UNITY_INITIALIZE_OUTPUT宏

UNITY_INITIALIZE_OUTPUT宏

UNITY_INITIALIZE_OUTPUT(type,name) –此宏用于将给定类型的名称变量初始化为零。在使用旧版标准所写的Shader时,经常会报错“Try adding UNITY_INITIALIZE_OUTPUT(Input,o); like this in your vertfunction.”之类的错误,加上这句就不会报错了。

原文地址:https://www.cnblogs.com/jiahuafu/p/6888151.html