【C#/WPF】图像数据格式转换时,透明度丢失的问题

问题:工作中涉及到图像的数据类型转换,经常转着转着发现,到了哪一步图像的透明度丢失了!


例如,Bitmap转BitmapImage的经典代码如下:

public static BitmapImage BitmapToBitmapImage(System.Drawing.Bitmap bitmap)
{
    using (MemoryStream stream = new MemoryStream())
    {
        bitmap.Save(stream, ImageFormat.Bmp);

        stream.Position = 0;
        BitmapImage result = new BitmapImage();
        result.BeginInit();
        // According to MSDN, "The default OnDemand cache option retains access to the stream until the image is needed."
        // Force the bitmap to load right now so we can dispose the stream.
        result.CacheOption = BitmapCacheOption.OnLoad;
        result.StreamSource = stream;
        result.EndInit();
        result.Freeze();

        return result;
    }
}

使用时发现,如果一张图片四周是透明的,那么转出来的BitmapImage图像四周透明部分会被自动填充为黑色的!解决办法在于修改Bitmap保存时选择的格式,把Bmp改为Png即可。

bitmap.Save(stream, ImageFormat.Png);

同样,类似的经验教训还有如下,在图片数据格式转换时,常常要注意是否保留有α通道透明度数据,
比如在ImageSource转为System.Drawing.Bitmap的方法:

public static System.Drawing.Bitmap ImageSourceToBitmap(ImageSource imageSource)
{
    BitmapSource m = (BitmapSource)imageSource;

    System.Drawing.Bitmap bmp = new System.Drawing.Bitmap(m.PixelWidth, m.PixelHeight, System.Drawing.Imaging.PixelFormat.Format32bppPArgb);

    System.Drawing.Imaging.BitmapData data = bmp.LockBits(
    new System.Drawing.Rectangle(System.Drawing.Point.Empty, bmp.Size), System.Drawing.Imaging.ImageLockMode.WriteOnly, System.Drawing.Imaging.PixelFormat.Format32bppPArgb);

    m.CopyPixels(Int32Rect.Empty, data.Scan0, data.Height * data.Stride, data.Stride);
    bmp.UnlockBits(data);

    return bmp;
}

要非常细心,看清楚选择的格式

System.Drawing.Imaging.PixelFormat.Format32bppPArgb; // 带有α通道的
System.Drawing.Imaging.PixelFormat.Format32bppRgb;   // 不带α通道的
原文地址:https://www.cnblogs.com/guxin/p/csharp-wpf-image-format-convert-with-alpha-channel.html