webview 离线缓存,html5游戏适用

 1 public class MainActivity extends Activity {
 2 
 3     private WebView mWebView;
 4 
 5     private static final String URL = "http://nus40g1.chinaw3.com/demos/fruit-ninja/";
 6 
 7     @Override
 8     protected void onCreate(Bundle savedInstanceState) {
 9         super.onCreate(savedInstanceState);
10         setContentView(R.layout.activity_main);
11         mWebView = (WebView) findViewById(R.id.webview);
12         WebSettings webSettings = mWebView.getSettings();
13         webSettings.setJavaScriptEnabled(true);
14         webSettings.setCacheMode(WebSettings.LOAD_CACHE_ELSE_NETWORK);//用缓存用缓存,没有用网络
15 
16         webSettings.setSupportZoom(true);
17         webSettings.setBuiltInZoomControls(true);
18         webSettings.setUseWideViewPort(true);//开启任意缩放比例
19 //        webSettings.setAppCacheMaxSize(appCacheMaxSize) 可以设置缓存大小
20         mWebView.setInitialScale(10);//初始缩放数值
21         mWebView.loadUrl(URL);
22     }
23 
24 }

很简单就这样就可以了.主要是那个cache模式设置一下.这里我引用了一个html5的水果忍者的游戏,测试可用.平台android 4.0.
原文地址:https://www.cnblogs.com/jarrah/p/2969225.html