STSDB 一

STSdb 4.0 是一个开源的NoSQL 数据库和虚拟文件系统,支持实时索引,完全用c#开发的。
引擎原理基于WaterfallTree(瀑布树)数据结构搭建

以下内容基于stsdb4.dll(4.0.3.0版本)库 , 官方地址:http://stsdb.com/

  1 using System;
  2 using System.Collections.Generic;
  3 
  4 namespace STSDB
  5 {
  6     [Serializable]
  7     public class TStudent
  8     {
  9         public TStudent()
 10         {
 11         }
 12         public string Name { get; set; }
 13         public int Age { get; set; }
 14         public int GroupNumber { get; set; }
 15         public List<TCourse> CourseList { get; set; }
 16     }
 17 }
 18 using System;
 19 
 20 namespace STSDB
 21 {
 22     [Serializable]
 23     public class TCourse
 24     {
 25         public string CourseName { get; set; }
 26         public string Teacher { get; set; }
 27         public int Score { get; set; }
 28     }
 29 }
 30 演示代码:
 31 /*
 32  * 1. STSdb 4.0 是一个开源的NoSQL 数据库和虚拟文件系统,支持实时索引,完全用c#开发的。
 33  * 引擎原理基于WaterfallTree(瀑布树)数据结构搭建
 34  * 
 35  * 
 36  * 2.特性
 37  * 支持几十亿级别的数据存取
 38  * 支持TB级别文件大小
 39  * 实时索引
 40  * 内置压缩
 41  * 内置序列化
 42  * 支持稀疏分散的文件(byte[])
 43  * 存储内存可控
 44  * 支持多线程,且线程安全
 45  *  Storage  engine  instance  is  thread-safe.  Creating  (opening)  XTable  and  XFile  instances  in  one  storage  engine  from 
 46     different threads is thread-safe.
 47     XTable and XFile instances are also thread-safe. Manipulating different XTable/XFile instances from different threads 
 48     is thread-safe.
 49  * 
 50  * 3.缺点
 51  * 不支持事务
 52  * 同时处理所有打开的表
 53  * 
 54  * 支持多种情况下的数据引擎连接
 55    IStorageEngine engine = STSdb.FromMemory();              //从内存中读取
 56    IStorageEngine engine = STSdb.FromStream(stream);        //从数据流中读取
 57    IStorageEngine engine = STSdb.FromHeap(heap);            //从堆栈中读取
 58    IStorageEngine engine = STSdb.FromNetwork(host, port);   //从远程地址读取
 59   
 60  * 
 61  * 
 62  */
 63 
 64 using System;
 65 using System.IO;
 66 using System.Linq;
 67 using System.Collections.Generic;
 68 
 69 namespace STSDB
 70 {
 71     using Newtonsoft.Json;
 72     using STSdb4.Data;
 73     using STSdb4.Database;
 74     using STSdb4.Storage;
 75     using STSdb4.WaterfallTree;
 76     using STSdb4.Remote.Heap;
 77 
 78     class Program
 79     {
 80         static void Main(string[] args)
 81         {
 82             ExecuteCode(WriteData);
 83             ExecuteCode(ReadData);
 84             //ExecuteCode(DatabaseSchemeInfo);
 85 
 86             //ExecuteCode(ReadItem);
 87             //ExecuteCode(DeleteItems);
 88             //ExecuteCode(ReadItem);
 89 
 90             //ExecuteCode(GetRecord);
 91             //ExecuteCode(PageRecord);
 92 
 93             //ExecuteCode(Others);
 94             //ExecuteCode(ReNameTable);
 95 
 96             //ExecuteCode(ExistsTable);
 97             //ExecuteCode(DeleteTable);
 98             //ExecuteCode(ExistsTable);
 99 
100             #region test
101             //bool quit = false;
102             //while (!quit)
103             //{
104             //    Console.Write("get item data: ");
105             //    string demo = Console.ReadLine();
106             //    switch (demo)
107             //    {
108             //        case "Y":
109             //            break;
110             //        case "Q":
111             //            quit = true;
112             //            break;
113             //        default:
114             //            Console.WriteLine("Choose a Word between Y and Q(to quit)");
115             //            break;
116             //    }
117             //}
118             #endregion
119 
120             Console.ReadKey();
121         }
122         /// <summary>执行方法</summary>
123         static void ExecuteCode(Action act)
124         {
125             System.Diagnostics.Stopwatch stopwatch = new System.Diagnostics.Stopwatch();
126             stopwatch.Start();
127 
128             act();
129 
130             stopwatch.Stop();
131             TimeSpan timespan = stopwatch.Elapsed;
132 
133             Console.WriteLine("运行{0}秒", timespan.TotalSeconds);
134         }
135 
136         /// <summary>
137         /// 数据库名
138         /// </summary>
139         /// <remarks>文件名和扩展名不限制</remarks>
140         protected static string DataBase = "ClassDB.db";
141         /// <summary>
142         /// 学生表名
143         /// </summary>
144         protected static string TableName = "tb_student";
145         /// <summary>
146         /// 【新】学生表名
147         /// </summary>
148         protected static string NewTableName = "new_tb_student";
149         /// <summary>
150         /// XFile
151         /// </summary>
152         protected static string XFileName = "tb_file";
153 
154         #region 基本操作
155         /// <summary>
156         /// 创建库,写入数据
157         /// </summary>
158         static void WriteData()
159         {
160             /*
161              * ①:没有数据库会自动创建的,默认目录和应用程序目录一致;
162              * ②:打开表,Key支持组合结构 => OpenXTable<TKey, TRecord>
163              */
164             using (IStorageEngine engine = STSdb.FromFile(DataBase)) //
165             {
166                 var table = engine.OpenXTable<int, TStudent>(TableName); //167                 //var table2 = engine.OpenXTable<TKey, TTick>("table2"); //支持key嵌套
168                 for (int i = 0; i < 1000; i++)
169                 {
170                     table[i] = new TStudent
171                     {
172                         Name = "Jon_" + i.ToString(),
173                         Age = new Random().Next(25, 30),
174                         GroupNumber = i + (new Random().Next(310, 399)),
175                         CourseList = new List<TCourse>()
176                         {
177                             new TCourse{
178                                 CourseName="C#高级编程"+i.ToString(),
179                                 Teacher="老陈"+i.ToString(), 
180                                 Score=80
181                             },
182                             new TCourse{
183                                 CourseName="C#函数式程序设计"+i.ToString(),
184                                 Teacher="老李"+i.ToString(),
185                                 Score=90
186                             },
187                             new TCourse{
188                                 CourseName="多线程实战应用"+i.ToString(),
189                                 Teacher="老张"+i.ToString(),
190                                 Score=95
191                             },
192                         }
193                     };
194                 }
195                 engine.Commit();
196             }
197         }
198         /// <summary>
199         /// 读取数据
200         /// </summary>
201         static void ReadData()
202         {
203             using (IStorageEngine engine = STSdb.FromFile(DataBase))
204             {
205                 var table = engine.OpenXTable<int, TStudent>(TableName); //ITable:IEnumerable对象
206                 foreach (var item in table)
207                     Console.WriteLine(JsonConvert.SerializeObject(item, Newtonsoft.Json.Formatting.Indented));
208 
209                 Console.WriteLine(table.Count());   //TableName表中有100行数据
210             }
211         }
212 
213         /// <summary>
214         /// 
215         /// </summary>
216         static void DatabaseSchemeInfo()
217         {
218             using (IStorageEngine engine = STSdb.FromFile(DataBase)) //
219             {
220                 IDescriptor descriptor = engine[TableName];
221                 Console.WriteLine(descriptor.CreateTime.ToString("yyyy-MM-dd HH:mm:ss"));
222                 Console.WriteLine(descriptor.ModifiedTime.ToString("yyyy-MM-dd HH:mm:ss"));
223                 Console.WriteLine(descriptor.Name);
224                 //ID是表的唯一标识id,表一旦创建,它就创建了,后面只要表在就不会修改
225                 //重建表它会从新分配
226                 Console.WriteLine(descriptor.ID);
227 
228                 //...
229             }
230         }
231 
232         /// <summary>
233         /// 读取单条数据
234         /// </summary>
235         static void ReadItem()
236         {
237             using (IStorageEngine engine = STSdb.FromFile(DataBase))
238             {
239                 var table = engine.OpenXTable<int, TStudent>(TableName); //ITable: IEnumerable对象
240                 //var item = table.FirstOrDefault(x => x.Key <= 15 && x.Key >= 10);        //key是5的记录
241                 //table[10];
242                 var item = table.FirstOrDefault(x => x.Key == 5);        //key是5的记录
243                 if (item.Value != null)
244                     Console.WriteLine(JsonConvert.SerializeObject(item, Newtonsoft.Json.Formatting.Indented));
245                 else
246                     Console.WriteLine("key = 5 的记录不存在!");
247                 //Console.WriteLine("10<= key <= 15 的记录不存在!");
248             }
249         }
250 
251         static void AddItems()
252         {
253             using (IStorageEngine engine = STSdb.FromFile(DataBase))
254             {
255                 var table = engine.OpenXTable<int, TStudent>(TableName);
256                 //table[100] = new TStudent(){....};
257                 table.InsertOrIgnore(2, new TStudent());
258 
259                 engine.Commit();
260             }
261         }
262 
263         /// <summary>
264         /// 删除表数据
265         /// </summary>
266         static void DeleteItems()
267         {
268             using (IStorageEngine engine = STSdb.FromFile(DataBase))
269             {
270                 var table = engine.OpenXTable<int, TStudent>(TableName); //ITable:IEnumerable对象
271                 if (table != null)
272                 {
273                     //table.Clear();          //清空表数据
274                     table.Delete(5);        //删掉key是5的记录
275                     //table.Delete(10, 15);  //删掉key从10到15的记录
276                     engine.Commit();        //提交操作,不能少
277                 }
278             }
279         }
280 
281         /// <summary>
282         /// 按需获取数据
283         /// </summary>
284         static void GetRecord()
285         {
286             using (IStorageEngine engine = STSdb.FromFile(DataBase))
287             {
288                 /*
289                    Forward向前读取, Backward向后读取, 它们都有2个重载,下面重点说明第二个重载
290                  * Forward(TKey from, bool hasFrom, TKey to, bool hasTo);
291                  * Backward(TKey to, bool hasTo, TKey from, bool hasFrom);
292                  * 超出范围的都不会排除,另外,查询范围超出也不会有影响,但是要注意一点,formkey和endkey的大小关系
293                  * 
294                  * 0<----------[(S)]----------------[(E)]------------->N
295                  * 
296                  */
297                 var table = engine.OpenXTable<int, TStudent>(TableName);
298                 var fiterTB = table.Forward(2, true, 9, true);    //索引从2到9
299                 //var fiterTB = table.Forward(2, false, 9, true);   //索引从0到9
300                 //var fiterTB = table.Forward(2, false, 9, false);  //索引从0到表结尾
301                 //var fiterTB = table.Forward(2, true, 9, false);   //索引从2到表结尾
302                 //Backward刚好相反
303                 foreach (var item in fiterTB)
304                     Console.WriteLine(JsonConvert.SerializeObject(item, Newtonsoft.Json.Formatting.Indented));
305             }
306         }
307         /// <summary>
308         /// 数据分页
309         /// </summary>
310         static void PageRecord()
311         {
312             using (IStorageEngine engine = STSdb.FromFile(DataBase))
313             {
314                 int pageIndex = 2;
315                 int pageSize = 10;
316 
317                 var table = engine.OpenXTable<int, TStudent>(TableName);
318                 var fiterTB = table.Skip(pageSize * (pageIndex - 1)).Take(pageSize);
319                 foreach (var item in fiterTB)
320                     Console.WriteLine(JsonConvert.SerializeObject(item, Newtonsoft.Json.Formatting.Indented));
321             }
322         }
323         /// <summary>
324         /// 文件数和记录数
325         /// </summary>
326         static void Others()
327         {
328             using (IStorageEngine engine = STSdb.FromFile(DataBase))
329             {
330                 //表和虚拟文件的数量
331                 Console.WriteLine("数据库 " + DataBase + " 中有 {0} 张表:{1}", engine.Count, TableName);
332 
333                 //表记录数
334                 var table = engine.OpenXTable<int, TStudent>(TableName);
335                 Console.WriteLine("" + TableName + "中有" + table.Count() + "条记录");
336             }
337         }
338 
339         /// <summary>
340         /// 表是否存在
341         /// </summary>
342         static void ExistsTable()
343         {
344             using (IStorageEngine engine = STSdb.FromFile(DataBase))
345             {
346                 //判断表存在与否
347                 //bool exists = engine.Exists(NewTableName);
348                 //Console.WriteLine(NewTableName + " exist?=>{0}", exists.ToString());
349 
350                 bool exists = engine.Exists(TableName);
351                 Console.WriteLine(TableName + " exist?=>{0}", exists.ToString());
352             }
353         }
354 
355         /// <summary>
356         /// 重命名表名
357         /// </summary>
358         static void ReNameTable()
359         {
360             using (IStorageEngine engine = STSdb.FromFile(DataBase))
361             {
362                 //判断表存在与否
363                 bool exists = engine.Exists(TableName);
364                 Console.WriteLine(TableName + " exist? =>{0}", exists.ToString());
365 
366                 //表重命名
367                 engine.Rename(TableName, NewTableName);
368                 Console.WriteLine("" + TableName + "被重命名为:" + NewTableName);
369 
370                 if (engine.Exists(TableName))
371                     Console.WriteLine("old table name "" + TableName + "" exist");
372                 if (engine.Exists(NewTableName))
373                     Console.WriteLine("new table name "" + NewTableName + "" exist");
374             }
375         }
376         /// <summary>
377         /// 删除表
378         /// </summary>
379         static void DeleteTable()
380         {
381             using (IStorageEngine engine = STSdb.FromFile(DataBase))
382             {
383                 //删除表
384                 engine.Delete(TableName);
385                 //engine.Delete(NewTableName);
386                 engine.Commit();
387             }
388         }
389         #endregion
390 
391         #region XFile
392 
393         static void TestXFile()
394         {
395             using (IStorageEngine engine = STSdb.FromFile(DataBase))
396             {
397                 XFile file = engine.OpenXFile(XFileName);
398 
399                 Random random = new Random();
400                 byte[] buffer = new byte[] { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };
401 
402                 for (int i = 0; i < 100; i++)
403                 {
404                     long position = random.Next();
405 
406                     file.Seek(position, SeekOrigin.Begin);
407                     file.Write(buffer, 0, buffer.Length);
408                 }
409                 engine.Commit();
410             }
411         }
412         //XFile uses special XTable<long, byte[]> implementation to provide effective sparse file functionality.
413         //One storage engine can have many files
414         #endregion
415 
416         #region Client/Server
417 
418         static void ClientUpdateData()
419         {
420             using (IStorageEngine engine = STSdb.FromNetwork("localhost", 7182))
421             {
422                 ITable<int, string> table = engine.OpenXTable<int, string>("table");
423                 for (int i = 0; i < 100000; i++)
424                 {
425                     table[i] = i.ToString();
426                 }
427                 engine.Commit();
428             }
429         }
430 
431         static void ServerHandleData()
432         {
433             string _dbname = "test.stsdb4";
434             using (IStorageEngine engine = STSdb.FromFile(_dbname))
435             {
436                 var server = STSdb.CreateServer(engine, 7182);
437                 server.Start();
438                 //server is ready for connections
439                 //server.Stop();
440             }
441         }
442         //The created server instance will listen on the specified port 
443         //and receive/send data from/to the clients
444 
445         #endregion
446 
447         #region Memory Usage
448         /*
449          min/max children (branches) in each internal (non-leaf) node
450          max operations in the root node
451          min/max operations in each internal node
452          min/max records in each leaf node
453          number of cached nodes in the memory
454          */
455         static void MemoryUsageHandle()
456         {
457             using (StorageEngine engine = (StorageEngine)STSdb.FromFile(DataBase))
458             {
459                 //下面的demo都是STS.DB的默认值设置
460 
461                 //min/max children (branches) in each internal node
462                 engine.INTERNAL_NODE_MIN_BRANCHES = 2;
463                 engine.INTERNAL_NODE_MAX_BRANCHES = 4;
464                 //max operations in the root node
465                 engine.INTERNAL_NODE_MAX_OPERATIONS_IN_ROOT = 8 * 1024;
466                 //min/max operations in each internal node
467                 engine.INTERNAL_NODE_MIN_OPERATIONS = 64 * 1024;
468                 engine.INTERNAL_NODE_MAX_OPERATIONS = 128 * 1024;
469                 //min/max records in each leaf node
470                 engine.LEAF_NODE_MIN_RECORDS = 16 * 1024;
471                 engine.LEAF_NODE_MAX_RECORDS = 128 * 1024; //at least 2 x MIN_RECORDS
472                 //number of cached nodes in memory
473                 engine.CacheSize = 32;
474             }
475         }
476 
477         #endregion
478 
479         #region Heap
480 
481         /*using =>
482             STSdb4.WaterfallTree;
483             STSdb4.Storage;
484             STSdb4.Remote.Heap;
485         */
486         static void HeaperEngine()
487         {
488             //Server端
489             IHeap heap = new Heap(new FileStream("Heap.db", FileMode.OpenOrCreate));
490             HeapServer server = new HeapServer(heap, 7183); //监听堆服务器
491             server.Start(); //开始监听
492 
493             //从远程堆中创建 IStorageEngine 引擎,并处理数据
494             //using (IStorageEngine engine = STSdb.FromHeap(new RemoteHeap("host", 7183)))
495             //{
496             //    ITable<int, string> table = engine.OpenXTable<int, string>("table");
497             //    for (int i = 0; i < 100000; i++)
498             //    {
499             //        table[i] = i.ToString();
500             //    }
501             //    engine.Commit();
502             //}
503         }
504         #endregion
505 
506         //...
507 
508     }
509 }
原文地址:https://www.cnblogs.com/jackrebel/p/7388038.html