UIView动画补充

我自己的总结:

 
    // 第一种: Duration 时间    animations:动画体 
    /*
    [UIView animateWithDuration:4 animations:^{
        CGRect  rect = redView.frame;
        rect.origin.y += 25;
        redView.frame = rect;
    }];
     */
    
    // 第二种: Duration 时间    animations:动画体 动画优点卡顿 相比第一种动画结束增加了一个回调
    /*
     
     [UIView animateWithDuration:4 animations:^{
         CGRect  rect = redView.frame;
         rect.origin.y += 25;
         redView.frame = rect;
     } completion:^(BOOL finished) {
         //动画结束
         CGRect  rect = redView.frame;
         rect.origin.y -= 25;
         redView.frame = rect;
     }];
    
    */
    
    //第三种:相比前两种增加一个延时,
    
    /*
    [UIView animateWithDuration:2 delay:0 options:UIViewAnimationOptionCurveLinear animations:^{
        CGRect  rect = redView.frame;
        rect.origin.y += 100;
        redView.frame = rect;

    } completion:^(BOOL finished) {
        
    }];
     */
    


     //第四种: 弹簧效果动画
    //usingSpringWithDamping:弹簧动画的阻尼值,也就是相当于摩擦力的大小,该属性的值从0.0到1.0之间,越靠近0,阻尼越小,弹动的幅度越大,反之阻尼越大,弹动的幅度越小,如果大道一定程度,会出现弹不动的情况。
//    initialSpringVelocity:弹簧动画的速率,或者说是动力。值越小弹簧的动力越小,弹簧拉伸的幅度越小,反之动力越大,弹簧拉伸的幅度越大。这里需要注意的是,如果设置为0,表示忽略该属性,由动画持续时间和阻尼计算动画的效果。


/*
    [UIView animateWithDuration:2 delay:0 usingSpringWithDamping:0.1 initialSpringVelocity:0.5 options:UIViewAnimationOptionCurveLinear animations:^{
        CGRect  rect = redView.frame;
        rect.origin.y += 100;
        redView.frame = rect;
    } completion:^(BOOL finished) {
        
    }];
    */
    
    
    /**
     
     UIViewAnimationOptionTransitionNone            = 0 << 20, // default
     UIViewAnimationOptionTransitionFlipFromLeft    = 1 << 20,
     UIViewAnimationOptionTransitionFlipFromRight   = 2 << 20,
     UIViewAnimationOptionTransitionCurlUp          = 3 << 20,
     UIViewAnimationOptionTransitionCurlDown        = 4 << 20,
     UIViewAnimationOptionTransitionCrossDissolve   = 5 << 20,
     UIViewAnimationOptionTransitionFlipFromTop     = 6 << 20,
     UIViewAnimationOptionTransitionFlipFromBottom  = 7 << 20,
  
     */
    
    //第五种: 翻页,旋转
    
    /*
    [UIView transitionWithView:redView duration:2 options:UIViewAnimationOptionTransitionCrossDissolve animations:^{
        
    } completion:^(BOOL finished) {
        
    }];
    */
    
    
    //第六种: 页面反动
    /*
    [UIView transitionFromView:blueView toView:redView duration:5 options:UIViewAnimationOptionTransitionFlipFromLeft completion:^(BOOL finished) {
        
        [UIView transitionFromView:redView toView:blueView duration:5 options:UIViewAnimationOptionTransitionFlipFromLeft completion:^(BOOL finished) {
            
        }];
        
    }];
     */
    
    
    
 //第六种: 页面反动,系统动画performSystemAnimation只有一种删除动画,不知道为什么
    /*
    [UIView performSystemAnimation:UISystemAnimationDelete onViews:@[redView] options:UIViewAnimationOptionTransitionNone animations:^{
  
    } completion:^(BOOL finished) {


    }];
     */
    
    
    
    
    
    
    
    
    [UIView animateKeyframesWithDuration:5 delay:0 options:UIViewKeyframeAnimationOptionAutoreverse animations:^{
        
        [UIView addKeyframeWithRelativeStartTime:0 relativeDuration:1 animations:^{
            CGRect  rect = redView.frame;
            rect.origin.y += 500;
            redView.frame = rect;
        }];
        
        [UIView addKeyframeWithRelativeStartTime:1 relativeDuration:3 animations:^{
            CGRect  rect = redView.frame;
            rect.origin.y -= 700;
            redView.frame = rect;
        }];
        [UIView addKeyframeWithRelativeStartTime:3 relativeDuration:5 animations:^{
            CGRect  rect = redView.frame;
            rect.origin.y += 1000;
            redView.frame = rect;
        }];

        
        
    } completion:^(BOOL finished) {
        
    }];

别人转载:http://www.cocoachina.com/ios/20160727/17199.html

一.大小动画(改变frame)

1.展示效果

1252638-e55121cc90b124cc.gif

fram大小变化

2.Show Code

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-(void)changeFrame{
    CGRect originalRect = self.anView.frame;
    CGRect rect = CGRectMake(self.anView.frame.origin.x-20, self.anView.frame.origin.y-120, 160, 80);
    [UIView animateWithDuration:1 animations:^{
        self.anView.frame = rect;
    } completion:^(BOOL finished) {
        [UIView animateWithDuration:1 animations:^{
            self.anView.frame = originalRect;
        }];
    }];
}

二.拉伸动画(改变bounds)

1.展示效果

1252638-c537a67a110fed09.gif

bounds变化

2.Show Code

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-(void)changeBounds{
    CGRect originalBounds = self.anView.bounds;
    //尽管这个rect的x,y跟原始的不同,动画也只是改变了宽高
    CGRect rect = CGRectMake(0, 0, 300, 120);
    [UIView animateWithDuration:1 animations:^{
    self.anView.bounds = rect;
    } completion:^(BOOL finished) {
        [UIView animateWithDuration:1 animations:^{
            self.anView.bounds = originalBounds;
        }];
    }];
}

三.转移动画(改变center)

1.展示效果

1252638-982b6c7a810f4ed1.gif

center变化.gif

2.Show Code

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-(void)changeCenter{
    CGPoint originalPoint = self.anView.center;
    CGPoint point = CGPointMake(self.anView.center.x, self.anView.center.y-170);
    [UIView animateWithDuration:0.3 animations:^{
        self.anView.center = point;
    } completion:^(BOOL finished) {
        [UIView animateWithDuration:1 animations:^{
            self.anView.center = originalPoint;
        }];
    }];
}

谢谢二爷的示范,经典的表情也勾起很多人的回忆。好,我们回到现实,以上的3个例子,大家不难发现共同的特点和重复性。

1.都是改变UIView的属性就可以产生动画

2.都是带有block做结束回调,对结束监控

3.动画大小和位置变化可以通过多种方式实现

“佛爷,是不是很好奇我们并没有使用Tom先生很多图片组逐一显示?来,也请您下矿一走!”。“哈哈,好!不过那碗河水我还是要倒的”,“行,随你翻腾~”。

四.旋转动画(改变transform)

1.展示效果

1252638-21b81e01aeffae75.gif

transform变化.gif

2.Show Code

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-(void)transform{
    CGAffineTransform originalTransform = self.anView.transform;
    [UIView animateWithDuration:2 animations:^{
        //self.anView.transform = CGAffineTransformMakeScale(0.6, 0.6);//缩放
        //self.anView.transform = CGAffineTransformMakeTranslation(60, -60);
        self.anView.transform = CGAffineTransformMakeRotation(4.0f);
    } completion:^(BOOL finished) {
        [UIView animateWithDuration:2 animations:^{
            self.anView.transform = originalTransform;
        }];
    }];
}

五.透明度动画(改变alpha)

1.展示效果

1252638-8413629d4f3ffe79.gif

alpha变化.gif

2.Show Code

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-(void)alpha{
    [UIView animateWithDuration:2 animations:^{
        self.anView.alpha = 0.3;
    } completion:^(BOOL finished) {
        [UIView animateWithDuration:2 animations:^{
            self.anView.alpha = 1;
        }];
    }];
}

卓先生,停停停,来,回到我们舞台中间来。就以上5中都能让您玩的这么愉快,以上都是仅仅修改本身的属性值,我再介绍剩下三种基于UIView特别的动画,一个是Keyframe,一个Spring和Transition动画。一人一个轮着来,卓先生你先。

六.背景颜色Keyframes动画(改变background)

1.展示效果

1252638-1bd8f41adab762f0.gif

background变化.gif

2.Show Code

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-(void)changeBackground{
    [UIView animateKeyframesWithDuration:9.0 delay:0.f options:UIViewKeyframeAnimationOptionCalculationModeLinear animations:^{
        [UIView addKeyframeWithRelativeStartTime:0.f relativeDuration:1.0 / 4 animations:^{
            self.anView.backgroundColor = [UIColor colorWithRed:0.9475 green:0.1921 blue:0.1746 alpha:1.0];
        }];
        [UIView addKeyframeWithRelativeStartTime:1.0 / 4 relativeDuration:1.0 / 4 animations:^{
            self.anView.backgroundColor = [UIColor colorWithRed:0.1064 green:0.6052 blue:0.0334 alpha:1.0];
        }];
        [UIView addKeyframeWithRelativeStartTime:2.0 / 4 relativeDuration:1.0 / 4 animations:^{
            self.anView.backgroundColor = [UIColor colorWithRed:0.1366 green:0.3017 blue:0.8411 alpha:1.0];
        }];
        [UIView addKeyframeWithRelativeStartTime:3.0 / 4 relativeDuration:1.0 / 4 animations:^{
            self.anView.backgroundColor = [UIColor colorWithRed:0.619 green:0.037 blue:0.6719 alpha:1.0];
        }];
        [UIView addKeyframeWithRelativeStartTime:3.0 / 4 relativeDuration:1.0 / 4 animations:^{
            self.anView.backgroundColor = [UIColor whiteColor];
        }];
    } completion:^(BOOL finished) {
        NSLog(@"动画结束");
    }];
}

七.Spring动画(iOS 7.0起)

1.展示效果

1252638-be761fff07d7abe1.gif

spring动画.gif

2.Show Code

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-(void)springAnimation{
    CGRect originalRect = self.anView.frame;
    CGRect rect = CGRectMake(self.anView.frame.origin.x-80, self.anView.frame.origin.y, 120, 120);
    [UIView animateWithDuration:0.4 delay:0 usingSpringWithDamping:0.5 initialSpringVelocity:4 options:UIViewAnimationOptionCurveLinear animations:^{
        self.anView.frame = rect;
        } completion:^(BOOL finished) {
            [UIView animateWithDuration:1 delay:1 usingSpringWithDamping:0.5 initialSpringVelocity:4 options:UIViewAnimationOptionCurveLinear animations:^{
                   self.anView.frame = originalRect;
            } completion:^(BOOL finished) {
        }];
    }];
}

八.transition动画

1.展示效果

1252638-a10f214c11af5c57.gif

transition动画.gif

2.Show Code

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-(void)transitionAnimation{
    [UIView transitionWithView:self.anView duration:2.0 options:UIViewAnimationOptionTransitionFlipFromLeft animations:^{
        //self.anView.backgroundColor = [UIColor blueColor];
    } completion:^(BOOL finished) {
        [UIView transitionWithView:self.anView duration:2.0 options:UIViewAnimationOptionTransitionFlipFromRight animations:^{
        //self.anView.backgroundColor = [UIColor greenColor];
        } completion:^(BOOL finished) {
        }];
    }];
}

九.关于参数option选择说明

1.UIViewAnimationOptions

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UIViewAnimationOptionLayoutSubviews            //进行动画时布局子控件
UIViewAnimationOptionAllowUserInteraction      //进行动画时允许用户交互
UIViewAnimationOptionBeginFromCurrentState     //从当前状态开始动画
UIViewAnimationOptionRepeat                    //无限重复执行动画
UIViewAnimationOptionAutoreverse               //执行动画回路
UIViewAnimationOptionOverrideInheritedDuration //忽略嵌套动画的执行时间设置
UIViewAnimationOptionOverrideInheritedCurve    //忽略嵌套动画的曲线设置
UIViewAnimationOptionAllowAnimatedContent      //转场:进行动画时重绘视图
UIViewAnimationOptionShowHideTransitionViews   //转场:移除(添加和移除图层的)动画效果
UIViewAnimationOptionOverrideInheritedOptions  //不继承父动画设置
UIViewAnimationOptionCurveEaseInOut            //时间曲线,慢进慢出(默认值)
UIViewAnimationOptionCurveEaseIn               //时间曲线,慢进
UIViewAnimationOptionCurveEaseOut              //时间曲线,慢出
UIViewAnimationOptionCurveLinear               //时间曲线,匀速
UIViewAnimationOptionTransitionNone            //转场,不使用动画
UIViewAnimationOptionTransitionFlipFromLeft    //转场,从左向右旋转翻页
UIViewAnimationOptionTransitionFlipFromRight   //转场,从右向左旋转翻页
UIViewAnimationOptionTransitionCurlUp          //转场,下往上卷曲翻页
UIViewAnimationOptionTransitionCurlDown        //转场,从上往下卷曲翻页
UIViewAnimationOptionTransitionCrossDissolve   //转场,交叉消失和出现
UIViewAnimationOptionTransitionFlipFromTop     //转场,从上向下旋转翻页
UIViewAnimationOptionTransitionFlipFromBottom  //转场,从下向上旋转翻页

2.UIViewKeyframeAnimationOptions

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UIViewAnimationOptionLayoutSubviews           //进行动画时布局子控件
UIViewAnimationOptionAllowUserInteraction     //进行动画时允许用户交互
UIViewAnimationOptionBeginFromCurrentState    //从当前状态开始动画
UIViewAnimationOptionRepeat                   //无限重复执行动画
UIViewAnimationOptionAutoreverse              //执行动画回路
UIViewAnimationOptionOverrideInheritedDuration //忽略嵌套动画的执行时间设置
UIViewAnimationOptionOverrideInheritedOptions //不继承父动画设置
UIViewKeyframeAnimationOptionCalculationModeLinear     //运算模式 :连续
UIViewKeyframeAnimationOptionCalculationModeDiscrete   //运算模式 :离散
UIViewKeyframeAnimationOptionCalculationModePaced      //运算模式 :均匀执行
UIViewKeyframeAnimationOptionCalculationModeCubic      //运算模式 :平滑
UIViewKeyframeAnimationOptionCalculationModeCubicPaced //运算模式 :平滑均匀

就UIView的动画而言,UIViewKeyframeAnimationOptions紧在Keyframes,其余的都是UIViewAnimationOptions。

十.总结和扩展

1.UIView动画主要是变化UIView的自带属性

2.UIView动画可以有很多种方式实现同一效果

3.Spring动画iOS 7.0以上才有

4.UIViewKeyframeAnimationOptions用着Keyframes动画,其余都用UIViewAnimationOptions枚举

原文地址:https://www.cnblogs.com/hualuoshuijia/p/7339223.html