首先贴下环境:Win7 64, NDK r8e, libiconv-1.14, cygwin
一 Win32环境配置
Cocos2D-X自带有win32上的iconv库。仅仅须要配置一下就可以使用。1 引入头文件
属性->配置属性->C/C++->附加包括文件夹:$(ProjectDir)........cocos2dxplatform hird_partywin32iconv
2 引入静态库:libiconv.lib
属性->配置属性->连接器->输入->附加依赖项:libiconv.lib
3 定义一个公用转码函数
#include "iconv.h" bool iconv_convert(void *src, unsigned int src_len,char *src_charset, void *dest, unsigned int dest_len, char *dest_charset) { const char *in; char *out,*dest_ptr; size_t in_left,out_left,mutant,converted; in_left=src_len; out_left=dest_len; in=(char *)src; out=dest_ptr=(char *)dest; iconv_t oConv=iconv_open(dest_charset,src_charset); if(oConv==(iconv_t)(-1)) { CCLog("ERROR: unable to open libiconv."); return false; } mutant = iconv(oConv, &in, &in_left, &out, &out_left ); iconv_close(oConv); if(mutant == (size_t)(-1)) { CCLog("ERROR: unable to convert anything."); return false; } converted = dest_len - out_left; CCLog("to convert %u characters, %u mutanted , %u converted ",src_len,mutant,converted); dest_ptr[converted]='