gulp.spriteSmith使用

var gulp = require('gulp');
var spritesmith = require('gulp.spritesmith');

gulp.task('sprite', function () {
  var spriteData = gulp.src('images/*.png').pipe(spritesmith({
    imgName: 'sprite.png',
    cssName: 'sprite.css'
  }));
  return spriteData.pipe(gulp.dest('path/to/output/'));
});
var gulp = require('gulp');
var buffer = require('vinyl-buffer');
var csso = require('gulp-csso');
var imagemin = require('gulp-imagemin');
var merge = require('merge-stream');

var spritesmith = require('gulp.spritesmith');

gulp.task('sprite', function () {
  // Generate our spritesheet
  var spriteData = gulp.src('images/*.png').pipe(spritesmith({
    imgName: 'sprite.png',
    cssName: 'sprite.css'
  }));

  // Pipe image stream through image optimizer and onto disk
  var imgStream = spriteData.img
    // DEV: We must buffer our stream into a Buffer for `imagemin`
    .pipe(buffer())
    .pipe(imagemin())
    .pipe(gulp.dest('path/to/image/folder/'));

  // Pipe CSS stream through CSS optimizer and onto disk
  var cssStream = spriteData.css
    .pipe(csso())
    .pipe(gulp.dest('path/to/css/folder/'));

  // Return a merged stream to handle both `end` events
  return merge(imgStream, cssStream);
});

  

  

原文地址:https://www.cnblogs.com/jymz/p/5993879.html