdx; } T* GetMemory(UINT _uIdx = 0) { ASSERT(_uIdx < m_uMemSize); return m_pTMemory+_uIdx; } const UINT GetSize() const { return m_uMemSize; } UINT GetSize() { return m_uMemSize; } void MemCopy(UINT _uPos, const T* _pBuff, UINT _uSize) { ASSERT(NULL != _pBuff); ASSERT(_uSize+_uPos <= m_uMemSize); memcpy(GetMemory(_uPos), _pBuff, _uSize*sizeof(T)); } void ResetValue(const T tValue) { for (UINT uIdx = 0; uIdx < m_uMemSize; uIdx++) { MemCopy(uIdx, &tValue, 1); } } void ResetRandMemory() { srand(GetTickCount()); for (UINT uIdx = 0; uIdx < m_uMemSize*sizeof(T); uIdx++) { *(PBYTE(m_pTMemory) + uIdx) = rand(); } } protected: BOOL MallocMem(UINT _uSize) { // 先申请内存保存原有的数据 T *tTemp = new T[m_uMemSize]; ASSERT(NULL != tTemp); memcpy(tTemp, m_pTMemory, m_uMemSize*sizeof(T)); // 释放原有内存 delete[] m_pTMemory; m_pTMemory = NULL; // 又一次分配内存,并保存足够的原有的数据 m_pTMemory = new T[_uSize]; ASSERT(NULL != m_pTMemory); if (NULL == m_pTMemory) { return FALSE; } UINT uMinSize = min(_uSize, m_uMemSize); memcpy(m_pTMemory, tTemp, uMinSize*sizeof(T)); ZeroMemory(m_pTMemory, uMinSize*sizeof(T)); m_uMemSize = _uSize; delete[] tTemp; tTemp = NULL; return TRUE; } T *m_pTMemory; UINT m_uMemSize; }; // 1维数组模板类 template <class T> class CMyArray : public CBaseArray<T> { public: CMyArray() { } CMyArray(UINT _uSize, const T& _tValue) { SetSize(_uSize); ResetValue(_tValue); } CMyArray(const CMyArray& _other) { if (m_uMemSize > 0) { delete[] m_pTMemory; m_pTMemory = NULL; } m_pTMemory = new T[_other.m_uMemSize]; ASSERT(NULL != m_pTMemory); m_uMemSize = _other.m_uMemSize; memcpy(m_pTMemory, _other.m_pTMemory, _other.m_uMemSize*sizeof(T)); } ~CMyArray() { if ((m_uMemSize > 0) && (NULL != m_pTMemory)) { delete[] m_pTMemory; m_pTMemory = NULL; } } // member method BOOL SetSize(UINT _uSize) { return MallocMem(_uSize); } BOOL SetSize(UINT _uSize, const T& _tValue) { if (!SetSize(_uSize)) { return FALSE; } ResetValue(_tValue); return TRUE; } void ReleaseArray() { if (m_uMemSize > 0) { delete[] m_pTMemory; m_pTMemory = NULL; m_uMemSize = 0; } } // 重载两种类型的[]操作符 const T& operator[](UINT _uIdx) const { ASSERT(_uIdx < m_uMemSize); return m_pTMemory[_uIdx]; } T& operator[](UINT _uIdx) { ASSERT(_uIdx < m_uMemSize); return m_pTMemory[_uIdx]; } CMyArray& operator=(const CMyArray& _other) { ReleaseArray(); m_pTMemory = new T[_other.m_uMemSize]; ASSERT(NULL != m_pTMemory); m_uMemSize = _other.m_uMemSize; memcpy(m_pTMemory, _other.m_pTMemory, _other.m_uMemSize*sizeof(T)); return *this; } BOOL operator==(const CMyArray& _other) { if (m_uMemSize == _other.GetSize()) { if (0 == memcmp(GetMemory(0), _other.GetMemory(0), m_uMemSize*sizeof(T))) { return TRUE; } } return FALSE; } void Insert(E_POSIITION _ePostion, const CMyArray& _other) { // 建立暂时变量先保存当前对象 CMyArray myTemp(*this); // 释放当前对象的内容 ReleaseArray(); // 为当前对象申请新的内存以存放合并后的内容 SetSize(myTemp.GetSize() + _other.GetSize()); if (begin_position == _ePostion) { MemCopy(0, _other.GetMemory(0), _other.GetSize()); MemCopy(_other.GetSize(), myTemp.GetMemory(0), myTemp.GetSize()); } else if (end_position == _ePostion) { MemCopy(0, myTemp.GetMemory(0), myTemp.GetSize()); MemCopy(myTemp.GetSize(), _other.GetMemory(0), _other.GetSize()); } } protected: private: }; // 2维数组模板类 template<class T> class CMy2DArray { public: CMy2DArray() { } CMy2DArray(UINT _uX, UINT _uY) { SetSize(_uX, _uY); } CMy2DArray(UINT _uX, UINT _uY, const T& _tValue) { SetSize(_uX, _uY); ResetValue(_tValue); } CMy2DArray(const CMy2DArray& _other) { SetSize(_other.m_uX, _other.m_uY); for (UINT uRow = 0; uRow < _other.m_uX; uRow++) { m_tArray[uRow] = _other.m_tArray[uRow]; } } ~CMy2DArray() { } // member method // 设置二维数组的大小 BOOL SetSize(UINT _uX, UINT _uY) { m_uX = _uX; m_uY = _uY; if (!m_tArray.SetSize(_uX)) { return FALSE; } for (UINT uIdx = 0; uIdx < _uX; uIdx++) { if (!m_tArray[uIdx].SetSize(_uY)) { return FALSE; } } return TRUE; } void ResetValue(const T tValue) { for (UINT uRow = 0; uRow < m_uX; uRow++) { m_tArray[uRow].ResetValue(tValue); } } void ResetRandMemory() { for (UINT uRow = 0; uRow < m_uX; uRow++) { m_tArray[uRow].ResetRandMemory(); } } UINT GetXSize() { return m_uX; } UINT GetYSize() { return m_uY; } T* GetMemory(UINT _uX, UINT _uY) { ASSERT(_uX < m_uX); ASSERT(_uY < m_uY); return m_tArray[_uX].GetMemory(_uY); } const T& GetValue(UINT _uX, UINT _uY) { ASSERT(_uX < m_uX); ASSERT(_uY < m_uY); return m_tArray[_uX][_uY]; } // 重载两个[]运算符,前一个为常量对象使用,后一个为非常量对象使用 const CMyArray<T>& operator[](UINT _uIdx) const { ASSERT(_uIdx < m_uX); return m_tArray[_uIdx]; } CMyArray<T>& operator[](UINT _uIdx) { ASSERT(_uIdx < m_uX); return m_tArray[_uIdx]; } // 重载强制类型转换符 operator CMyArray<CMyArray<T>>&() { return m_tArray; } // 重载()操作符 CMyArray<CMyArray<T>>& operator ()() { return m_tArray; } // 重载=运算符 CMy2DArray& operator=(const CMy2DArray& _other) { ReleaseArray(); SetSize(_other.m_uX, _other.m_uY); for (UINT uRow = 0; uRow < _other.m_uX; uRow++) { m_tArray[uRow] = _other.m_tArray[uRow]; } return *this; } protected: void ReleaseArray() { m_tArray.ReleaseArray(); } private: UINT m_uX; UINT m_uY; CMyArray<CMyArray<T>> m_tArray; }; // 3维数组模板类 template<class T> class CMy3DArray { public: CMy3DArray() : m_uX(0), m_uY(0), m_uZ(0) { } CMy3DArray(UINT _uX, UINT _uY, UINT _uZ) { SetSize(_uX, _uY, _uZ); } CMy3DArray(UINT _uX, UINT _uY, UINT _uZ, const T& _tValue) { SetSize(_uX, _uY, _uZ); ResetValue(_tValue); } CMy3DArray(const CMy3DArray& _other) { SetSize(_other.m_uX, _other.m_uY, _other.m_uZ); for (UINT uRow = 0; uRow < _other.m_uX; uRow++) { m_t3DArr[uRow] = _other.m_t3DArr[uRow]; } } ~CMy3DArray() { } // member method BOOL SetSize(UINT _uX, UINT _uY, UINT _uZ) { m_uX = _uX; m_uY = _uY; m_uZ = _uZ; if (!m_t3DArr.SetSize(_uX)) { return FALSE; } for (UINT uIdx = 0; uIdx < _uX; uIdx++) { if (!m_t3DArr[uIdx].SetSize(_uY, _uZ)) { return FALSE; } } return TRUE; } void ResetValue(const T tValue) { for (UINT uRow = 0; uRow < m_uX; uRow++) { m_t3DArr[uRow].ResetValue(tValue); } } void ResetRandMemory() { for (UINT uRow = 0; uRow < m_uX; uRow++) { m_t3DArr[uRow].ResetRandMemory(); } } T* GetMemory(UINT _uX, UINT _uY, UINT _uZ) { ASSERT(_uX < m_uX); ASSERT(_uY < m_uY); ASSERT(_uZ < m_uZ); return m_t3DArr[_uX].GetMemory(_uY, _uZ); } // 重载两个[]运算符,前一个为常量对象使用,后一个为非常量对象使用 const CMy2DArray<T>& operator[](UINT _uIdx) const { ASSERT(_uIdx < m_uX); return m_t3DArr[_uIdx]; } CMy2DArray<T>& operator[](UINT _uIdx) { ASSERT(_uIdx < m_uX); return m_t3DArr[_uIdx]; } // 重载=运算符 CMy2DArray<T>& operator=(const CMy3DArray<T>& _other) { ReleaseArray(); SetSize(_other.m_uX, _other.m_uY, _other.m_uZ); for (UINT uRow = 0; uRow < _other.m_uX; uRow++) { m_t3DArr[uRow] = _other.m_t3DArr[uRow]; } return *this; } void ReleaseArray() { for (UINT uIdx = 0; uIdx < m_uX; uIdx++) { m_t3DArr[uIdx].ReleaseArray(); } } UINT GetXSize() { return m_uX; } UINT GetYSize() { return m_uY; } UINT GetZSize() { return m_uZ; } private: UINT m_uX; UINT m_uY; UINT m_uZ; CMyArray<CMy2DArray<T>> m_t3DArr; };



原文地址:https://www.cnblogs.com/jzssuanfa/p/7140466.html