U3D OnDrawGizmos

 private void OnDrawGizmos()
    {
        
        Debug.Log("OnDrawGizmos");


        Gizmos.DrawWireSphere(this.transform.position, areaRadius);
        
    }

  注意只会在Scene界面下出现

原文地址:https://www.cnblogs.com/jiahuafu/p/6418312.html