走进windows编程的世界-----对话框、文本框、button

1 对话框的分类
  2 对话框的基本使用方式
  3 对话框资源
  4 有模式对话框的使用

      

int DialogBox(
 HINSTANCE hInstance,
 LPCTSTR lpTemplate,
 HWND hWndParent,
 DLGPROC lpDialogFunc
);


  5 无模式对话框的使用
    5.1 加入对话框资源
    5.2 定义窗体处理函数

复制代码
 BOOL CALLBACK DialogProc(
  HWND hwndDlg,  // handle to dialog box
    UINT uMsg,     // message
    WPARAM wParam, // first message parameter
    LPARAM lParam     ); // second message parameter
复制代码

    5.3 创建对话框

复制代码
 HWND CreateDialog(
  HINSTANCE hInstance,//应用程序实例句柄
  LPCTSTR lpTemplate,//对话框的资源ID
  HWND hWndParent,//父窗体
  DLGPROC lpDialogFunc );//对话框的窗体处理函数
复制代码

     返回值是创建好的对话框的窗体句柄。


    5.4 显示对话框
       ShowWindow
    5.5 关闭对话框
       EndDialog
    5.6 与有模式对话框对照
       创建函数: 有模式对话框 DialogBox
                 无模式对话框 CreateDialog
       程序运行方式: 
        有模式对话框会堵塞,禁止其它窗体的输入
        无模式对话框会让主程序,不影响其它窗体的输入

  6 对话框中的消息        
  
    WM_INITDIALOG消息,用途相似于WM_CREATE消息
    能够在对话框创建完毕后,进行数据初始化.
    它与WM_CREATE不同之处是,WM_INITDIALOG消息
    会在对话框资源模板上的全部子控件(button等)
    创建完毕后,再发送给对话框窗体. 
      wParam - 当前接受输入焦点子控件窗体句柄
      lParam - 创建时附带的參数

  7 对话框和普通窗体的对照
    7.1 创建方式 
      普通窗体: CreateWindow/Ex
      对话框: DialogBox/CreateDialog
    7.2 消息
      普通窗体: 会收到WM_CREATE
      对话框:   WM_INITDIALOG
    7.3 关闭方式:
      普通窗体: DestoryWindow等
      对话框: EndDialog

// windialog.cpp : 定义应用程序的入口点。

// #include "stdafx.h" #include "windialog.h" #define MAX_LOADSTRING 100 // 全局变量: HINSTANCE hInst; // 当前实例 TCHAR szTitle[MAX_LOADSTRING]; // 标题栏文本 TCHAR szWindowClass[MAX_LOADSTRING]; // 主窗体类名 // 此代码模块中包括的函数的前向声明: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM); int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: 在此放置代码。

MSG msg; HACCEL hAccelTable; // 初始化全局字符串 LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_WINDIALOG, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // 运行应用程序初始化: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_WINDIALOG)); // 主消息循环: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return (int) msg.wParam; } // // 函数: MyRegisterClass() // // 目的: 注冊窗体类。 // // 凝视: // // 仅当希望 // 此代码与加入到 Windows 95 中的“RegisterClassEx” // 函数之前的 Win32 系统兼容时。才须要此函数及其使用方法。调用此函数十分重要, // 这样应用程序就能够获得关联的 // “格式正确的”小图标。 // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_WINDIALOG)); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCE(IDC_WINDIALOG); wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } // // 函数: InitInstance(HINSTANCE, int) // // 目的: 保存实例句柄并创建主窗体 // // 凝视: // // 在此函数中,我们在全局变量中保存实例句柄并 // 创建和显示主程序窗体。

// BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { HWND hWnd; hInst = hInstance; // 将实例句柄存储在全局变量中 hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL); if (!hWnd) { return FALSE; } ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } BOOL CALLBACK SettingDlgProc_1(HWND hwndDlg, UINT message, WPARAM wParam, LPARAM lParam) { switch(message){ case WM_CREATE: //不会发生 MessageBox( NULL, "WM_CREATE", "WinDlg", MB_OK ); break; case WM_INITDIALOG: /*相似于 WM_CREATE 消息,能够在对话框常见完毕后,进行数据初始化 *不同的是:WM_INITDIALOG 会在对话框资源莫班上全部的空间创建完毕后发送给对话框窗体 * wParam :当前接受输入焦点子控件窗体句柄 * lParam :创建时附带的參数 */ MessageBox( NULL, "WM_INITDIALOG","WinDlg", MB_OK ); break; case WM_SYSCOMMAND: switch(wParam){ case SC_CLOSE: EndDialog(hwndDlg,1); break; default: //EndDialog(hwndDlg,0); break; } break; default: break; } //默认对话框处理函数 //return DefDlgProc(hwndDlg, message, wParam, lParam); return 0; } // // 函数: WndProc(HWND, UINT, WPARAM, LPARAM) // // 目的: 处理主窗体的消息。 // // WM_COMMAND - 处理应用程序菜单 // WM_PAINT - 绘制主窗体 // WM_DESTROY - 发送退出消息并返回 // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; HWND hdlg; switch (message) { case WM_CREATE: //会发生 MessageBox( NULL, "WM_CREATE", "WinDlg", MB_OK ); break; case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); int ret; // 分析菜单选择: switch (wmId) { case ID_32771: //有模式对话框会堵塞。禁止其它窗体的输入 ret = DialogBox(hInst,MAKEINTRESOURCE(ID_SETTING),hWnd,SettingDlgProc_1); if(ret != 2){ MessageBox(NULL,"取消配置","windialog",MB_OK); }else{ MessageBox(NULL,"确定配置","windialog",MB_OK); } break; case ID_32772: //无模式对话框会让主程序,不影响其它窗体的输入 hdlg = CreateDialog(hInst,MAKEINTRESOURCE(ID_SETTING),hWnd,SettingDlgProc_1); //显示对话框 ShowWindow(hdlg,SW_SHOW); break; case IDM_ABOUT: DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: 在此加入随意画图代码... EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // “关于”框的消息处理程序。 INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; }


1 静态框创建
    窗体类的名称 - STATIC, 用于窗体上
    显示文字等, 假设使用SS_ICON/SS_BITMAP
    风格能够显示ICON和BITMAP
    
    文本静态框 - 创建时使用SS_SIMPLE就可以
    ICON静态框 - 创建时须要使用SS_ICON, 而且将静态框的窗体名称设置成相应ICON的资源ID号,比如"#101".
    
  2 静态框的命令相应
    2.1 静态框要加入SS_NOTIFY风格
    2.2 WM_COMMAND进行处理
       WPARAM - HIWORD 命令ID
                LOWORD 静态框的窗体ID
       LPARAM - 静态框的窗体句柄.  
    
  3 静态框的消息
    调用SendMessage函数,向Static控件发送消息
    比如: STM_SETICON消息改动控件显示图标
      SendMessage( hStatic, STM_SETICON,
    (WPARAM)hIcon, 0 );
  其它:

   GetDlgItem 从窗体中获取指定ID的子控件的窗体句柄

// WinStatic.cpp : 定义应用程序的入口点。

// #include "stdafx.h" #include "WinStatic.h" #define MAX_LOADSTRING 100 // 全局变量: HINSTANCE hInst; // 当前实例 TCHAR szTitle[MAX_LOADSTRING]; // 标题栏文本 TCHAR szWindowClass[MAX_LOADSTRING]; // 主窗体类名 // 此代码模块中包括的函数的前向声明: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM); int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: 在此放置代码。

MSG msg; HACCEL hAccelTable; // 初始化全局字符串 LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_WINSTATIC, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // 运行应用程序初始化: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_WINSTATIC)); // 主消息循环: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return (int) msg.wParam; } // // 函数: MyRegisterClass() // // 目的: 注冊窗体类。

// // 凝视: // // 仅当希望 // 此代码与加入到 Windows 95 中的“RegisterClassEx” // 函数之前的 Win32 系统兼容时。才须要此函数及其使用方法。

调用此函数十分重要, // 这样应用程序就能够获得关联的 // “格式正确的”小图标。 // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_WINSTATIC)); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCE(IDC_WINSTATIC); wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } // // 函数: InitInstance(HINSTANCE, int) // // 目的: 保存实例句柄并创建主窗体 // // 凝视: // // 在此函数中,我们在全局变量中保存实例句柄并 // 创建和显示主程序窗体。 // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { HWND hWnd; hInst = hInstance; // 将实例句柄存储在全局变量中 hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL); if (!hWnd) { return FALSE; } ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } void OnCreate( HWND hWnd, UINT nMsg, WPARAM wParam, LPARAM lParam ) { CreateWindow( "STATIC", "hello Static", WS_CHILD|WS_VISIBLE|SS_SUNKEN|SS_SIMPLE|SS_NOTIFY, 50, 50, 100, 100, hWnd, (HMENU)1001, hInst, NULL ); CreateWindow( "STATIC", "#IDI_ICON2", //已经创建了一个icon图标,ID为101 WS_CHILD|WS_VISIBLE|SS_SUNKEN|SS_ICON|SS_NOTIFY, 200, 50, 100, 100, hWnd, (HMENU)1002, hInst, NULL ); } void OnCommand( HWND hWnd, UINT nMsg, WPARAM wParam, LPARAM lParam ) { int nCmdID = HIWORD( wParam ); int nCtrlID = LOWORD( wParam ); switch( nCtrlID ){ case ID_32771: { HICON hIcon = LoadIcon(hInst,MAKEINTRESOURCE(IDI_ICON1)); //通过ID获取多窗体的句柄 HWND hStatic = GetDlgItem(hWnd,1002); SendMessage(hStatic,STM_SETICON,(WPARAM)hIcon,0); } case 1001: { switch( nCmdID ) { case STN_CLICKED: MessageBox( NULL, "Hello Static 1001", "WinStatic", MB_OK ); break; } } break; case 1002: { switch( nCmdID ) { case STN_CLICKED: MessageBox( NULL, "Hello Static 1002", "WinStatic", MB_OK ); break; } } break; case IDM_ABOUT: DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: DefWindowProc(hWnd, nMsg, wParam, lParam); } } // // 函数: WndProc(HWND, UINT, WPARAM, LPARAM) // // 目的: 处理主窗体的消息。 // // WM_COMMAND - 处理应用程序菜单 // WM_PAINT - 绘制主窗体 // WM_DESTROY - 发送退出消息并返回 // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; switch (message) { case WM_CREATE: OnCreate( hWnd, message, wParam, lParam ); break; case WM_COMMAND: OnCommand( hWnd, message, wParam, lParam ); break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: 在此加入随意画图代码... EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // “关于”框的消息处理程序。

INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; }

 button

   1 button的分类
     依据创建button时使用的风格:
     1.1 下压式button PUSH BUTTON 
        正常下压式button BS_PUSHBUTTON 
        三态下压button BS_3STATE/BS_AUTO3STATE
     1.2 分组button Group Button
        button样式:BS_GROUPBOX
     1.3 多选button   Check Box 
        button样式:BS_CHECKBOX/BS_AUTOCHECKBOX
     1.4 单选button   Radio Box
        button样式:BS_RADIOBUTTON/
                 BS_AUTORADIOBUTTON
                 
   2 下压式button的使用
     2.1 创建button
        创建时使用BUTTON
     2.2 命令消息
        BN_CLICKED消息: 当点击button通过WM_COMMAND消息通知父窗体
     2.3 通知消息 
        SendMessage
        
   3 分组button
     3.1 创建分组button
     3.2 经常使用于对窗体内控件划分区域,添加界面的友好性
        
   4 多选button CheckBox
     4.1 创建使用 BS_CHECKBOX/BS_AUTOCHECKBOX
       BS_AUTOCHECKBOX 选择状态系统自己主动维护
       BS_CHECKBOX 选择状态须要自己维护
     4.2 命令响应
       BN_CLICKED 通过WM_COMMAND消息
     4.3 通知消息
       BM_GETCHECK 获取当前button被选择的状态
       BM_SETCHECK 设置当前button被选择的状态
          wParam 用于设置状态标示
       状态: BST_CHECKED 或 BST_UNCHECKED
       
   5 单选button RadioBox
     5.1 创建使用 BS_RADIOBUTTON/BS_AUTORADIOBUTTON
       BS_AUTORADIOBUTTON 选择状态系统自己主动维护
       BS_RADIOBUTTON 选择状态须要自己维护
       注意:
       RadionBox分组 - 使用WS_GROUP样式,能够将
       RadionBox分成多个组.
          A CreateWindow (  ,,,WS_GROUP );
          B CreateWindow...
          C CreateWindow (  ,,,WS_GROUP );
          D CreaetWindow...
          A和B是一组, C和D是一组
     5.2 命令响应
       BN_CLICKED 通过WM_COMMAND消息
     5.3 通知消息
       与CheckBox相似

// WinButton.cpp : Defines the entry point for the application.
//

#include <Windows.h>
#include <stdio.h>

HINSTANCE g_hInst = NULL;

void OnCreate( HWND hWnd, UINT nMsg,
    WPARAM wParam, LPARAM lParam )
{    //PUSH BUTTON
    CreateWindow( "BUTTON", "PushButton",
        WS_CHILD|WS_VISIBLE|BS_PUSHBUTTON, 
        100, 50, 100, 30, 
        hWnd, (HMENU)1001, g_hInst, NULL );
    //三态button
    CreateWindow( "BUTTON", "Auto3State",
        WS_CHILD|WS_VISIBLE|BS_AUTO3STATE|BS_PUSHLIKE, 
        100, 100, 100, 30, 
        hWnd, (HMENU)2001, g_hInst, NULL );
    //分组button
    CreateWindow( "BUTTON", "分组一",
        WS_CHILD|WS_VISIBLE|BS_GROUPBOX, 
        50, 30, 250, 400,
        hWnd, (HMENU)3001, g_hInst, NULL );
    //多选button CheckBox
    CreateWindow( "BUTTON", "选项一",
        WS_CHILD|WS_VISIBLE|BS_AUTOCHECKBOX, 
        100, 150, 100, 30,
        hWnd, (HMENU)4001, g_hInst, NULL );
    CreateWindow( "BUTTON", "选项二",
        WS_CHILD|WS_VISIBLE|BS_CHECKBOX, 
        100, 180, 100, 30,
        hWnd, (HMENU)4002, g_hInst, NULL );
    // 单选button
    CreateWindow( "BUTTON", "A", 
        WS_CHILD|WS_VISIBLE|BS_AUTORADIOBUTTON|WS_GROUP,
        100, 240, 100, 30, hWnd, 
        (HMENU)5001, g_hInst, NULL );
    CreateWindow( "BUTTON", "B", 
        WS_CHILD|WS_VISIBLE|BS_AUTORADIOBUTTON,
        100, 270, 100, 30, hWnd, 
        (HMENU)5002, g_hInst, NULL );
    CreateWindow( "BUTTON", "C", 
        WS_CHILD|WS_VISIBLE|BS_AUTORADIOBUTTON|WS_GROUP,  //遇到WS_GROUP,表示新的一组单选button
        100, 300, 100, 30, hWnd, 
        (HMENU)5003, g_hInst, NULL );
    CreateWindow( "BUTTON", "D", 
        WS_CHILD|WS_VISIBLE|BS_AUTORADIOBUTTON,
        100, 330, 100, 30, hWnd, 
        (HMENU)5004, g_hInst, NULL );

	//创建记事本
	CreateWindow( "EDIT", "Hello EDIT",
        WS_CHILD|WS_VISIBLE/*|WS_HSCROLL|
        WS_VSCROLL|ES_AUTOHSCROLL|
		ES_AUTOVSCROLL|ES_MULTILINE 多行*/|ES_PASSWORD, 
        0, 0, 100, 50, hWnd,
        (HMENU)1001, g_hInst, NULL );
}

void OnCommand( HWND hWnd, UINT nMsg,
    WPARAM wParam, LPARAM lParam )
{    
    int nNotifyCode = HIWORD( wParam );
    int nEventID    = LOWORD( wParam );
    switch( nEventID )
    {
    case 1001:
        {
            switch( nNotifyCode )
            {
            case BN_CLICKED:
                MessageBox( NULL, "Hello PushButton",
                    "WinButton", MB_OK );
                break;
            }
        }
        break;

     case 2001:
        {
            switch( nNotifyCode )
            {
            case BN_CLICKED:
                MessageBox( NULL, "Hello Auto3State",
                    "WinButton", MB_OK );
                break;
            }
        }
        break;
    case 4002:
        {
            HWND hCtrl = GetDlgItem( hWnd, 4002 );
            LRESULT nCheck = 0;
            switch( nNotifyCode )
            {
            case BN_CLICKED:
                //获取当前CheckBox的状态
                nCheck = SendMessage( hCtrl, 
                    BM_GETCHECK, 0, 0 );
                //推断当前状态是否被选择
                if( nCheck & BST_CHECKED )
                {    //设置为不选择状态
                    SendMessage( hCtrl,BM_SETCHECK,
                        BST_UNCHECKED, 0 );
                }
                else
                {    //设置成选择状态
                    SendMessage( hCtrl,BM_SETCHECK,
                        BST_CHECKED, 0 );
                }
                break;
            }
        }
        break;
    }
}

LRESULT CALLBACK WndProc( HWND   hWnd, 
                          UINT   nMsg,
                          WPARAM wParam,
                          LPARAM lParam )
{
    switch( nMsg )
    {
    case WM_CREATE:
        OnCreate( hWnd, nMsg, wParam, lParam );
        break;
    case WM_COMMAND:
        OnCommand( hWnd, nMsg, wParam, lParam );
        break;
    case WM_DESTROY:
        PostQuitMessage( 0 );
        return 0;
    }
    return DefWindowProc( hWnd, nMsg,
        wParam, lParam );
}

BOOL RegisterWnd( LPSTR pszClassName )
{
    WNDCLASSEX wce = { 0 };
    wce.cbSize        = sizeof( wce );
    wce.cbClsExtra    = 0;
    wce.cbWndExtra    = 0;
    wce.hbrBackground = HBRUSH(COLOR_WINDOW);
    wce.hCursor       = NULL;
    wce.hIcon         = NULL;
    wce.hIconSm       = NULL;
    wce.hInstance     = g_hInst;
    wce.lpfnWndProc   = WndProc;
    wce.lpszClassName = pszClassName;
    wce.lpszMenuName  = NULL;
    wce.style         = CS_HREDRAW|CS_VREDRAW;

    ATOM nAtom = RegisterClassEx( &wce );
    if( 0 ==  nAtom )
    {
        return FALSE;
    }

    return TRUE;
}

HWND CreateWnd( LPSTR pszClassName )
{
    HWND hWnd = CreateWindowEx( 0,
        pszClassName, "MyWnd", 
        WS_OVERLAPPEDWINDOW, CW_USEDEFAULT,
        CW_USEDEFAULT, CW_USEDEFAULT,
        CW_USEDEFAULT, NULL, NULL, g_hInst,
        NULL );
    return hWnd;
}

void DisplayWnd( HWND hWnd )
{
    ShowWindow( hWnd, SW_SHOW );
    UpdateWindow( hWnd );
}

void Message( )
{
    MSG msg = { 0 };
    while( GetMessage( &msg, NULL, 0, 0 ) )
    {
        TranslateMessage( &msg );
        DispatchMessage( &msg );
    }
}

int APIENTRY WinMain(HINSTANCE hInstance,
                     HINSTANCE hPrevInstance,
                     LPSTR     lpCmdLine,
                     int       nCmdShow)
{
    g_hInst = hInstance;
    RegisterWnd( "MYWND" );
    HWND hWnd = CreateWnd( "MYWND" );
    DisplayWnd( hWnd );
    Message( );
    return 0;
}

 1 文本编辑框的样式
    1.1 单行文本编辑框 - 默认样式
    1.2 多行文本编辑框 - ES_MULTILINE
    1.3 password文本编辑框 - ES_PASSWORD
  2 文本编辑框的使用
    2.1 创建 
       窗体类名称EDIT.
    2.2 Notify消息
       EN_CHANGE 当编辑框内容发生变化时,会通知父窗体
    2.3 EDIT窗体消息
       EM_SETSEL 选择消息 WPARAM是起始字符位置
           LPARAM是终止字符位置
       窗体消息: WM_COPY, WM_PASET,WM_CUT等消息
         WM_SETTEXT, WM_GETTEXT, WM_GETTEXTLEN
         SetWindowText

         GetWindowText/GetWindowTextLen


/* File : WinEdit.cpp
 * Auth : sjin
 * DATE : 20140720
 * MAil : 
 */

#include <Windows.h>
#include <stdlib.h>
#include <stdio.h>
#include "resource.h"


HINSTANCE g_hInst = NULL;
HWND      g_hEdit = NULL;

void OnCreate( HWND hWnd, UINT nMsg, 
    WPARAM wParam, LPARAM lParam )
{
    g_hEdit = CreateWindow( "EDIT", "Hello EDIT",
        WS_CHILD|WS_VISIBLE|WS_HSCROLL|
        WS_VSCROLL|ES_AUTOHSCROLL|
        ES_AUTOVSCROLL|ES_MULTILINE, 
        0, 0, 100, 200, hWnd,
        (HMENU)1001, g_hInst, NULL );
}

void OnSize( HWND hWnd, UINT nMsg, 
    WPARAM wParam, LPARAM lParam )
{
    int nWidth = LOWORD( lParam );
    int nHeight= HIWORD( lParam );
    if( NULL != g_hEdit )
    {    //将EDIT窗体填满整个客户区
        MoveWindow( g_hEdit, 0, 0, nWidth,
            nHeight, TRUE );
    }
}

void OnSave( )
{
    //获取文字长度
    LRESULT nTextLen = SendMessage( g_hEdit, 
        WM_GETTEXTLENGTH, 0, 0 );
    //获取文字
    CHAR * pszBuff = NULL;
    pszBuff = (CHAR *)malloc( nTextLen + 1 );
    memset( pszBuff, 0, nTextLen + 1 );
    SendMessage( g_hEdit, WM_GETTEXT,
        nTextLen + 1, (LPARAM)pszBuff );
    MessageBox( NULL, pszBuff, "WinEdit", MB_OK );
    //保存文件
    FILE * pFile = fopen( "D:\1.txt", "w+" );
    fwrite( pszBuff, nTextLen, 1, pFile );
    fclose( pFile );
    //释放内存
    free( pszBuff );
}

void OnOpen( )
{
    //打开文件读取数据
    FILE * pFile = fopen( "D:\1.txt", "r" );
    //获取文件长度
    fseek( pFile, 0, SEEK_END );
    long nFileLen = ftell( pFile );
    fseek( pFile, 0, SEEK_SET );
    //读取文件数据
    CHAR * pszBuf = (CHAR *)
        malloc( nFileLen + 1 );
    memset( pszBuf, 0, nFileLen + 1 );
    fread( pszBuf, nFileLen, 1, pFile );
    //关闭文件
    fclose( pFile );
    //将字符显示在EDIT窗体
    SendMessage( g_hEdit, WM_SETTEXT,
        0, (LPARAM)pszBuf );
    //释放内存
    free( pszBuf );
}

void  OnCommand( HWND hWnd, UINT nMsg, 
    WPARAM wParam, LPARAM lParam )
{
    int nNotifyCode = HIWORD( wParam );
    int nEventID    = LOWORD( wParam );
    switch( nEventID )
    {
    case 1001:
        {
            switch( nNotifyCode )
            {
            case EN_CHANGE:
                //MessageBox( NULL, "EN_CHANGE",
                //    "WinEdit", MB_OK );
                break;
            }
        }
        break;
    case ID_SELALL:
        SendMessage( g_hEdit, EM_SETSEL, 0, -1 );
        break;
    case ID_COPY://复制
        SendMessage( g_hEdit, WM_COPY, 0, 0 );
        break;
    case ID_PASTE:
        SendMessage( g_hEdit, WM_PASTE, 0, 0 );
        break;
    case ID_SAVE:
        OnSave( );
        break;
    case ID_OPEN:
        OnOpen( );
        break;
    }
}

LRESULT CALLBACK WndProc( HWND   hWnd, 
                          UINT   nMsg,
                          WPARAM wParam,
                          LPARAM lParam )
{
    switch( nMsg )
    {
    case WM_CREATE:
        OnCreate( hWnd, nMsg, wParam, lParam );
        break;
    case WM_SIZE:
        OnSize( hWnd, nMsg, wParam, lParam );
        break;
    case WM_COMMAND:
        OnCommand( hWnd, nMsg, wParam, lParam );
        break;
    case WM_DESTROY:
        PostQuitMessage( 0 );
        return 0;
    }
    return DefWindowProc( hWnd, nMsg,
        wParam, lParam );
}

BOOL RegisterWnd( LPSTR pszClassName )
{
    WNDCLASSEX wce = { 0 };
    wce.cbSize        = sizeof( wce );
    wce.cbClsExtra    = 0;
    wce.cbWndExtra    = 0;
    wce.hbrBackground = HBRUSH(COLOR_WINDOW);
    wce.hCursor       = NULL;
    wce.hIcon         = NULL;
    wce.hIconSm       = NULL;
    wce.hInstance     = g_hInst;
    wce.lpfnWndProc   = WndProc;
    wce.lpszClassName = pszClassName;
    wce.lpszMenuName  = NULL;
    wce.style         = CS_HREDRAW|CS_VREDRAW;

    ATOM nAtom = RegisterClassEx( &wce );
    if( 0 ==  nAtom )
    {
        return FALSE;
    }

    return TRUE;
}

HWND CreateWnd( LPSTR pszClassName )
{
    HMENU hMenu = LoadMenu( g_hInst,
        MAKEINTRESOURCE(IDR_MAIN) );
    HWND hWnd = CreateWindowEx( 
        WS_EX_CLIENTEDGE,
        pszClassName, "我的记事本", 
        WS_OVERLAPPEDWINDOW, CW_USEDEFAULT,
        CW_USEDEFAULT, CW_USEDEFAULT,
        CW_USEDEFAULT, NULL, hMenu, g_hInst,
        NULL );
    return hWnd;
}

void DisplayWnd( HWND hWnd )
{
    ShowWindow( hWnd, SW_SHOW );
    UpdateWindow( hWnd );
}

void Message( )
{
    MSG msg = { 0 };
    while( GetMessage( &msg, NULL, 0, 0 ) )
    {
        TranslateMessage( &msg );
        DispatchMessage( &msg );
    }
}

int APIENTRY WinMain(HINSTANCE hInstance,
                     HINSTANCE hPrevInstance,
                     LPSTR     lpCmdLine,
                     int       nCmdShow)
{
    g_hInst = hInstance;
    RegisterWnd( "MYWND" );
    HWND hWnd = CreateWnd( "MYWND" );
    DisplayWnd( hWnd );
    Message( );
    return 0;
}


參考资料:

其它控件介绍:

http://www.cnblogs.com/tangzhengyue/archive/2012/08/16/2643149.html

原文地址:https://www.cnblogs.com/gcczhongduan/p/5085400.html