类似nike+、香蕉打卡的转场动画效果-b

首先,支持并感谢@wazrx 的 http://www.jianshu.com/p/45434f73019e和@onevcathttps://onevcat.com/2013/10/vc-transition-in-ios7/ 对于转场动画的讲解和实现,非常详细,本人也是看过他们的文章后受的启发,快速实现了基于本项目需求的转场动画效果。

效果如下:(gif是我们的美术大师帮忙做的演示动效,实际的效果要比这个好,可通过文章最后链接下载我们的app:柠檬跑步,查看效果)

地图切换.gif

我的需求是两个页面push、pop之间的切换,所以自定义了push的转场动画,首先需要个遵循<UIViewControllerAnimatedTransitioning>协议的管理对象,并实现其两个方法:
XWCircleSpreadTransition.h

#import <UIKit/UIKit.h>
typedef NS_ENUM(NSUInteger, XWCircleSpreadTransitionType) {     
    XWCircleSpreadTransitionTypePush = 0,     
    XWCircleSpreadTransitionTypePop 
};
@interface XWCircleSpreadTransition : NSObject<UIViewControllerAnimatedTransitioning>
@property (nonatomic, assign) XWCircleSpreadTransitionType type;  
+ (instancetype)transitionWithTransitionType:(XWCircleSpreadTransitionType)type; 
- (instancetype)initWithTransitionType:(XWCircleSpreadTransitionType)type;@end

XWCircleSpreadTransition.m

#import "XWCircleSpreadTransition.h"
@implementation XWCircleSpreadTransition
+ (instancetype)transitionWithTransitionType:(XWCircleSpreadTransitionType)type{    
    return [[self alloc] initWithTransitionType:type]; 
}  
- (instancetype)initWithTransitionType:(XWCircleSpreadTransitionType)type{    
    self = [super init];    
    if (self) {        
         _type = type;     
    }    
    return self; 
}  
- (NSTimeInterval)transitionDuration:(id<UIViewControllerContextTransitioning>)transitionContext{    
    return 0.7; 
}  
- (void)animateTransition:(id<UIViewControllerContextTransitioning>)transitionContext{    
    switch (_type) {        
        case XWCircleSpreadTransitionTypePush:             
            [self presentAnimation:transitionContext];            
            break;        
        case XWCircleSpreadTransitionTypePop:             
            [self dismissAnimation:transitionContext];            
            break;     
     } 
}  
- (void)dismissAnimation:(id<UIViewControllerContextTransitioning>)transitionContext{    
    UIViewController *toVC = [transitionContext viewControllerForKey:UITransitionContextToViewControllerKey];    
    UIViewController *fromVC = [transitionContext viewControllerForKey:UITransitionContextFromViewControllerKey];    
    UIView *containerView = [transitionContext containerView];     
    [containerView insertSubview:toVC.view atIndex:0];    //画两个圆路径     
    CGFloat radius = sqrtf(containerView.frame.size.height * containerView.frame.size.height + containerView.frame.size.width * containerView.frame.size.width) / 2;    UIBezierPath *startCycle = [UIBezierPath bezierPathWithArcCenter:containerView.center radius:radius startAngle:0 endAngle:M_PI * 2 clockwise:YES];//    UIBezierPath *endCycle =  [UIBezierPath bezierPathWithOvalInRect:temp.mapBtnFrame];     
    UIBezierPath *endCycle =  [UIBezierPath bezierPathWithOvalInRect:CGRectMake(0, 0, 0, 0)];    //创建CAShapeLayer进行遮盖     
    CAShapeLayer *maskLayer = [CAShapeLayer layer];     
    maskLayer.fillColor = [UIColor greenColor].CGColor;     
    maskLayer.path = endCycle.CGPath;     
    fromVC.view.layer.mask = maskLayer;    //创建路径动画     
    CABasicAnimation *maskLayerAnimation = [CABasicAnimation animationWithKeyPath:@"path"];     
    maskLayerAnimation.delegate = self;     
    maskLayerAnimation.fromValue = (__bridge id)(startCycle.CGPath);     
    maskLayerAnimation.toValue = (__bridge id)((endCycle.CGPath));     
    maskLayerAnimation.duration = [self transitionDuration:transitionContext];     
    maskLayerAnimation.delegate = self;     
    maskLayerAnimation.timingFunction = [CAMediaTimingFunction  functionWithName:kCAMediaTimingFunctionEaseInEaseOut];     
    [maskLayerAnimation setValue:transitionContext forKey:@"transitionContext"];     
    [maskLayer addAnimation:maskLayerAnimation forKey:@"path"]; 
}  
- (void)presentAnimation:(id<UIViewControllerContextTransitioning>)transitionContext{    UIViewController *toVC = [transitionContext viewControllerForKey:UITransitionContextToViewControllerKey];    UIView *containerView = [transitionContext containerView];     
    [containerView addSubview:toVC.view];    //画两个圆路径//    UIBezierPath *startCycle =  [UIBezierPath bezierPathWithOvalInRect:fromVC.mapBtnFrame];     
    UIBezierPath *startCycle =  [UIBezierPath bezierPathWithOvalInRect:CGRectMake(0, 0, 0, 0)];    CGFloat x = MAX(100, containerView.frame.size.width - 100);    CGFloat y = MAX(100, containerView.frame.size.height - 100);    CGFloat radius = sqrtf(pow(x, 2) + pow(y, 2));    UIBezierPath *endCycle = [UIBezierPath bezierPathWithArcCenter:containerView.center radius:radius startAngle:0 endAngle:M_PI * 2 clockwise:YES];    //创建CAShapeLayer进行遮盖     
    CAShapeLayer *maskLayer = [CAShapeLayer layer];     
    maskLayer.path = endCycle.CGPath;    //将maskLayer作为toVC.View的遮盖     
    toVC.view.layer.mask = maskLayer;    //创建路径动画     
    CABasicAnimation *maskLayerAnimation = [CABasicAnimation animationWithKeyPath:@"path"];     
    maskLayerAnimation.delegate = self;    //动画是加到layer上的,所以必须为CGPath,再将CGPath桥接为OC对象     
    maskLayerAnimation.fromValue = (__bridge id)(startCycle.CGPath);     
    maskLayerAnimation.toValue = (__bridge id)((endCycle.CGPath));     
    maskLayerAnimation.duration = [self transitionDuration:transitionContext];     
    maskLayerAnimation.delegate = self;     
    maskLayerAnimation.timingFunction = [CAMediaTimingFunction  functionWithName:kCAMediaTimingFunctionEaseInEaseOut];      
    [maskLayerAnimation setValue:transitionContext forKey:@"transitionContext"];     
    [maskLayer addAnimation:maskLayerAnimation forKey:@"path"]; 
}  
- (void)animationDidStop:(CAAnimation *)anim finished:(BOOL)flag{    
    switch (_type) {        
        case XWCircleSpreadTransitionTypePush:{            
            id<UIViewControllerContextTransitioning> transitionContext = [anim valueForKey:@"transitionContext"];             [transitionContext completeTransition:YES];            
            UIView *toView = [transitionContext viewForKey:UITransitionContextToViewKey];             
            toView.layer.mask = nil;            
            UIViewController *vc = [transitionContext viewControllerForKey:UITransitionContextToViewControllerKey];             vc.view.layer.mask = nil;         }            
            break;        
        case XWCircleSpreadTransitionTypePop:{            
            id<UIViewControllerContextTransitioning> transitionContext = [anim valueForKey:@"transitionContext"];             
            [transitionContext completeTransition:YES];            
            UIViewController *vc = [transitionContext viewControllerForKey:UITransitionContextFromViewControllerKey];             
            vc.view.layer.mask = nil;         }            
            break;     
    } 
}
@end

剩下的就是在ViewControllerA中实现代理<UINavigationControllerDelegate>中的animationControllerForOperation:

#pragma mark -
#pragma mark - UINavigation Delegate
-(id<UIViewControllerAnimatedTransitioning>)navigationController:(UINavigationController *)navigationController animationControllerForOperation:(UINavigationControllerOperation)operation fromViewController:(UIViewController *)fromVC toViewController:(UIViewController *)toVC {    
    if (fromVC == self) {        
        return [XWCircleSpreadTransition transitionWithTransitionType:XWCircleSpreadTransitionTypePush];     
    }    
    if (toVC == self) {        
        return [XWCircleSpreadTransition transitionWithTransitionType:XWCircleSpreadTransitionTypePop];     
    }    
    return nil; 
}
 

到此,这个简单的转场动画已经实现完毕,而且动画效果可以自定义成自己想要的展现形式。

原文地址:https://www.cnblogs.com/isItOk/p/5875119.html