Android中AsyncTask分析--你所不注意的坑

AsyncTask,是android提供的轻量级的异步类,可以直接继承AsyncTask,在类中实现异步操作,提供接口反馈当前异步执行的程度(可以通过接口实现UI进度更新),最后反馈执行的结果给UI主线程.

本文不分析AsyncTask的使用,它的使用教程网上一搜一大堆,本文主要分析它的内部逻辑和实现,它是怎么实现异步的,它是怎么处理多个任务的,是并发么??

一、线程任务的调度

在AsyncTask内部会创建一个类相关的线程池来管理要运行的任务,也就就是说当你调用了AsyncTask的execute()后,AsyncTask会把任务交给线程池,由线程池来管理创建Thread和运行Therad。

在Android4.0版本中它内部是有两个线程池:SerialExecutor和ThreadPoolExecutor,SerialExecutor是串行的,ThreadPoolExecutor是并发的,而默认的就是SerialExecutor的,所以你一个程序中如果用了好几个AsyncTask你就得注意了:不要忘了换成并发的线程池执行。下面演示一下,穿行的调度

1.一个简单的例子:可以看出他是一个个执行的
 
代码如下:
public class AsyncTaskDemoActivity extends Activity {  
    private static int ID = 0;  
    private static final int TASK_COUNT = 9;  
    private static ExecutorService SINGLE_TASK_EXECUTOR;  
    private static ExecutorService LIMITED_TASK_EXECUTOR;  
    private static ExecutorService FULL_TASK_EXECUTOR;  
      
    static {  
        SINGLE_TASK_EXECUTOR = (ExecutorService) Executors.newSingleThreadExecutor();  
        LIMITED_TASK_EXECUTOR = (ExecutorService) Executors.newFixedThreadPool(7);  
        FULL_TASK_EXECUTOR = (ExecutorService) Executors.newCachedThreadPool();  
    };  
      
    @Override  
    public void onCreate(Bundle icicle) {  
        super.onCreate(icicle);  
        setContentView(R.layout.asynctask_demo_activity);  
        String title = "AsyncTask of API " + VERSION.SDK_INT;  
        setTitle(title);  
        final ListView taskList = (ListView) findViewById(R.id.task_list);  
        taskList.setAdapter(new AsyncTaskAdapter(getApplication(), TASK_COUNT));  
    }  
      
    private class AsyncTaskAdapter extends BaseAdapter {  
        private Context mContext;  
        private LayoutInflater mFactory;  
        private int mTaskCount;  
        List<SimpleAsyncTask> mTaskList;  
          
        public AsyncTaskAdapter(Context context, int taskCount) {  
            mContext = context;  
            mFactory = LayoutInflater.from(mContext);  
            mTaskCount = taskCount;  
            mTaskList = new ArrayList<SimpleAsyncTask>(taskCount);  
        }  
          
        @Override  
        public int getCount() {  
            return mTaskCount;  
        }  
  
        @Override  
        public Object getItem(int position) {  
            return mTaskList.get(position);  
        }  
  
        @Override  
        public long getItemId(int position) {  
            return position;  
        }  
  
        @Override  
        public View getView(int position, View convertView, ViewGroup parent) {  
            if (convertView == null) {  
                convertView = mFactory.inflate(R.layout.asynctask_demo_item, null);  
                SimpleAsyncTask task = new SimpleAsyncTask((TaskItem) convertView);  
                /* 
                 * It only supports five tasks at most. More tasks will be scheduled only after 
                 * first five finish. In all, the pool size of AsyncTask is 5, at any time it only 
                 * has 5 threads running. 
                 */  
                task.execute();
                // use AsyncTask#SERIAL_EXECUTOR is the same to #execute();  
//                task.executeOnExecutor(AsyncTask.SERIAL_EXECUTOR);  
                // use AsyncTask#THREAD_POOL_EXECUTOR is the same to older version #execute() (less than API 11)  
                // but different from newer version of #execute()  
//                task.executeOnExecutor(AsyncTask.THREAD_POOL_EXECUTOR);  
                // one by one, same to newer version of #execute()  
//                task.executeOnExecutor(SINGLE_TASK_EXECUTOR);  
                // execute tasks at some limit which can be customized  
//                task.executeOnExecutor(LIMITED_TASK_EXECUTOR);  
                // no limit to thread pool size, all tasks run simultaneously  
                //task.executeOnExecutor(FULL_TASK_EXECUTOR);  
                  
                mTaskList.add(task);  
            }  
            return convertView;  
        }  
    }  
      
    private class SimpleAsyncTask extends AsyncTask<Void, Integer, Void> {  
        private TaskItem mTaskItem;  
        private String mName;  
          
        public SimpleAsyncTask(TaskItem item) {  
            mTaskItem = item;  
            mName = "Task #" + String.valueOf(++ID);  
        }  
          
        @Override  
        protected Void doInBackground(Void... params) {  
            int prog = 1;  
            while (prog < 101) {  
                SystemClock.sleep(100);  
                publishProgress(prog);  
                prog++;  
            }  
            return null;  
        }  
          
        @Override  
        protected void onPostExecute(Void result) {  
        }  
          
        @Override  
        protected void onPreExecute() {  
            mTaskItem.setTitle(mName);  
        }  
          
        @Override  
        protected void onProgressUpdate(Integer... values) {  
            mTaskItem.setProgress(values[0]);  
        }  
    }  
}  
  
class TaskItem extends LinearLayout {  
    private TextView mTitle;  
    private ProgressBar mProgress;  
      
    public TaskItem(Context context, AttributeSet attrs) {  
        super(context, attrs);  
    }  
  
    public TaskItem(Context context) {  
        super(context);  
    }  
      
    public void setTitle(String title) {  
        if (mTitle == null) {  
            mTitle = (TextView) findViewById(R.id.task_name);  
        }  
        mTitle.setText(title);  
    }  
      
    public void setProgress(int prog) {  
        if (mProgress == null) {  
            mProgress = (ProgressBar) findViewById(R.id.task_progress);  
        }  
        mProgress.setProgress(prog);  
    }  
}  

  2.你想要的并发执行

上面的情况肯定不是你想要的,你想要的应该是这种情况:
只需要修改一行代码:
 task.executeOnExecutor(AsyncTask.THREAD_POOL_EXECUTOR);  

  当然也可以换成你自己的线程池。

二、源码分析

  1.成员变量:

定义了需要用到的成员,可以根据名字就能知道干什么的

//生产线程的工厂
private static final ThreadFactory sThreadFactory = new ThreadFactory() {
        private final AtomicInteger mCount = new AtomicInteger(1);

        public Thread newThread(Runnable r) {
            return new Thread(r, "AsyncTask #" + mCount.getAndIncrement());
        }
    };
//存放任务的阻塞队列
    private static final BlockingQueue<Runnable> sPoolWorkQueue =
            new LinkedBlockingQueue<Runnable>(10);

    /**
     * 可以平行的执行任务!就是并发的
     * An {@link Executor} that can be used to execute tasks in parallel.
     */
    public static final Executor THREAD_POOL_EXECUTOR
            = new ThreadPoolExecutor(CORE_POOL_SIZE, MAXIMUM_POOL_SIZE, KEEP_ALIVE,
                    TimeUnit.SECONDS, sPoolWorkQueue, sThreadFactory);

    /**
     * 线性执行的执行器
     * An {@link Executor} that executes tasks one at a time in serial
     * order.  This serialization is global to a particular process.
     */
    public static final Executor SERIAL_EXECUTOR = new SerialExecutor();
    //内部交互的handler
    private static final InternalHandler sHandler = new InternalHandler();
    //默认的Executor
    private static volatile Executor sDefaultExecutor = SERIAL_EXECUTOR;

定义了需要用到的成员,可以根据名字就能知道干什么的,另外注意都是static修饰的:

  第二行的sThreadFactory是创建线程的;

  第十行的sPoolWorkQueue阻塞队列,存放任务的;

 第十七行是 THREAD_POOL_EXECUTOR是线程池,这个是并发执行的线程池;

 第26行是线性调度的线程池,SERIAL_EXECUTOR,执行完一个才会执行下一个;

 第28行是一个内部封装的Handler:InternalHandler

 第30行可以看出他默认的是线性调度的线程池, Executor sDefaultExecutor = SERIAL_EXECUTOR,看到这里你应该注意一个问题,如果程序里有好多个AsyncTask,它们就是线性调度的,这肯定可你预想的不一样,所以你别忘了换成并发的执行器。

2.内部Handler的使用:

2.1 自定义的InternalHandler(内部handler)

private static class InternalHandler extends Handler {
        @SuppressWarnings({"unchecked", "RawUseOfParameterizedType"})
        @Override
        //接受message的处理,可以看到根据状态选择是完成了,还是更新着
        public void handleMessage(Message msg) {
            AsyncTaskResult result = (AsyncTaskResult) msg.obj;
            switch (msg.what) {
                case MESSAGE_POST_RESULT:
                    // There is only one result
                    result.mTask.finish(result.mData[0]);
                    break;
                case MESSAGE_POST_PROGRESS:
                    result.mTask.onProgressUpdate(result.mData);
                    break;
            }
        }
    }

  在上边handleMessage中,根据msg进行判断,是完成了还是在更新;

     任务完成调用finish方法,在其中执行你定义的onPostExecute方法,

private void finish(Result result) {
        if (isCancelled()) {
            onCancelled(result);
        } else {
            onPostExecute(result);
        }
        mStatus = Status.FINISHED;
    } 

  3.构造方法

public AsyncTask() {
        mWorker = new WorkerRunnable<Params, Result>() {
            public Result call() throws Exception {
                mTaskInvoked.set(true);

                Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);
                return postResult(doInBackground(mParams));
            }
        };

        mFuture = new FutureTask<Result>(mWorker) {
            @Override
            protected void done() {
                try {
                    final Result result = get();

                    postResultIfNotInvoked(result);
                } catch (InterruptedException e) {
                    android.util.Log.w(LOG_TAG, e);
                } catch (ExecutionException e) {
                    throw new RuntimeException("An error occured while executing doInBackground()",
                            e.getCause());
                } catch (CancellationException e) {
                    postResultIfNotInvoked(null);
                } catch (Throwable t) {
                    throw new RuntimeException("An error occured while executing "
                            + "doInBackground()", t);
                }
            }
        };
    }

构造方法中其实隐藏的信息很多,WorkerRunnable和FutureTask;

其中WorkerRunnable继承了Callable接口,应该是用于在未来某个线程的回调接口,在其中执行了postResult(doInBackground(mParams));调用doInBackground,并用postResult方法把result发送到主线程。

FutureTask你看类的介绍是说控制任务的,控制任务的开始、取消等等,在这不细究,跟本文关系不大,而且我也没看明白。

第17行有一个方法:postResultIfNotInvoked(result);根据名字可以看出来是如果没有调用就把结果post出去,所以他应该是处理取消的任务的。

看下postResult方法:代码很少也很简单,就是把msg发送给handler:

//用shandler把设置message,并发送。
private Result postResult(Result result) {
        Message message = sHandler.obtainMessage(MESSAGE_POST_RESULT,
                new AsyncTaskResult<Result>(this, result));
        message.sendToTarget();
        return result;
    }

构造方法就分析到这,下一步就是execute():

3.1 按照执行过程流程,实例化完,就可以调用execute():

//Params... 就相当于一个数组,是传给doInBackground的参数
public final AsyncTask<Params, Progress, Result> execute(Params... params) {
        return executeOnExecutor(sDefaultExecutor, params);
    }
//执行逻辑
public final AsyncTask<Params, Progress, Result> executeOnExecutor(Executor exec,
            Params... params) {
        if (mStatus != Status.PENDING) {
            switch (mStatus) {
                case RUNNING:
                    throw new IllegalStateException("Cannot execute task:"
                            + " the task is already running.");
                case FINISHED:
                    throw new IllegalStateException("Cannot execute task:"
                            + " the task has already been executed "
                            + "(a task can be executed only once)");
            }
        }
        //改变状态
        mStatus = Status.RUNNING;
        //准备工作
        onPreExecute();
     
        mWorker.mParams = params;
        exec.execute(mFuture);
        return this;
    } 

代码逻辑很清晰,没有几行:

20行:修改了状态;

21行:准备工作;

24行:设置参数;

25行:线程池调用执行,注意参数是mFuture。 

3.2 execute的执行逻辑

就以它定义SerialExecutor为例:

/*An {@link Executor} that executes tasks one at a time in serial
     * order.  This serialization is global to a particular process.*/
private static class SerialExecutor implements Executor {
        final ArrayDeque<Runnable> mTasks = new ArrayDeque<Runnable>();
        Runnable mActive;

        public synchronized void execute(final Runnable r) {
            mTasks.offer(new Runnable() {
                public void run() {
                    try {
                        r.run();
                    } finally {
                        scheduleNext();
                    }
                }
            });
            if (mActive == null) {
                scheduleNext();
            }
        }

        protected synchronized void scheduleNext() {
            if ((mActive = mTasks.poll()) != null) {
                THREAD_POOL_EXECUTOR.execute(mActive);
            }
        }
    }

 可以看到它的方法都是用synchronized关键字修饰的,且在他的介绍里也说了在同一时间只有一个任务在执行。

  •  在execute方法中把Future 的 run方法封装到Runnable里,放到Task队列中,如果mActive为空则调用scheduleNext方法执行任务;在这里还有一个细节就是执行完r.run(),还有个finally模块调用scheduleNext 方法,所以它才会一个接一个的执行任务。
  •  而在scheduleNext 中使用THREAD_POOL_EXECUTOR 执行任务。

三、AsyncTask中异步的处理逻辑

没有忘了前边构造方法中的postResult(doInBackground(mParams))和postResultIfNotInvoked(result);方法吧,如果忘了翻前边去看。这两个方法把执行成功的和失败的任务都包含了。

所以我们可以设想一下它是怎么执行的:

1.在executeOnExecutor方法中给变量赋值

2.用执行器Executor另起线程执行任务

3.在Executor中一些复杂的逻辑,用FutureTask进行判断任务是否被取消,如果没有就调用回调接口call()方法,

4.在call()方法中调用了postResult(doInBackground(mParams));

5.postResult发送给主线程的Handler进行后续处理。

看的时候可以画下图,会很清晰,基本逻辑就这样,好AsyncTask就分析到这,欢迎纠错。。。

 转发请注明出处,原文地址:http://www.cnblogs.com/jycboy/p/asynctask_1.html

原文地址:https://www.cnblogs.com/jycboy/p/asynctask_1.html