js放大镜

思路:先让move块和bimg块隐藏,当鼠标移动到box上时,使move块和bimg块显示,获取鼠标当前的位置,然后经过计算给与move块和bimg块适当的值实现放大镜效果(move块和bimg块的位置的计算后面有详细介绍)

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<!DOCTYPE html>
<html lang="en">
<head>
  <meta charset="UTF-8">
  <title>放大镜</title>
  <link href="css/bigimg.css" rel="stylesheet" />
  <script src="js/bigimg.js"></script>
</head>
<body onload="bigimg()">
  <div id="box">
    <img src="images/simg.jpg" alt="#">
    <div id="move"></div>
    <div id="bimg">
      <img id="b_bimg" src="images/bimg.jpg" alt="#">
    </div>
  </div>
</body>
</html>

css样式:

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*{
  margin:0px;
  padding:0px;
}
#box{
  width:430px;
  height:430px;
  margin:100px;
  margin-left:17%;
  position:relative;//这里使用相对定位,好让其他的元素能依靠这个元素定位
}
#move{
  background-image:url(../images/move.png);
  width:220px;
  height:220px;
  position:absolute;
  left:0px;
  top:0px;
  display:none;//先让他隐藏,用js使其显示
}
#bimg{
  width:430px;
  height:430px;
  overflow:hidden;
  position:absolute;
  top:0px;
  left:450px;
  display:none;//先让他隐藏,用js使其显示
}
#bimg img{
  width:800px;
  height:800px;
  position:absolute;
  top:0px;
  left:0px;
}

Javascript:

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function bigimg(){
  var bbox = document.getElementById("box");
  var bmove = document.getElementById("move");
  var bbimg = document.getElementById("bimg");
  var b_bimg = document.getElementById("b_bimg");
  bbox.onmouseover = function(){//鼠标移动到box上显示大图片和选框
    bbimg.style.display = "block";
    bmove.style.display="block";
  }
  bbox.onmouseout = function(){//鼠标移开box不显示大图片和选框
    bbimg.style.display = "none";
    bmove.style.display="none";
  }
  bbox.onmousemove = function(e){//获取鼠标位置
    var x = e.clientX;//鼠标相对于视口的位置
    var y = e.clientY;
    var t = bbox.offsetTop;//box相对于视口的位置
    var l = bbox.offsetLeft;
    var _left = x - l - bmove.offsetWidth/2;//计算move的位置
    var _top = y - t -bmove.offsetHeight/2;
    if(_top<=0)//滑到box的最顶部
      _top = 0;
    else if(_top>=bbox.offsetHeight-bmove.offsetHeight)//滑到box的最底部
      _top = bbox.offsetHeight-bmove.offsetHeight ;
    if(_left<=0)//滑到box的最左边
      _left=0;
    else if(_left>=bbox.offsetWidth-bmove.offsetWidth)//滑到box的最右边
      _left=bbox.offsetWidth-bmove.offsetWidth ;
    bmove.style.top = _top +"px";//设置move的位置
    bmove.style.left = _left + "px";
    var w = _left/(bbox.offsetWidth-bmove.offsetWidth);//计算移动的比例
    var h = _top/(bbox.offsetHeight-bmove.offsetHeight);
    var b_bimg_top = (b_bimg.offsetHeight-bbimg.offsetHeight)*h;//计算大图的位置
    var b_bimg_left = (b_bimg.offsetWidth-bbimg.offsetWidth)*w;
    b_bimg.style.top = -b_bimg_top + "px";//设置大图的位置信息
    b_bimg.style.left = -b_bimg_left + "px";
  }
     
}




效果图:

1、move块的计算

黑色箭头:

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var x = e.clientX;//鼠标相对于视口的位置
var y = e.clientY;

红色箭头:

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var t = bbox.offsetTop;//box相对于视口的位置
var l = bbox.offsetLeft;

橙色箭头:

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var _left = x - l - bmove.offsetWidth/2;//计算move的位置
var _top = y - t -bmove.offsetHeight/2;

2、bimg块的计算

利用move块在可移动范围内的比例来设置大图的位置

move块的移动范围:

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bbox.offsetWidth-bmove.offsetWidth

move块现在的坐标占可移动范围的比例:

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var w = _left/(bbox.offsetWidth-bmove.offsetWidth);//计算移动的比例
var h = _top/(bbox.offsetHeight-bmove.offsetHeight);

bimg的移动范围:

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b_bimg.offsetHeight-bbimg.offsetHeight

bimg的位置:

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var b_bimg_top = (b_bimg.offsetHeight-bbimg.offsetHeight)*h;//计算大图的位置
var b_bimg_left = (b_bimg.offsetWidth-bbimg.offsetWidth)*w;
原文地址:https://www.cnblogs.com/huangshikun/p/6649242.html