【转载/修改】ScrollLayout代码修正,追加模仿viewpager滚动速度

组件作用为类似ViewPager但直接插视图的横向滚动容器。

修改自:http://blog.csdn.net/yaoyeyzq/article/details/7571940

在该组件基础上修正了滚动速度,使其匹配ViewPager的滚动速度,以下为代码:

import android.content.Context;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.VelocityTracker;
import android.view.View;
import android.view.ViewConfiguration;
import android.view.ViewGroup;
import android.widget.Scroller;

/**
 * @author
 */
public class ScrollLayout extends ViewGroup {

    private static final int MAX_SETTLE_DURATION = 600; // ms

    private Scroller mScroller;
    private VelocityTracker mVelocityTracker;

    /**
     * 当前的屏幕位置
     */
    private int mCurScreen;

    /**
     * 设置默认屏幕的属性,0表示第一个屏幕
     */
    private int mDefaultScreen = 0;

    /**
     * 标识滚动操作已结束
     */
    private static final int TOUCH_STATE_REST = 0;
    /**
     * 标识正在执行滑动操作
     */
    private static final int TOUCH_STATE_SCROLLING = 1;

    /**
     * 标识滑动速率
     */
    private static final int SNAP_VELOCITY = 600;

    /**
     * 当前滑动状态
     */
    private int mTouchState = TOUCH_STATE_REST;

    /**
     * 在用户触发ontouch事件之前,我们认为用户能够使view滑动的距离(像素)
     */
    private int mTouchSlop;

    /**
     * 手指触碰屏幕的最后一次x坐标
     */
    private float mLastMotionX;

    /**
     * 手指触碰屏幕的最后一次y坐标
     */
    @SuppressWarnings("unused")
    private float mLastMotionY;

    public ScrollLayout(Context context) {
        super(context);
        mScroller = new Scroller(context);
        mCurScreen = mDefaultScreen;
        mTouchSlop = ViewConfiguration.get(getContext()).getScaledTouchSlop();
    }

    public ScrollLayout(Context context, AttributeSet attrs) {
        super(context, attrs);
        mScroller = new Scroller(context);
        mCurScreen = mDefaultScreen;
        mTouchSlop = ViewConfiguration.get(getContext()).getScaledTouchSlop();
    }

    public ScrollLayout(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        mScroller = new Scroller(context);
        mCurScreen = mDefaultScreen;
        mTouchSlop = ViewConfiguration.get(getContext()).getScaledTouchSlop();
    }

    @Override
    protected void onLayout(boolean changed, int l, int t, int r, int b) {
        if (changed) {
            int childLeft = 0;
            final int childCount = getChildCount();

            for (int i = 0; i < childCount; i++) {
                final View childView = getChildAt(i);
                if (childView.getVisibility() != View.GONE) {
                    final int childWidth = childView.getMeasuredWidth();
                    childView.layout(childLeft, 0, childLeft + childWidth,
                            childView.getMeasuredHeight());
                    childLeft += childWidth;
                }
            }
        }
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);

        final int width = MeasureSpec.getSize(widthMeasureSpec);
        final int widthMode = MeasureSpec.getMode(widthMeasureSpec);
        if (widthMode != MeasureSpec.EXACTLY) {
            throw new IllegalStateException(
                    "ScrollLayout only canmCurScreen run at EXACTLY mode!");
        }

        final int heightMode = MeasureSpec.getMode(heightMeasureSpec);
        if (heightMode != MeasureSpec.EXACTLY) {
            throw new IllegalStateException(
                    "ScrollLayout only can run at EXACTLY mode!");
        }

        final int count = getChildCount();
        for (int i = 0; i < count; i++) {
            getChildAt(i).measure(widthMeasureSpec, heightMeasureSpec);
        }
        // 初始化视图的位置
        scrollTo(mCurScreen * width, 0);
    }

    /**
     * 根据滑动的距离判断移动到第几个视图
     */
    public void snapToDestination(int velocity) {
        final int screenWidth = getWidth();
        final int destScreen = (getScrollX() + screenWidth / 2) / screenWidth;
        snapToScreen(destScreen, velocity);
    }

    /**
     * 滚动到制定的视图
     *
     * @param whichScreen 视图下标
     */
    public void snapToScreen(int whichScreen, int velocity) {
        whichScreen = Math.max(0, Math.min(whichScreen, getChildCount() - 1));
        if (getScrollX() != (whichScreen * getWidth())) {

            final int delta = whichScreen * getWidth() - getScrollX();

            // 计算duration
            int width = getWidth();
            int halfWidth = width / 2;
            float distanceRatio = Math.min(1f, 1.0f * Math.abs(delta) / width);
            float distance = halfWidth + halfWidth * distanceInfluenceForSnapDuration(distanceRatio);
            int duration = 4 * Math.round(1000 * Math.abs(distance / Math.abs(velocity)));
            duration = Math.min(duration, MAX_SETTLE_DURATION);
            // 开始滚动
            mScroller.startScroll(getScrollX(), 0, delta, 0, duration);
            mCurScreen = whichScreen;
            invalidate();
        }
    }

    public void setToScreen(int whichScreen) {
        whichScreen = Math.max(0, Math.min(whichScreen, getChildCount() - 1));
        mCurScreen = whichScreen;
        scrollTo(whichScreen * getWidth(), 0);
    }

    public int getCurScreen() {
        return mCurScreen;
    }

    @Override
    public void computeScroll() {
        if (mScroller.computeScrollOffset()) {
            scrollTo(mScroller.getCurrX(), mScroller.getCurrY());
            postInvalidate();
        }
    }

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        if (mVelocityTracker == null) {
            mVelocityTracker = VelocityTracker.obtain();
        }
        mVelocityTracker.addMovement(event);

        final int action = event.getAction();
        final float x = event.getX();

        switch (action) {
            case MotionEvent.ACTION_DOWN:
                if (!mScroller.isFinished()) {
                    mScroller.abortAnimation();
                }
                mLastMotionX = x;
                break;

            case MotionEvent.ACTION_MOVE:
                int deltaX = (int) (mLastMotionX - x);
                mLastMotionX = x;

                scrollBy(deltaX, 0);
                break;

            case MotionEvent.ACTION_UP:
                final VelocityTracker velocityTracker = mVelocityTracker;
                velocityTracker.computeCurrentVelocity(1000);
                int velocityX = (int) velocityTracker.getXVelocity();

                if (velocityX > SNAP_VELOCITY && mCurScreen > 0) {
                    // 向左移动
                    snapToScreen(mCurScreen - 1, velocityX);
                } else if (velocityX < -SNAP_VELOCITY
                        && mCurScreen < getChildCount() - 1) {
                    // 向右移动
                    snapToScreen(mCurScreen + 1, velocityX);
                } else {
                    snapToDestination(velocityX);
                }
                if (mVelocityTracker != null) {
                    mVelocityTracker.recycle();
                    mVelocityTracker = null;
                }
                mTouchState = TOUCH_STATE_REST;
                break;
            case MotionEvent.ACTION_CANCEL:
                mTouchState = TOUCH_STATE_REST;
                break;
        }

        return true;
    }

    float distanceInfluenceForSnapDuration(float f) {
        f -= 0.5f; // center the values about 0.
        f *= 0.3f * Math.PI / 2.0f;
        return (float) Math.sin(f);
    }

    @Override
    public boolean onInterceptTouchEvent(MotionEvent ev) {
        final int action = ev.getAction();
        if ((action == MotionEvent.ACTION_MOVE)
                && (mTouchState != TOUCH_STATE_REST)) {
            return true;
        }

        final float x = ev.getX();
        final float y = ev.getY();

        switch (action) {
            case MotionEvent.ACTION_MOVE:
                final int xDiff = (int) Math.abs(mLastMotionX - x);
                if (xDiff > mTouchSlop) {
                    mTouchState = TOUCH_STATE_SCROLLING;
                }
                break;

            case MotionEvent.ACTION_DOWN:
                mLastMotionX = x;
                mLastMotionY = y;
                mTouchState = mScroller.isFinished() ? TOUCH_STATE_REST
                        : TOUCH_STATE_SCROLLING;
                break;

            case MotionEvent.ACTION_CANCEL:
            case MotionEvent.ACTION_UP:
                mTouchState = TOUCH_STATE_REST;
                break;
        }

        return mTouchState != TOUCH_STATE_REST;
    }

}
原文地址:https://www.cnblogs.com/halfmanhuang/p/5882465.html