和电脑玩石头剪刀布

#import <Foundation/Foundation.h>

#import "Judge.h"

int main(int argc, const char * argv[]) {

    @autoreleasepool {

        

        Judge * ju=[Judge new];

        [ju caijue];

    }

    return 0;

}

#import <Foundation/Foundation.h>

@interface Person : NSObject

@property(assign,nonatomic)  int ren;

/**

 *  带返回值的声明

 *

 *  @return 字符串(剪刀,石头,布)

 */

-(NSString*)personuse;

@end

@implementation Person

/**

 *  实现

 *

 *  @return NSstring类型

 */

-(NSString*)personuse

{

    NSString *st=[[NSString alloc]init];

    switch (self.ren) {

        case 1:

            st=[NSString stringWithFormat:@"石头"];

            break;

        case 2:

            st=[NSString stringWithFormat:@"剪刀"];

            break;

        case 3:

            st=[NSString stringWithFormat:@"布"];

            break;

        default:

            

            break;

    }

    return st;

}

@end

#import <Foundation/Foundation.h>

@interface Comepute : NSObject

@property(assign,nonatomic) int ji;  //同人

-(NSString*)jisuse;//同人

@end

#import "Comepute.h"

@implementation Comepute

//同人

-(NSString *)jisuse

{

    NSString *st=[[NSString alloc]init];

    switch (self.ji) {

        case 1:

            st=[NSString stringWithFormat:@"石头"];

            break;

        case 2:

            st=[NSString stringWithFormat:@"剪刀"];

            break;

        case 3:

            st=[NSString stringWithFormat:@"布"];

            break;

            

        default:

            break;

    }

    

    return st;

}

@end

#import <Foundation/Foundation.h>

#import "Comepute.h"

#import "Person.h"

#import "Methods.h"

@interface Judge : Methods

-(void)caijue;

@end

#import "Judge.h"

@implementation Judge

-(void)caijue

{

    int a=1 ,i;

    while (a==1||a==2||a==3) {

        NSLog(@"请输入猜拳的方式:1--石头 2--剪刀 3--布");

        scanf("%d",&a);

        if (a==1||a==2||a==3) {

            Person *per=[[Person alloc]init];

            per.ren=a;

            NSLog(@"人出的是:%@",[per personuse]);

            Comepute *com=[Comepute new];

            com.ji=arc4random()%3+1;

            NSLog(@"计算机出的是:%@",[com jisuse]);

            [super personwithperson:per.ren andcomeputerwithcomputer:com.ji];

            i++;

            

        }

        else{

            NSLog(@"输入错误,游戏结束");

        }

    }

    

    NSLog(@"猜拳的次数是:%d 人胜利的次数是:%d 计算机胜利的次数是:%d 平局的次数:%d",i,super.rensheng,super.jisuansheng,i-(super.rensheng+super.jisuansheng));

}

@end

#import <Foundation/Foundation.h>

#import "Person.h"

#import "Comepute.h"

@interface Methods : NSObject

@property(assign,nonatomic) int rensheng;

@property(assign,nonatomic) int jisuansheng;

-(void)personwithperson:(int) a  andcomeputerwithcomputer:(int) b;

@end

#import "Methods.h"

@implementation Methods

-(void)personwithperson:(int)a andcomeputerwithcomputer:(int)b

{

    if ((a==1&&b==3)||(a==2&&b==1)||(a==3&&b==2)) {

        NSLog(@"计算机胜利");

        self.jisuansheng++;

    } else  if ((a==1&&b==2)||(a==2&&b==3)||(a==3&&b==1)) {

        NSLog(@"人胜利");

        self.rensheng++;

    } else{

        NSLog(@"平局");

    }

}

@end

原文地址:https://www.cnblogs.com/fume/p/5243566.html