meditMaterials[3].showInViewport= true
meditMaterials[3].showInViewport= false
okMtlForScene $.material
showHWTextureMap $.material true
enableHardwareMaterial $.material false
meditMaterials[3].showInViewport= true
meditMaterials[3].showInViewport= false
okMtlForScene $.material
showHWTextureMap $.material true
enableHardwareMaterial $.material false