cocos2d方块方块

cGridSize=32

cSceneWidth=8+2

cSceneHeight=18

fuction Grid2Pos(x,y)

local visibleSize=cc.Director:getInstance():getVisbleSize()

local origin=cc.Director:getInstance():getVisibleOrigin()

local finalX=origin.x+visibleSize.width

lua语言

原文地址:https://www.cnblogs.com/heruonan/p/8329719.html