[C/C++] 随机迷宫与解法

来源:http://www.gamedev.net/reference/articles/article1637.asp

/*
* MazeGen.c -- Mark Howell -- 8 May 1991
*
* Usage: MazeGen [width [height [seed]]]
*/
#include
<stdio.h>
#include
<stdlib.h>
#include
<time.h>

#define WIDTH 39
#define HEIGHT 11

#define UP 0
#define RIGHT 1
#define DOWN 2
#define LEFT 3
#ifdef TRUE
#undef TRUE
#endif /* TRUE */

#define TRUE 1

#define cell_empty(a) (!(a)->up && !(a)->right && !(a)->down && !(a)->left)

typedef
struct {
unsigned
int up : 1;
unsigned
int right : 1;
unsigned
int down : 1;
unsigned
int left : 1;
unsigned
int path : 1;
unsigned
int visited : 1;
} cell_t;
typedef cell_t
*maze_t;

void CreateMaze (maze_t maze, int width, int height);
void SolveMaze (maze_t maze, int width, int height);
void PrintMaze (maze_t maze, int width, int height);

int main (int argc, char *argv [])
{
int width = WIDTH;
int height = HEIGHT;
maze_t maze;

if (argc >= 2)
width
= atoi (argv [1]);

if (argc >= 3)
height
= atoi (argv [2]);

if (argc >= 4)
srand (atoi (argv [
3]));
else
srand ((
int) time ((time_t *) NULL));

if (width <= 0 || height <= 0) {
(
void) fprintf (stderr, "Illegal width or height value!\n");
exit (EXIT_FAILURE);
}
maze
= (maze_t) calloc (width * height, sizeof (cell_t));
if (maze == NULL) {
(
void) fprintf (stderr, "Cannot allocate memory!\n");
exit (EXIT_FAILURE);
}
CreateMaze (maze, width, height);

PrintMaze (maze, width, height);

(
void) putchar ('\n');

SolveMaze (maze, width, height);

PrintMaze (maze, width, height);

free (maze);
exit (EXIT_SUCCESS);

return (0);

}
/* main */


void CreateMaze (maze_t maze, int width, int height)
{
maze_t mp, maze_top;
char paths [4];
int visits, directions;

visits
= width * height - 1;
mp
= maze;
maze_top
= mp + (width * height) - 1;

while (visits) {
directions
= 0;

if ((mp - width) >= maze && cell_empty (mp - width))
paths [directions
++] = UP;
if (mp < maze_top && ((mp - maze + 1) % width) && cell_empty (mp + 1))
paths [directions
++] = RIGHT;
if ((mp + width) <= maze_top && cell_empty (mp + width))
paths [directions
++] = DOWN;
if (mp > maze && ((mp - maze) % width) && cell_empty (mp - 1))
paths [directions
++] = LEFT;

if (directions) {
visits
--;
directions
= ((unsigned) rand () % directions);

switch (paths [directions]) {
case UP:
mp
->up = TRUE;
(mp
-= width)->down = TRUE;
break;
case RIGHT:
mp
->right = TRUE;
(
++mp)->left = TRUE;
break;
case DOWN:
mp
->down = TRUE;
(mp
+= width)->up = TRUE;
break;
case LEFT:
mp
->left = TRUE;
(
--mp)->right = TRUE;
break;
default:
break;
}
}
else {
do {
if (++mp > maze_top)
mp
= maze;
}
while (cell_empty (mp));
}
}
}
/* CreateMaze */


void SolveMaze (maze_t maze, int width, int height)
{
maze_t
*stack, mp = maze;
int sp = 0;

stack
= (maze_t *) calloc (width * height, sizeof (maze_t));
if (stack == NULL) {
(
void) fprintf (stderr, "Cannot allocate memory!\n");
exit (EXIT_FAILURE);
}
(stack [sp
++] = mp)->visited = TRUE;

while (mp != (maze + (width * height) - 1)) {

if (mp->up && !(mp - width)->visited)
stack [sp
++] = mp - width;
if (mp->right && !(mp + 1)->visited)
stack [sp
++] = mp + 1;
if (mp->down && !(mp + width)->visited)
stack [sp
++] = mp + width;
if (mp->left && !(mp - 1)->visited)
stack [sp
++] = mp - 1;

if (stack [sp - 1] == mp)
--sp;

(mp
= stack [sp - 1])->visited = TRUE;
}
while (sp--)
if (stack [sp]->visited)
stack [sp]
->path = TRUE;

free (stack);

}
/* SolveMaze */


void PrintMaze (maze_t maze, int width, int height)
{
int w, h;
char *line, *lp;

line
= (char *) calloc ((width + 1) * 2, sizeof (char));
if (line == NULL) {
(
void) fprintf (stderr, "Cannot allocate memory!\n");
exit (EXIT_FAILURE);
}
maze
->up = TRUE;
(maze
+ (width * height) - 1)->down = TRUE;

for (lp = line, w = 0; w < width; w++) {
*lp++ = '+';
if ((maze + w)->up)
*lp++ = ((maze + w)->path) ? '.' : ' ';
else
*lp++ = '-';
}
*lp++ = '+';
(
void) puts (line);
for (h = 0; h < height; h++) {
for (lp = line, w = 0; w < width; w++) {
if ((maze + w)->left)
*lp++ = ((maze + w)->path && (maze + w - 1)->path) ? '.' : ' ';
else
*lp++ = '|';
*lp++ = ((maze + w)->path) ? '.' : ' ';
}
*lp++ = '|';
(
void) puts (line);
for (lp = line, w = 0; w < width; w++) {
*lp++ = '+';
if ((maze + w)->down)
*lp++ = ((maze + w)->path && (h == height - 1 ||
(maze
+ w + width)->path)) ? '.' : ' ';
else

*lp++ = '-';
}
*lp++ = '+';
(
void) puts (line);
maze
+= width;
}
free (line);

}
/* PrintMaze */
个性签名:做要做好,做到不三不四不如不做。
原文地址:https://www.cnblogs.com/hcbin/p/1860778.html