Executor、ExecutorService、ThreadPoolExecutor

1、Executor

Executor接口中中只有一个方法

执行已提交的Runnable任务对象。

ExecutorService pool1 = Executors.newFixedThreadPool(5);
ExecutorService pool2 = Executors.newCachedThreadPool();
ExecutorService pool3 = Executors.newSingleThreadExecutor();
ExecutorService pool = Executors.newScheduledThreadPool(1);

这几种直接进入最终方法看吧

/**
     * Creates a new {@code ThreadPoolExecutor} with the given initial
     * parameters.
     *
     * @param corePoolSize the number of threads to keep in the pool, even
     *        if they are idle, unless {@code allowCoreThreadTimeOut} is set
     * @param maximumPoolSize the maximum number of threads to allow in the
     *        pool
     * @param keepAliveTime when the number of threads is greater than
     *        the core, this is the maximum time that excess idle threads
     *        will wait for new tasks before terminating.
     * @param unit the time unit for the {@code keepAliveTime} argument
     * @param workQueue the queue to use for holding tasks before they are
     *        executed.  This queue will hold only the {@code Runnable}
     *        tasks submitted by the {@code execute} method.
     * @param threadFactory the factory to use when the executor
     *        creates a new thread
     * @param handler the handler to use when execution is blocked
     *        because the thread bounds and queue capacities are reached
     * @throws IllegalArgumentException if one of the following holds:<br>
     *         {@code corePoolSize < 0}<br>
     *         {@code keepAliveTime < 0}<br>
     *         {@code maximumPoolSize <= 0}<br>
     *         {@code maximumPoolSize < corePoolSize}
     * @throws NullPointerException if {@code workQueue}
     *         or {@code threadFactory} or {@code handler} is null
     */
    public ThreadPoolExecutor(int corePoolSize,//coreSize
                              int maximumPoolSize,//maxSize
                              long keepAliveTime,
                              TimeUnit unit,
                              BlockingQueue<Runnable> workQueue,//有界队列和无界队列
                              ThreadFactory threadFactory,
                              RejectedExecutionHandler handler) {//拒绝策略或者其他操作,一个对象,可以用new RejectedExecutionHandler(),或者自定义
        if (corePoolSize < 0 ||
            maximumPoolSize <= 0 ||
            maximumPoolSize < corePoolSize ||
            keepAliveTime < 0)
            throw new IllegalArgumentException();
        if (workQueue == null || threadFactory == null || handler == null)
            throw new NullPointerException();
        this.corePoolSize = corePoolSize;
        this.maximumPoolSize = maximumPoolSize;
        this.workQueue = workQueue;
        this.keepAliveTime = unit.toNanos(keepAliveTime);
        this.threadFactory = threadFactory;
        this.handler = handler;
    }
原文地址:https://www.cnblogs.com/gudulijia/p/6904875.html