模拟c++ 控件

rollout unnamedRollout "Untitled" 399 height:330 (  slider sld1 "Slider" pos:[93,95] 255 height:44 toolTip:"dsfsd"  type:#integer  --spinner ball_radius "Ball radius" controller:(sld1.value.controller )      local bm = bitmap 30  20  color:white

   imgtag b5 "imgtag" bitmap:bm align:#center    label lab1 ""  

on sld1 changed arg do (   b5.pos = (mouse.screenpos +[0,-60])-(GetDialogPos  unnamedRollout)  lab1.pos =    (mouse.screenpos +[0,-60])-(GetDialogPos  unnamedRollout)    lab1.text = (sld1.value) as string  --print (sld1.value) as string )

on sld1 buttondown do (  lab1.pos =    (mouse.screenpos +[0,-60])-(GetDialogPos  unnamedRollout)   ) on sld1 buttonup do (  lab1.text ="" )

--  on unnamedRollout open do --  ( --   lab1.text = (sld1.value) as string --  )   ) CreateDialog unnamedRollout

原文地址:https://www.cnblogs.com/gaitian00/p/2303641.html