Android 它们的定义View视图

创建一个新视图将满足我们独特UI需求。

本文介绍的发展将指南针罗盘接口使用UI,通过继承View定义自己的视图类工具,为了深入了解自己的自定义视图。

实现效果图:


源码:

布局文件activity_main(当中CompassView继承View类):

<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    tools:context=".MainActivity" >

    <com.professionalandroiddemo6.CompassView
        android:id="@+id/compassView"
        android:layout_width="match_parent"
        android:layout_height="match_parent" />

</FrameLayout>

res/values目录下的:

string.xml:

<?xml version="1.0" encoding="utf-8"?

> <resources> <string name="app_name">ProfessionalAndroidDemo6</string> <string name="action_settings" font = "14sp">Settings</string> <string name="hello_world">Hello world!</string> <string name="north">N</string> <string name="east">E</string> <string name="south">S</string> <string name="west">W</string> </resources>


colors.xml:

<?xml version="1.0" encoding="utf-8"?>
<resources>
    <color name="background">#F555</color>
    <color name="maker">#AFFF</color>
    <color name="text">#AFFF</color>
    
</resources>
代码文件;

MainActivity:

package com.professionalandroiddemo6;

import android.app.Activity;
import android.os.Bundle;

public class MainActivity extends Activity {

	@Override
	protected void onCreate(Bundle savedInstanceState) {
		super.onCreate(savedInstanceState);
		setContentView(R.layout.activity_main);
	}

}

CompassView:

package com.professionalandroiddemo6;
/**
 * 自己定义视图--指南针界面
 */
import android.content.Context;
import android.content.res.Resources;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.util.AttributeSet;
import android.view.View;
import android.view.accessibility.AccessibilityEvent;

public class CompassView extends View {

	private Paint markerPaint;
	private Paint circlePaint;
	private Paint textPaint;
	private String north, south, east, west;
	private int textHeight;
	private String dirString;
	private float bearing;

	public void setBearing(float _bearing) {
		bearing = _bearing;
		sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_TEXT_CHANGED);
	}

	public float getBearing() {
		return bearing;
	}

	public CompassView(Context context) {
		super(context);
		initCompassView();
	}

	public CompassView(Context context, AttributeSet attrs) {
		super(context, attrs);
		initCompassView();
	}

	public CompassView(Context context, AttributeSet attrs, int defStyleAttr) {
		super(context, attrs, defStyleAttr);
		initCompassView();
	}

	private void initCompassView() {
		setFocusable(true);

		Resources resources = this.getResources();

		circlePaint = new Paint(Paint.ANTI_ALIAS_FLAG);
		circlePaint.setColor(resources.getColor(R.color.background));
		circlePaint.setStrokeWidth(1);
		circlePaint.setStyle(Paint.Style.FILL_AND_STROKE);

		north = resources.getString(R.string.north);
		south = resources.getString(R.string.south);
		east = resources.getString(R.string.east);
		west = resources.getString(R.string.west);

		textPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
		textPaint.setColor(resources.getColor(R.color.text));
		textPaint.setTextSize((float) 30);// 此处设置将要显示的字体的大小。

textHeight = (int) textPaint.measureText("yY"); markerPaint = new Paint(Paint.ANTI_ALIAS_FLAG); markerPaint.setColor(resources.getColor(R.color.maker)); } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { // 罗盘是一个填充尽可能多的空间的圆。通过设置最短的边界、高度或者宽度来设置測量的尺寸。 int measuredWidth = measure(widthMeasureSpec); int measuredHeight = measure(heightMeasureSpec); int d = Math.min(measuredWidth, measuredHeight); setMeasuredDimension(d, d); } private int measure(int measureSpec) { int result = 0; // 对測量说明进行解码 int specMode = MeasureSpec.getMode(measureSpec); int specSize = MeasureSpec.getSize(measureSpec); if (specMode == MeasureSpec.UNSPECIFIED) { // 假设没有指定界限了,则默认返回值为200 result = 200; } else { // 因为你希望填充可用的空间,所以总是返回整个可用的边界 result = specSize; } return result; } @Override protected void onDraw(Canvas canvas) { // 找到控件的中心。并将最小边的长度作为罗盘的半径存储起来。

int mMeasuredWidth = getMeasuredWidth(); int mMeasuredHeight = getMeasuredHeight(); int px = mMeasuredWidth / 2; int py = mMeasuredHeight / 2; int radius = Math.min(px, py); // 使用drawCircle方法画出罗盘字符的边界,并为其北京着色。 canvas.drawCircle(px, py, radius, circlePaint); canvas.save(); canvas.rotate(-bearing, px, py); // 剩下要做的就仅仅有绘制标记了。把画布旋转一圈,而且每15度画一个标记,每45度画一个方向的缩写。 int textWidth = (int) textPaint.measureText("W"); int cardinalX = px - textWidth / 2; int cardinalY = py - radius + textHeight; // 每15度绘制一个标记,每45度绘制一个文本 for (int i = 0; i < 24; i++) { canvas.drawLine(px, py - radius, px, py - radius + 20, markerPaint); canvas.save(); canvas.translate(0, textHeight); // 绘制基本方位 if (i % 6 == 0) { switch (i) { case 0: { dirString = north; int arrowY = 2 * textHeight; canvas.drawLine(px, arrowY, px - 5, 5 * textHeight, markerPaint); canvas.drawLine(px, arrowY, px + 5, 5 * textHeight, markerPaint); } break; case 6: dirString = east; break; case 12: dirString = south; break; case 18: dirString = west; break; } canvas.drawText(dirString, cardinalX, cardinalY, textPaint); } else if (i % 3 == 0) { // 每45度绘制文本 String angle = String.valueOf(i * 15); float angleTextWidth = textPaint.measureText(angle); int angleTextX = (int) (px - angleTextWidth / 2); int angleTextY = py - radius + textHeight; canvas.drawText(angle, angleTextX, angleTextY, textPaint); } canvas.restore(); canvas.rotate(15, px, py); } canvas.restore(); } @Override public boolean dispatchPopulateAccessibilityEvent(AccessibilityEvent event) { super.dispatchPopulateAccessibilityEvent(event); if (isShown()) { String bearingStr = String.valueOf(bearing); if (bearingStr.length() > AccessibilityEvent.MAX_TEXT_LENGTH) bearingStr = bearingStr.substring(0, AccessibilityEvent.MAX_TEXT_LENGTH); event.getText().add(bearingStr); return true; } return false; } }


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原文地址:https://www.cnblogs.com/hrhguanli/p/4734775.html