Unity3D DF根据名称获取多个子控件代码


dfPanel control = gameObject.GetComponent<dfPanel>(); dfLabel avatarName = control.Find<dfLabel>("AvatarName"); dfLabel avatarLvl = control.Find<dfLabel>("AvatarLvl"); avatarName.Text = Screen.width.ToString(); avatarLvl.Text = Screen.height.ToString(); control是avatarName avatarLvl 的父级 脚本绑在control上
原文地址:https://www.cnblogs.com/guanjie20/p/3615571.html