HDU 4316 Contest 2

三个摄像头,在XOY上与立体的点求出在平面上的交点,然后求出凸包。三个凸包相交的面积即是所求,即是可以用半平面交的方法求解了。

模板题了。代码拿别人的。

#include<cmath>
#include<cstdio>
#include<iostream>
#include<algorithm>
using namespace std;
const int mm=111;
typedef double DIY;
struct point
{
    DIY x,y;
    point() {}
    point(DIY _x,DIY _y):x(_x),y(_y) {}
} g[mm];
point MakeVector(point &P,point &Q)
{
    return point(Q.x-P.x,Q.y-P.y);
}
DIY CrossProduct(point P,point Q)
{
    return P.x*Q.y-P.y*Q.x;
}
DIY MultiCross(point P,point Q,point R)
{
    return CrossProduct(MakeVector(Q,P),MakeVector(Q,R));
}
struct halfPlane
{
    point s,t;
    double angle;
    halfPlane() {}
    halfPlane(point _s,point _t):s(_s),t(_t) {}
    halfPlane(DIY sx,DIY sy,DIY tx,DIY ty):s(sx,sy),t(tx,ty) {}
    void GetAngle()
    {
        angle=atan2(t.y-s.y,t.x-s.x);
    }
} hp[mm<<2],q[mm<<2];
point IntersectPoint(halfPlane P,halfPlane Q)
{
    DIY a1=CrossProduct(MakeVector(P.s,Q.t),MakeVector(P.s,Q.s));
    DIY a2=CrossProduct(MakeVector(P.t,Q.s),MakeVector(P.t,Q.t));
    return point((P.s.x*a2+P.t.x*a1)/(a2+a1),(P.s.y*a2+P.t.y*a1)/(a2+a1));
}
bool cmp1(halfPlane P,halfPlane Q)
{
    if(fabs(P.angle-Q.angle)<1e-8)
        return MultiCross(P.s,P.t,Q.s)>0;
    return P.angle<Q.angle;
}
bool IsParallel(halfPlane P,halfPlane Q)
{
    return fabs(CrossProduct(MakeVector(P.s,P.t),MakeVector(Q.s,Q.t)))<1e-8;
}
void HalfPlaneIntersect(int n,int &m)
{
    sort(hp,hp+n,cmp1);
    int i,l=0,r=1;
    for(m=i=1; i<n; ++i)
        if(hp[i].angle-hp[i-1].angle>1e-8)hp[m++]=hp[i];
    n=m;
    m=0;
    q[0]=hp[0],q[1]=hp[1];
    for(i=2; i<n; ++i)
    {
        if(IsParallel(q[r],q[r-1])||IsParallel(q[l],q[l+1]))return;
        while(l<r&&MultiCross(hp[i].s,hp[i].t,IntersectPoint(q[r],q[r-1]))>0)--r;
        while(l<r&&MultiCross(hp[i].s,hp[i].t,IntersectPoint(q[l],q[l+1]))>0)++l;
        q[++r]=hp[i];
    }
    while(l<r&&MultiCross(q[l].s,q[l].t,IntersectPoint(q[r],q[r-1]))>0)--r;
    while(l<r&&MultiCross(q[r].s,q[r].t,IntersectPoint(q[l],q[l+1]))>0)++l;
    q[++r]=q[l];
    for(i=l; i<r; ++i)
        g[m++]=IntersectPoint(q[i],q[i+1]);
}
point data[3][mm],stack[mm],MinA;
int top;
DIY Direction(point pi,point pj,point pk) //判断向量PiPj在向量PiPk的顺逆时针方向 +顺-逆0共线
{
    return (pj.x-pi.x)*(pk.y-pi.y)-(pk.x-pi.x)*(pj.y-pi.y);
}
DIY Dis(point a,point b)
{
    return sqrt((a.x-b.x)*(a.x-b.x)+(a.y-b.y)*(a.y-b.y));
}
bool cmp(point a,point b)
{
    DIY k=Direction(MinA,a,b);
    if(k>0) return 1;
    if(k<0) return 0;
    return Dis(MinA,a)>Dis(MinA,b);
}
void Graham_Scan(point *a,int numa)
{
    for(int i=0; i<numa; i++)
        if(a[i].y<a[0].y||(a[i].y==a[0].y&&a[i].x<a[0].x))
            swap(a[i],a[0]);
    MinA=a[0],top=0;
    sort(a+1,a+numa,cmp);
    stack[top++]=a[0],stack[top++]=a[1],stack[top++]=a[2];
    for(int i=3; i<numa; i++)
    {
        while(Direction(stack[top-2],stack[top-1],a[i])<0&&top>=2)
            top--;
        stack[top++]=a[i];
    }
}
int main()
{
    int n;
    double x[mm],y[mm],z[mm],lix[3],liy[3];
    while(~scanf("%d",&n))
    {
        int numd=0;
        for(int i=0; i<n; i++)
            scanf("%lf%lf%lf",&x[i],&y[i],&z[i]);
        for(int i=0; i<3; i++)
            scanf("%lf%lf",&lix[i],&liy[i]);
        for(int j=0; j<3; j++)
            for(int i=0; i<n; i++)
                data[j][i].x=(-100)/(z[i]-100)*(x[i]-lix[j])+lix[j],
                             data[j][i].y=(-100)/(z[i]-100)*(y[i]-liy[j])+liy[j];
        int numm=0;
        for(int j=0; j<3; j++)
        {
            Graham_Scan(data[j],n);
            for(int i=0; i<top; i++)
            {
                hp[numm]=halfPlane(stack[i],stack[(i+1)%top]);
                hp[numm].GetAngle();
                numm++;
            }
        }
        int m;
        double s1=0;
        point o(0,0);
        HalfPlaneIntersect(numm,m);
        for(int i=0; i<m; i++)
            s1+=Direction(o,g[i],g[(i+1)%m]);
        s1=fabs(s1)/2;
        printf("%.2f
",s1);
    }
    return 0;
}

  

原文地址:https://www.cnblogs.com/jie-dcai/p/4093506.html