Java作业三 语言基础与面向对象

掌握Java语言基础与面向对象的综合编程技术与方法,更全面深入地理解面向对象程序设计技术内涵。

一、阅读程序题1

请先阅读下面的程序,确定它的输出结果。再将程序上机运行,验证自己分析的输出结果是否正确。

package Practice3;

class Yuan
{
    int r;
    String name;
    static int z= 5;
    Yuan(int r){ this.r=r; }
    int a(){ return z*r*r; }
    int p(){ return 5*z*r; }
    void value (){ name="china"; }
}
class testOverride extends Yuan
{
    int h;
    String name;
    testOverride(int r,int h1) { super(r); h=h1; }
    int a(){ value();  return 2*super.a()+p()*h; }

    void value()
    {
        super.value();
        name="America";
        System.out.println("\""+this.name+"\"");
        System.out.println(super.name);
    }

    public static void main(String args[])
    {
        Yuan y= new Yuan(4);
        Yuan yz= new testOverride(5,2);
        System.out.println(y.a());
        System.out.println(yz.p());
        System.out.println(yz.a());
    }
}

自己运行一下就好了,结果如下:

80
125
"America"
china
500

二、阅读程序题2

请先阅读下面的程序,确定它的输出结果。再将程序上机运行,验证自己分析的输出结果是否正确。

public class TestTransOfValue
{
    public static void main(String args[]) 
    { 
        double val;
        StringBuffer sb1, sb2;
        String sb3;
        char s[]={'a','p','p','l','e'};
        val = 5.8;
        sb1 = new StringBuffer("apples");
        sb2=new StringBuffer("pears");
        sb3 = new String("pear");
        modify(val, sb1, sb2,sb3,s);
        System.out.println(val);
        System.out.println(sb1);
        System.out.println(sb2);
        System.out.println(sb3);
        System.out.println(s); 
    }
    public static void modify(double a, StringBuffer r1, StringBuffer r2,String r3,char s[] ) 
    { 
        a = 6.8;
        r1.append(" taste good");
        r2=null;
        r3="banana";
        s[2]='R';       
    }
}

结果如下:

5.8
apples taste good
pears
pear
apRle

三、阅读程序题3

请仔细阅读下面的程序,分析程序的结构和输出结果。再将程序上机运行,验证输出结果。(注意重点理解:内部类、对象内部类、静态内部类)

package Practice3;

public class Outer
{
    public Outer()
    {
        System.out.println("OuterClass Object!");
    }

    private class Inner1
    {
        private Inner1(String s){ System.out.println(s);}
    }
    
    static class Inner2
    {
        Inner2(String s){ System.out.println(s);}
    }

    public static void main(String[] args)
    {
        Outer ob= new Outer();
        Outer.Inner1 ib1 = ob.new Inner1("InnerClass1 Object!");
        //Inner1 ib1 = ob.new Inner1("InnerClass1 Object!");
        Inner2 ib2 = new Inner2("InnerClass2 Object!");
    }
    
}

结果:

OuterClass Object!
InnerClass1 Object!
InnerClass2 Object!

请再尝试将:

Outer.Inner1 ib1 = ob.new Inner1("InnerClass1 Object!");

改为:

ob.Inner1 ib1 = ob.new Inner1("InnerClass1 Object!");

看有什么变化。

结果还是:

OuterClass Object!
InnerClass1 Object!
InnerClass2 Object!

四、阅读程序题4

请仔细阅读下面的程序,分析程序的结构和输出结果。由此理解接口、抽象类、继承、实现接口,进一步理解多态。

package Practice3;

interface Food { void doEat();}        // doEat()是吃食物的方法
abstract class Fruit{ }                //水果抽象类
abstract class Meat{ }               //肉抽象类

class Apple extends Fruit implements Food       //苹果类
    {
        public void doEat() { System.out.println("我是苹果,属于水果类,你不必烹饪我就可吃!"); }
    }

class Beef extends Meat implements Food        //牛肉类
    {
        public void doEat() {System.out.println("我是牛肉,属于肉类,必须烹饪后才可吃!"); }
    }

public class Use
{
    public static void main(String[] args)
    { 
        Food f=new Apple();
        f.doEat();
        f=new Beef();
        f.doEat();        // 两个“f.doEat()”体现了多态
    }
}


输出结果:

我是苹果,属于水果类,你不必烹饪我就可吃!
我是牛肉,属于肉类,必须烹饪后才可吃!

试一试将主方法改为:

public static void main(String args[])
{  Food f=new Apple(); f.doEat(); }  

观察系统有何反应?

输出结果:

我是苹果,属于水果类,你不必烹饪我就可吃!

分析:

接口可以作为一种引用类型来使用。任何实现该接口的类的实例都可以存储在该接口类型的变量中,通过这些变量可以访问类所实现的接口中的方法。Java运行时系统动态地确定该使用哪个类中的方法。主方法中Food f=new Apple();用到了这一概念。

再在Fruit类中加入方法

abstract void doEat();

看结果怎样,你能得出什么结论?

输出结果:

我是苹果,属于水果类,你不必烹饪我就可吃!

结论:

Fruit类中加入了doEat()方法,Food接口中也有doEat()方法。Apple类继承了Fruit类,同时实现了Food接口。

那Apple类中 public void doEat() { System.out.println("我是苹果,属于水果类,你不必烹饪我就可吃!"); }这句话是对Food接口来说的还是对Fruit抽象类来说的?答案应该是前者。

因为接口抽象程度比抽象类更高,接口的实现优先于抽象类。

五、实现两个矩阵相乘

编写一个程序,其中设计一个矩阵类Matrix,最后计算:

要求Matrix类满足:

  1. Matrix的属性有:

m,n:int型,矩阵的行、列数。

ma:int型两维数组,放置矩阵的数据。

  1. Matrix的方法有:

Matrix (int m , int n ):构造方法,设置矩阵的行数和列数。

cheng(Matrix a):将当前矩阵与形参矩阵相乘,最后返回乘的结果(Matrix对象)。

void print():输出矩阵。

代码

import java.util.Scanner;

public class CalculateMatrix
{
    static class Matrix
    {
        int m;
        int n;
        int [][]ma;

        public Matrix(int m, int n)
        {
            this.m = m;
            this.n = n;
            ma = new int[m][n];
        }

        Matrix cheng(Matrix a)
        {
            int x = this.m;
            int y = this.n;
            int z = a.n;
            Matrix tmp = new Matrix(x,z);
            for (int i = 0; i < x; i++)
            {
                for (int j = 0; j < z; j++)
                {
                    for (int k = 0; k < y; k++)
                    {
                        tmp.ma[i][j]+= this.ma[i][k] * a.ma[k][j];
                    }
                }

            }
             return tmp;
        }

        void print()
        {
            for (int i = 0; i < m; i++)
            {
                for (int j = 0; j < n; j++)
                {
                    System.out.print(ma[i][j]);
                    System.out.print('\t');
                }
                System.out.print('\n');
            }
        }
    }

    public static void main(String[] args)
    {

        int x;
        int y;
        int z;
        Scanner scanner = new Scanner(System.in);

        System.out.println("请输入第一个矩阵的行数与列数");
        x = scanner.nextInt();
        y = scanner.nextInt();
        Matrix mtx1 = new Matrix(x,y);

        System.out.println("请逐行输入矩阵的各个元素:");
        for (int i = 0; i < x; i++)
        {
            for (int j = 0; j < y; j++)
            {
             mtx1.ma[i][j] = scanner.nextInt();
            }

        }

        System.out.println("请输入第二个矩阵的行数与列数:");
        while (scanner.nextInt()!=y)
        {
            z = scanner.nextInt();
            System.out.println("无法相乘,请重新输入第二个矩阵的行数与列数:");

        }
            z = scanner.nextInt();
        Matrix mtx2 = new Matrix(y,z);

        System.out.println("请逐行输入矩阵的各个元素:");
        for (int i = 0; i < y; i++)
        {
            for (int j = 0; j < z; j++)
            {
             mtx2.ma[i][j] = scanner.nextInt();
            }
        }
        scanner.close();
        System.out.println("相乘后得到的矩阵如下:");
        mtx1.cheng(mtx2).print();
    }
}

运行截图

六、使用Shape接口输出图形面积

设计一个程序,其中含有一个接口Shape(形状),其中有求形状的面积的方法area()。再定义三个实现接口的类:三角型类、矩形类和圆类。在主方法中创建Shape类型的一维数组,它有三个元素,放置三个对象,分别表示三角形、矩形和圆,然后利用循环输出三个图形的面积。

( 注:三角形面积s=Math.sqrt(p*(p-a)*(p-b)*(p-c)),a,b,c为三条边,p=(a+b+c)/2 )

代码实现

public class Graph
{
    interface Shape{void area();}

    static class Triangle implements Shape
    {
        double a;
        double b;
        double c;
        public Triangle(double a,double b,double c)
        {
            this.a = a;
            this.b = b;
            this.c = c;
        }

        @Override
        public void area()
        {
            double p = (a+b+c)/2.0;
            double s = Math.sqrt(p*(p-a)*(p-b)*(p-c));
            System.out.println("三角形的面积是:");
            System.out.println(s);
        }
    }

    static class Rectangle implements Shape
    {
        double x;
        double y;
        public Rectangle(double x,double y)
        {
            this.x = x;
            this.y = y;
        }
        @Override
        public void area()
        {
            double s = x * y;
            System.out.println("矩形的面积是:");
            System.out.println(s);
        }
    }

    static class Circle implements Shape
    {
        double r;
        public Circle(double r)
        {
            this.r = r;
        }
        @Override
        public void area()
        {
            double s = Math.PI*r*r;
            System.out.println("圆的面积是:");
            System.out.println(s);
        }
    }

    public static void main(String[] args)
    {
        Shape[] graph = new Shape[3];
        graph[0] = new Triangle(3,4,5);
        graph[1] = new  Rectangle(6,6);
        graph[2] = new  Circle(2);

        for (int i = 0; i < 3; i++)
        {
            graph[i].area();
        }

    }
    
}

运行截图

七、编写一个含有三个包的程序

(参考作业2第一题中的类)

第一个包:人员包,其中有人员、学生和教师三个类。

第二个包:管理包,其中有班级和师资两个类,它们分别有学生名单(学生对象构成的数组)和教师名单(教师对象构成的数组)属性,分别有建立和输出班级和师资的方法。

第三个包:使用包,只有一个类(主类),主方法中创建一个师资类对象,调用它的方法建立一个含有3个教师的师资,然后调用方法输出师资。

项目结构

人员包package People

//Person类
package People;

public  class Person
{
    private String number;
    private String name;
    private String gender;
    public Person(String number,String name)
    {
        this.number = number;
        this.name = name;
    }
    public void setNumber(String number)
    {
        this.number = number;
    }

    public void setName(String name)
    {
        this.name = name;
    }

    public String getNumber()
    {
        return number;
    }

    public String getName()
    {
        return name;
    }
}
//Student类
package People;

public  class Student extends Person
{
    private  String grade;

    public Student(String number, String name)
    {
        super(number, name);
    }

    public void setGrade(String grade)
    {
        this.grade = grade;
    }

    public String getGrade()
    {
        return grade;
    }
}

//Teacher类
package People;

public class Teacher extends Person
{
    private String department;
    public Teacher(String number, String name)
    {
        super(number, name);
    }

    public void setDepartment(String department)
    {
        this.department = department;
    }

    public String getDepartment()
    {
        return department;
    }
}

管理包package Manage

//Klass类
package Manage;

import People.Student;

public  class Klass
{
    private String klassName;

    private Student[] stuList = new Student[100];
    public Klass(String klassName)
    {
        this.klassName = klassName;
    }

    public void setStuList(int i, Student student)
    {
        stuList[i] = student;
    }

    public void getStuList(int n)
    {
        for (int i = 0; i < n; i++)
        {
            System.out.println(stuList[i].getName());
        }
    }
}
//Faculty类
package Manage;

import People.Teacher;

public class Faculty
{

    private String facultyName;

    private Teacher[] teaList = new Teacher[100];
    public Faculty(String facultyName)
    {
        this.facultyName = facultyName;
    }

    public void setTeaList(int i, Teacher teacher)
    {
        teaList[i] = teacher;
    }

    public void getTeaList(int n)
    {
        for (int i = 0; i < n; i++)
        {
            System.out.println(teaList[i].getName());
        }
    }
}

使用包package Use

//只有一个主类
package Use;

import Manage.Faculty;
import People.Teacher;
import java.util.Scanner;

public class Main
{
    public static void main(String[] args)
    {
        System.out.println("请输入师资名称:");
        Scanner scanner = new Scanner(System.in);

        if (scanner.hasNext()) {
            String facultyname = scanner.next();
            Faculty faculty1 = new Faculty(facultyname);
            System.out.println("请输入师资人数:");
            int sum = Integer.parseInt(scanner.next());
            System.out.println("请分别输入每位教师的编号和姓名:");
            for (int i = 0; i < sum; i++) {
                String number = scanner.next();
                String name = scanner.next();
                Teacher teacher = new Teacher(number, name);
                faculty1.setTeaList(i, teacher);
            }
            System.out.println("该师资的教师名单如下:");
            faculty1.getTeaList(sum);
        }
    }
}

运行截图

原文地址:https://www.cnblogs.com/gylic/p/15778555.html