iOS 摇一摇功能的实现


在 UIResponder中存在这么一套方法

- (void)motionBegan:(UIEventSubtype)motion withEvent:(UIEvent *)event __OSX_AVAILABLE_STARTING(__MAC_NA,__IPHONE_3_0);
 
- (void)motionEnded:(UIEventSubtype)motion withEvent:(UIEvent *)event __OSX_AVAILABLE_STARTING(__MAC_NA,__IPHONE_3_0);
- (void)motionCancelled:(UIEventSubtype)motion withEvent:(UIEvent *)event __OSX_AVAILABLE_STARTING(__MAC_NA,__IPHONE_3_0);

这就是执行摇一摇的方法。那么怎么用这些方法呢?
很简单,你只需要让这个Controller本身支持摇动
同时让他成为第一相应者:
- (void)viewDidLoad
{
    [superviewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
    [[UIApplicationsharedApplication] setApplicationSupportsShakeToEdit:YES];
[self
becomeFirstResponder];
}
然后去实现那几个方法就可以了
- (void) motionBegan:(UIEventSubtype)motion withEvent:(UIEvent
*)event
{
    //检测到摇动
}
- (void) motionCancelled:(UIEventSubtype)motion withEvent:(UIEvent *)event
{
    //摇动取消
}
 
- (void) motionEnded:(UIEventSubtype)motion withEvent:(UIEvent *)event
 
{
    //摇动结束
    if (event.subtype == UIEventSubtypeMotionShake) {
        //something happens
 
    }
}
原文地址:https://www.cnblogs.com/fuunnyy/p/4960417.html