我必须发展2048配置界面设计

当然,不像我们今天在市场上节目2048由于刚性。一生4X4面板,今天,人们。压力是任意的。所有的事情都在我的控制。这个很酷。

因此,我们必须有一个程序的配置界面,国际惯例,在地图上:



这个配置界面主要完毕以下几个功能:

1、可配置游戏面板的维数。即4X4。5X5,6X6,事实上继续写下去也是能够的,可是。欲望也是要有限度的啊。差点儿相同就够了

2、要达到的目标,你能够选择到1024就爽了呢,还是2048才爽,还是4096才爽,事实上也是能够一直写下去的。老规矩。不要把自己逼的太紧了。差点儿相同即可了。虐自己何必呢

3、Contact Me。给我的博客打个广告啦

配置功能。基本写入SharedPreferences,这个由于大家使用都比較多了,就不具体说了

以下是源代码:

package com.xys.game2048.activity;

import com.xys.game2048.R;
import com.xys.game2048.config.Config;

import android.app.Activity;
import android.app.AlertDialog;
import android.content.DialogInterface;
import android.content.SharedPreferences;
import android.content.SharedPreferences.Editor;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;

public class ConfigPreference extends Activity implements OnClickListener {

    private Button btnGameLines;

    private Button btnGoal;

    private Button btnBack;

    private Button btnDone;

    private String[] gameLinesList;

    private String[] gameGoalList;

    private AlertDialog.Builder builder;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
	super.onCreate(savedInstanceState);
	setContentView(R.layout.config_preference);
	initView();
    }

    private void initView() {
	btnGameLines = (Button) findViewById(R.id.btn_gamelines);
	btnGoal = (Button) findViewById(R.id.btn_goal);
	btnBack = (Button) findViewById(R.id.btn_back);
	btnDone = (Button) findViewById(R.id.btn_done);
	btnGameLines.setText("" + Config.sp.getInt(Config.KEY_GameLines, 4));
	btnGoal.setText("" + Config.sp.getInt(Config.KEY_GameGoal, 2048));
	btnGameLines.setOnClickListener(this);
	btnGoal.setOnClickListener(this);
	btnBack.setOnClickListener(this);
	btnDone.setOnClickListener(this);
	gameLinesList = new String[] { "4", "5", "6" };
	gameGoalList = new String[] { "1024", "2048", "4096" };
    }

    private void saveConfig() {
	Editor editor = Config.sp.edit();
	editor.putInt(Config.KEY_GameLines, Integer.parseInt(btnGameLines.getText().toString()));
	editor.putInt(Config.KEY_GameGoal, Integer.parseInt(btnGoal.getText().toString()));
	editor.commit();
    }

    @Override
    public void onClick(View v) {
	switch (v.getId()) {
	case R.id.btn_gamelines:
	    builder = new AlertDialog.Builder(this);
	    builder.setTitle("choose the lines of the game");
	    builder.setItems(gameLinesList, new DialogInterface.OnClickListener() {

		@Override
		public void onClick(DialogInterface dialog, int which) {
		    btnGameLines.setText(gameLinesList[which]);
		}
	    });
	    builder.create().show();
	    break;
	case R.id.btn_goal:
	    builder = new AlertDialog.Builder(this);
	    builder.setTitle("choose the goal of the game");
	    builder.setItems(gameGoalList, new DialogInterface.OnClickListener() {

		@Override
		public void onClick(DialogInterface dialog, int which) {
		    btnGoal.setText(gameGoalList[which]);
		}
	    });
	    builder.create().show();
	    break;
	case R.id.btn_back:
	    this.finish();
	    break;
	case R.id.btn_done:
	    saveConfig();
	    setResult(RESULT_OK);
	    this.finish();
	    break;
	default:
	    break;
	}
    }
}

以上

版权声明:本文博主原创文章。博客,未经同意不得转载。

原文地址:https://www.cnblogs.com/gcczhongduan/p/4796782.html