ACE_Event_Handler:事件响应入口

  1:ACE_Event_Handler类

  头文件“Event_Handler.h”

  在ACE Reactor框架中,ACE_Event_Handler是所有事件处理器的基类。ACE_Event_Handler提供了一组事件处理的挂钩方法,理解和掌握这些挂钩方法的触发条件和使用方法,是ACE Reactor编程装B道路的重点。先看一下ACE_Event_Handler提供的关键方法:

  2:举个栗子

  1:A从B那里下了订单,要求B每天送一份货物至A提供的地址。该过程类似于在ACE_Reactor::register_handler()上注册一个事件,注册的事件类型相当于收货地址(Reactor会根据注册的事件类型调用对应的挂钩方法),register_handler的第一个参数是ACE_Event_Handler指针,第二个参数是注册的事件类型,见下图:

  register_handler注册了哪个事件,当该类型事件发生时,ACE_Reactor就会调用对应的挂钩方法,比如READ_MASK对应handle_input方法。没有注册的事件类型是不会触发对应方法的。PS:ACE_Event_Handler::RWE_MASK等价于READ+WRITE+EXCEPT。

ACE_Reactor::instance()->register_handler(this,ACE_Event_Handler::RWE_MASK);

  2:仅有收货地址是不够的,还需要指定收货人。由于ACE_Event_Handler是虚基类,我们需要在子类中提供收货人实体。假设需要接收的物品为数据流,可以定义实体ACE_SOCK_Stream   m_Peer。将ACE_SOCK_Stream收货人信息通知给某宝的方法是get_handle,使用方法如下:

ACE_HANDLE CClass::get_handle (void) const
{
    return m_Peer.get_handle ();
};

  3:某君A收到了货物,试用了后觉得还不错,B继续送;或者通知B不要再送该类物品。

  对于情况1,在ACE_Event_Handler的handle_*()方法中返回大于等于0的int值。对于情况2,在handle_*()方法中返回-1,ACE_Reactor将会通知handle_close()方法进行后续处理,并清除掉步骤1中register_handler对应的mask值。handle_*()各类方法的原型函数如下:

/// Called when input events occur (e.g., connection or data).
  virtual int handle_input (ACE_HANDLE fd = ACE_INVALID_HANDLE);

/// Called when output events are possible (e.g., when flow control
  /// abates or non-blocking connection completes).
  virtual int handle_output (ACE_HANDLE fd = ACE_INVALID_HANDLE);

/// Called when an exceptional events occur (e.g., SIGURG).
  virtual int handle_exception (ACE_HANDLE fd = ACE_INVALID_HANDLE);

/**
   * Called when timer expires.  @a current_time represents the current
   * time that the Event_Handler was selected for timeout
   * dispatching and @a act is the asynchronous completion token that
   * was passed in when <schedule_timer> was invoked.
   */
  virtual int handle_timeout (const ACE_Time_Value &current_time,
                              const void *act = 0);

  /// Called when a process exits.
  virtual int handle_exit (ACE_Process *);

/// Called when a handle_*() method returns -1 or when the
  /// remove_handler() method is called on an ACE_Reactor.  The
  /// @a close_mask indicates which event has triggered the
  /// handle_close() method callback on a particular @a handle.
  virtual int handle_close (ACE_HANDLE handle,
                            ACE_Reactor_Mask close_mask);

  /// Called when object is signaled by OS (either via UNIX signals or
  /// when a Win32 object becomes signaled).
  virtual int handle_signal (int signum, siginfo_t * = 0, ucontext_t * = 0);

  ps1:handle_close()的返回值将会被忽略。

  ps2:handle_close()在两种情况下被触发:1,handle_*()方法返回-1;2,调用ACE_Reactor::remove_handler()。

  4:A从B那里解除合约订单,调用ACE_Reactor::register_handler()相反的操作ACE_Reactor::remove_handler()。如果不希望remove_handler会触发handle_close()方法,可以在mask值加上DONT_CALL标识位:

ACE_Reactor::instance()->remove_handler(this,ACE_Event_Handler::RWE_MASK | ACE_Event_Handler::DONT_CALL);

 读书笔记:C++ Network Programming Volume2 Systematic Reuse with ACE and Frameworks

原文地址:https://www.cnblogs.com/hgwang/p/5874675.html