窗体信息处理函数讲解

#include <windows.h>
HINSTANCE hInst;
HWND wndHandle;
bool initWindow(HINSTANCE hInstance);
LRESULT CALLBACK WndProc(HWND,UINT,WPARAM,LPARAM);




int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,LPTSTR lpCmdLine,int nCmdShow)
{
        //初始化窗口
        if (!initWindow(hInstance))
           return false;
        //主消息循环
        MSG msg;
        ZeroMemory(&msg,sizeof(msg));
        while(msg.message!=WM_QUIT)
        {
             while(GetMessage(&msg,wndHandle,0,0))
             {
                  TranslateMessage(&msg);//转换消息
                  DispatchMessage(&msg);//投递消息
             }
        }
        return (int)msg.wParam;
}



bool initWindow(HINSTANCE hInstance)
{
       WNDCLASSEX wcex;
       //此部分可查看MSDN
       wcex.cbSize              =sizeof(WNDCLASSEX);        //这个structure的大小
       wcex.style               =CS_HREDRAW | CS_VREDRAW;//类型
       wcex.lpfnWndProc         =(WNDPROC)WndProc;          //处理程序消息的函数     (重点)
       wcex.cbClsExtra          =0;
       wcex.cbWndExtra          =0;
       wcex.hInstance           =hInstance;                 //这个程序的句柄
       wcex.hIcon               =0;                         //程序的ICON
       wcex.hCursor             =LoadCursor(NULL,IDC_ARROW);//鼠标指针
       wcex.hbrBackground       =(HBRUSH)(COLOR_WINDOW+1);//程序背景色,(这里有个强制类型转换,不明白可以看孙鑫老师的程序)
       wcex.lpszMenuName        =NULL;                       //没有菜单
       wcex.lpszClassName       ="Direct Example";           //程序注册名称(这里一定和下面的名称一至)
       wcex.hIconSm             =0;                          //
       RegisterClassEx(&wcex);            //注册
       
//创建窗口
       wndHandle=CreateWindow(
                          "Direct Example",          //这里一定和上面注册名称一样
                          "我的D3D程序",             //标题名称
                          WS_OVERLAPPEDWINDOW,       //窗口类型
                          CW_USEDEFAULT,             //X坐标
                          CW_USEDEFAULT,             //Y坐标
                          640,                       //窗口宽度
                          480,                       //窗口高度
                          NULL,                      //没有父窗口
                          NULL,                      //没有菜单
                          hInstance,                 //程序的句柄
                          NULL);
         //对窗口是否已经创建成功进行确认
         if (!wndHandle)
            return false;
        //在屏幕上显示这个窗口
        ShowWindow(wndHandle,SW_SHOW);
        UpdateWindow(wndHandle);
        return true;
}



LRESULT CALLBACK WndProc(HWND hWnd,UINT message,WPARAM wParam,LPARAM lParam)
{
       //检查消息队列中所有可用消息
       switch(message)
       {
           case WM_DESTROY:
           PostQuitMessage(0);
           break;
       }
       return DefWindowProc(hWnd,message,wParam,lParam);
}
原文地址:https://www.cnblogs.com/itelite/p/2238865.html