数据-第13课-链表回顾

第13课-链表回顾

1. CircleList2.0

(1)CircleList.h

#ifndef _CIRCLELIST_H_

#define _CIRCLELIST_H_

typedef void CircleList;

typedef struct _tag_CircleListNode CircleListNode;

struct _tag_CircleListNode

{

    CircleListNode* next;

};

CircleList* CircleList_Create();

void CircleList_Destroy(CircleList* list);

void CircleList_Clear(CircleList* list);

int CircleList_Length(CircleList* list);

int CircleList_Insert(CircleList* list, CircleListNode* node, int pos);

CircleListNode* CircleList_Get(CircleList* list, int pos);

CircleListNode* CircleList_Delete(CircleList* list, int pos);

CircleListNode* CircleList_DeleteNode(CircleList* list, CircleListNode* node);

CircleListNode* CircleList_Reset(CircleList* list);

CircleListNode* CircleList_Current(CircleList* list);

CircleListNode* CircleList_Next(CircleList* list);

#endif

(2)CircleList.c

#include <stdio.h>

#include <malloc.h>

#include "CircleList.h"

typedef struct _tag_CircleList

{

    CircleListNode header;

    CircleListNode* slider;

    int length;

} TCircleList;

CircleList* CircleList_Create() // O(1)

{

    TCircleList* ret = (TCircleList*)malloc(sizeof(TCircleList));

   

    if( ret != NULL )

    {

        ret->length = 0;

        ret->header.next = NULL;

        ret->slider = NULL;

    }

   

    return ret;

}

void CircleList_Destroy(CircleList* list) // O(1)

{

    free(list);

}

void CircleList_Clear(CircleList* list) // O(1)

{

    TCircleList* sList = (TCircleList*)list;

   

    if( sList != NULL )

    {

        sList->length = 0;

        sList->header.next = NULL;

        sList->slider = NULL;

    }

}

int CircleList_Length(CircleList* list) // O(1)

{

    TCircleList* sList = (TCircleList*)list;

    int ret = -1;

   

    if( sList != NULL )

    {

        ret = sList->length;

    }

   

    return ret;

}

int CircleList_Insert(CircleList* list, CircleListNode* node, int pos) // O(n)

{

    TCircleList* sList = (TCircleList*)list;

    int ret = (sList != NULL) && (pos >= 0) && (node != NULL);

    int i = 0;

   

    if( ret )

    {

        CircleListNode* current = (CircleListNode*)sList;

       

        for(i=0; (i<pos) && (current->next != NULL); i++)

        {

            current = current->next;

        }

       

        node->next = current->next;

        current->next = node;

       

        if( sList->length == 0 )

        {

            sList->slider = node;

        }

       

        sList->length++;

       

        if( current == (CircleListNode*)sList )

        {

            CircleListNode* last = CircleList_Get(sList, sList->length - 1);

           

            last->next = current->next;

        }

    }

   

    return ret;

}

CircleListNode* CircleList_Get(CircleList* list, int pos) // O(n)

{

    TCircleList* sList = (TCircleList*)list;

    CircleListNode* ret = NULL;

    int i = 0;

   

    if( (sList != NULL) && (pos >= 0) && (sList->length > 0) )

    {

        CircleListNode* current = (CircleListNode*)sList;

       

        for(i=0; i<pos; i++)

        {

            current = current->next;

        }

       

        ret = current->next;

    }

   

    return ret;

}

CircleListNode* CircleList_Delete(CircleList* list, int pos) // O(n)

{

    TCircleList* sList = (TCircleList*)list;

    CircleListNode* ret = NULL;

    int i = 0;

   

    if( (sList != NULL) && (pos >= 0) && (sList->length > 0) )

    {

        CircleListNode* current = (CircleListNode*)sList;

        CircleListNode* last = NULL;

       

        for(i=0; i<pos; i++)

        {

            current = current->next;

        }

       

        if( current == (CircleListNode*)sList )

        {

            last = (CircleListNode*)CircleList_Get(sList, sList->length - 1);

        }

       

        ret = current->next;

        current->next = ret->next;

       

        sList->length--;

       

        if( last != NULL )

        {

            sList->header.next = ret->next;

            last->next = ret->next;

        }

       

        if( sList->slider == ret )

        {

            sList->slider = ret->next;

        }

       

        if( sList->length == 0 )

        {

            sList->header.next = NULL;

            sList->slider = NULL;

        }

    }

   

    return ret;

}

CircleListNode* CircleList_DeleteNode(CircleList* list, CircleListNode* node) // O(n)

{

    TCircleList* sList = (TCircleList*)list;

    CircleListNode* ret = NULL;

    int i = 0;

   

    if( sList != NULL )

    {

        CircleListNode* current = (CircleListNode*)sList;

       

        for(i=0; i<sList->length; i++)

        {

            if( current->next == node )

            {

                ret = current->next;

                break;

            }

           

            current = current->next;

        }

       

        if( ret != NULL )

        {

            CircleList_Delete(sList, i);

        }

    }

   

    return ret;

}

CircleListNode* CircleList_Reset(CircleList* list) // O(1)

{

    TCircleList* sList = (TCircleList*)list;

    CircleListNode* ret = NULL;

   

    if( sList != NULL )

    {

        sList->slider = sList->header.next;

        ret = sList->slider;

    }

   

    return ret;

}

CircleListNode* CircleList_Current(CircleList* list) // O(1)

{

    TCircleList* sList = (TCircleList*)list;

    CircleListNode* ret = NULL;

   

    if( sList != NULL )

    {

        ret = sList->slider;

    }

   

    return ret;

}

CircleListNode* CircleList_Next(CircleList* list) // O(1)

{

    TCircleList* sList = (TCircleList*)list;

    CircleListNode* ret = NULL;

   

    if( (sList != NULL) && (sList->slider != NULL) )

    {

        ret = sList->slider;

        sList->slider = ret->next;

    }

   

    return ret;

}

(3)mian.c

#include <stdio.h>

#include <stdlib.h>

#include "CircleList.h"

/* run this program using the console pauser or add your own getch, system("pause") or input loop */

struct Value

{

    CircleListNode header;

    int v;

};

int main(int argc, char *argv[])

{

    CircleList* list = CircleList_Create();

   

    struct Value v1;

    struct Value v2;

    struct Value v3;

    struct Value v4;

    struct Value v5;

    struct Value v6;

    struct Value v7;

    struct Value v8;

   

    int i = 0;

   

    v1.v = 1;

    v2.v = 2;

    v3.v = 3;

    v4.v = 4;

    v5.v = 5;

    v6.v = 6;

    v7.v = 7;

    v8.v = 8;

   

    CircleList_Insert(list, (CircleListNode*)&v1, 0);

    CircleList_Insert(list, (CircleListNode*)&v2, 0);

    CircleList_Insert(list, (CircleListNode*)&v3, 0);

    CircleList_Insert(list, (CircleListNode*)&v4, 0);

   

    for(i=0; i<2*CircleList_Length(list); i++)

    {

        struct Value* pv = (struct Value*)CircleList_Get(list, i);

       

        printf("%d ", pv->v);

    }

   

    while( CircleList_Length(list) > 0 )

    {

        CircleList_Delete(list, 0);

    }

   

    printf(" ");

   

    CircleList_Destroy(list);

   

         return 0;

}

2. DLinkList2.0

(1)DLinkList.h

#ifndef _DLINKLIST_H_

#define _DLINKLIST_H_

typedef void DLinkList;

typedef struct _tag_DLinkListNode DLinkListNode;

struct _tag_DLinkListNode

{

    DLinkListNode* next;

    DLinkListNode* pre;

};

DLinkList* DLinkList_Create();

void DLinkList_Destroy(DLinkList* list);

void DLinkList_Clear(DLinkList* list);

int DLinkList_Length(DLinkList* list);

int DLinkList_Insert(DLinkList* list, DLinkListNode* node, int pos);

DLinkListNode* DLinkList_Get(DLinkList* list, int pos);

DLinkListNode* DLinkList_Delete(DLinkList* list, int pos);

DLinkListNode* DLinkList_DeleteNode(DLinkList* list, DLinkListNode* node);

DLinkListNode* DLinkList_Reset(DLinkList* list);

DLinkListNode* DLinkList_Current(DLinkList* list);

DLinkListNode* DLinkList_Next(DLinkList* list);

DLinkListNode* DLinkList_Pre(DLinkList* list);

#endif

(2)DLinkList.c

#include <stdio.h>

#include <malloc.h>

#include "DLinkList.h"

typedef struct _tag_DLinkList

{

    DLinkListNode header;

    DLinkListNode* slider;

    int length;

} TDLinkList;

DLinkList* DLinkList_Create() // O(1)

{

    TDLinkList* ret = (TDLinkList*)malloc(sizeof(TDLinkList));

   

    if( ret != NULL )

    {

        ret->length = 0;

        ret->header.next = NULL;

        ret->header.pre = NULL;

        ret->slider = NULL;

    }

   

    return ret;

}

void DLinkList_Destroy(DLinkList* list) // O(1)

{

    free(list);

}

void DLinkList_Clear(DLinkList* list) // O(1)

{

    TDLinkList* sList = (TDLinkList*)list;

   

    if( sList != NULL )

    {

        sList->length = 0;

        sList->header.next = NULL;

        sList->header.pre = NULL;

        sList->slider = NULL;

    }

}

int DLinkList_Length(DLinkList* list) // O(1)

{

    TDLinkList* sList = (TDLinkList*)list;

    int ret = -1;

   

    if( sList != NULL )

    {

        ret = sList->length;

    }

   

    return ret;

}

int DLinkList_Insert(DLinkList* list, DLinkListNode* node, int pos) // O(n)

{

    TDLinkList* sList = (TDLinkList*)list;

    int ret = (sList != NULL) && (pos >= 0) && (node != NULL);

    int i = 0;

   

    if( ret )

    {

        DLinkListNode* current = (DLinkListNode*)sList;

        DLinkListNode* next = NULL;

       

        for(i=0; (i<pos) && (current->next != NULL); i++)

        {

            current = current->next;

        }

       

        next = current->next;

       

        current->next = node;

        node->next = next;

       

        if( next != NULL )

        {

            next->pre = node;

        }

       

        node->pre = current;

       

        if( sList->length == 0 )

        {

            sList->slider = node;

        }

       

        if( current == (DLinkListNode*)sList )

        {

            node->pre = NULL;

        }

       

        sList->length++;

    }

   

    return ret;

}

DLinkListNode* DLinkList_Get(DLinkList* list, int pos) // O(n)

{

    TDLinkList* sList = (TDLinkList*)list;

    DLinkListNode* ret = NULL;

    int i = 0;

   

    if( (sList != NULL) && (0 <= pos) && (pos < sList->length) )

    {

        DLinkListNode* current = (DLinkListNode*)sList;

       

        for(i=0; i<pos; i++)

        {

            current = current->next;

        }

       

        ret = current->next;

    }

   

    return ret;

}

DLinkListNode* DLinkList_Delete(DLinkList* list, int pos) // O(n)

{

    TDLinkList* sList = (TDLinkList*)list;

    DLinkListNode* ret = NULL;

    int i = 0;

   

    if( (sList != NULL) && (0 <= pos) && (pos < sList->length) )

    {

        DLinkListNode* current = (DLinkListNode*)sList;

        DLinkListNode* next = NULL;

       

        for(i=0; i<pos; i++)

        {

            current = current->next;

        }

       

        ret = current->next;

        next = ret->next;

       

        current->next = next;

       

        if( next != NULL )

        {

            next->pre = current;

           

            if( current == (DLinkListNode*)sList )

            {

                next->pre = NULL;

            }

        }

       

        if( sList->slider == ret )

        {

            sList->slider = next;

        }

       

        sList->length--;

    }

   

    return ret;

}

DLinkListNode* DLinkList_DeleteNode(DLinkList* list, DLinkListNode* node)

{

    TDLinkList* sList = (TDLinkList*)list;

    DLinkListNode* ret = NULL;

    int i = 0;

   

    if( sList != NULL )

    {

        DLinkListNode* current = (DLinkListNode*)sList;

       

        for(i=0; i<sList->length; i++)

        {

            if( current->next == node )

            {

                ret = current->next;

                break;

            }

           

            current = current->next;

        }

       

        if( ret != NULL )

        {

            DLinkList_Delete(sList, i);

        }

    }

   

    return ret;

}

DLinkListNode* DLinkList_Reset(DLinkList* list)

{

    TDLinkList* sList = (TDLinkList*)list;

    DLinkListNode* ret = NULL;

   

    if( sList != NULL )

    {

        sList->slider = sList->header.next;

        ret = sList->slider;

    }

   

    return ret;

}

DLinkListNode* DLinkList_Current(DLinkList* list)

{

    TDLinkList* sList = (TDLinkList*)list;

    DLinkListNode* ret = NULL;

   

    if( sList != NULL )

    {

        ret = sList->slider;

    }

   

    return ret;

}

DLinkListNode* DLinkList_Next(DLinkList* list)

{

    TDLinkList* sList = (TDLinkList*)list;

    DLinkListNode* ret = NULL;

   

    if( (sList != NULL) && (sList->slider != NULL) )

    {

        ret = sList->slider;

        sList->slider = ret->next;

    }

   

    return ret;

}

DLinkListNode* DLinkList_Pre(DLinkList* list)

{

    TDLinkList* sList = (TDLinkList*)list;

    DLinkListNode* ret = NULL;

   

    if( (sList != NULL) && (sList->slider != NULL) )

    {

        ret = sList->slider;

        sList->slider = ret->pre;

    }

   

    return ret;

}

(3)main.c

#include <stdio.h>

#include <stdlib.h>

#include "DLinkList.h"

/* run this program using the console pauser or add your own getch, system("pause") or input loop */

struct Value

{

    DLinkListNode header;

    int v;

};

int main(int argc, char *argv[])

{

    DLinkList* list = DLinkList_Create();

   

    struct Value v1;

    struct Value v2;

    struct Value v3;

    struct Value v4;

    struct Value v5;

   

    v1.v = 1;

    v2.v = 2;

    v3.v = 3;

    v4.v = 4;

    v5.v = 5;

   

    DLinkList_Insert(list, (DLinkListNode*)&v1, 0);

    DLinkList_Insert(list, (DLinkListNode*)&v2, 0);

    DLinkList_Insert(list, (DLinkListNode*)&v3, 0);

    DLinkList_Insert(list, (DLinkListNode*)&v4, 0);

    DLinkList_Insert(list, (DLinkListNode*)&v5, 0);

   

    DLinkList_Reset(list);

   

    //DLinkList_Pre(list);

   

    printf("%x ", DLinkList_Current(list));

   

    DLinkList_Destroy(list);

   

         return 0;

}

3. SeqList2.0

(1)SeqList.h

#ifndef _SEQLIST_H_

#define _SEQLIST_H_

typedef void SeqList;

typedef void SeqListNode;

SeqList* SeqList_Create(int capacity);

void SeqList_Destroy(SeqList* list);

void SeqList_Clear(SeqList* list);

int SeqList_Length(SeqList* list);

int SeqList_Capacity(SeqList* list);

int SeqList_Insert(SeqList* list, SeqListNode* node, int pos);

SeqListNode* SeqList_Get(SeqList* list, int pos);

SeqListNode* SeqList_Delete(SeqList* list, int pos);

#endif

(2)SeqList.c

#include <stdio.h>

#include <malloc.h>

#include "SeqList.h"

typedef unsigned int TSeqListNode;

typedef struct _tag_SeqList

{

    int capacity;

    int length;

    TSeqListNode* node;

} TSeqList;

SeqList* SeqList_Create(int capacity) // O(1)

{

    TSeqList* ret = NULL;

   

    if( capacity >= 0 )

    {

        ret = (TSeqList*)malloc(sizeof(TSeqList) + sizeof(TSeqListNode) * capacity);

    }

   

    if( ret != NULL )

    {

        ret->capacity = capacity;

        ret->length = 0;

        ret->node = (TSeqListNode*)(ret + 1);

    }

   

    return ret;

}

void SeqList_Destroy(SeqList* list) // O(1)

{

    free(list);

}

void SeqList_Clear(SeqList* list) // O(1)

{

    TSeqList* sList = (TSeqList*)list;

   

    if( sList != NULL )

    {

        sList->length = 0;

    }

}

int SeqList_Length(SeqList* list) // O(1)

{

    TSeqList* sList = (TSeqList*)list;

    int ret = -1;

   

    if( sList != NULL )

    {

        ret = sList->length;

    }

   

    return ret;

}

int SeqList_Capacity(SeqList* list) // O(1)

{

    TSeqList* sList = (TSeqList*)list;

    int ret = -1;

   

    if( sList != NULL )

    {

        ret = sList->capacity;

    }

   

    return ret;

}

int SeqList_Insert(SeqList* list, SeqListNode* node, int pos) // O(n)

{

    TSeqList* sList = (TSeqList*)list;

    int ret = (sList != NULL);

    int i = 0;

   

    ret = ret && (sList->length + 1 <= sList->capacity);

    ret = ret && (0 <= pos);

   

    if( ret )

    {

        if( pos >= sList->length )

        {

            pos = sList->length;

        }

       

        for(i=sList->length; i>pos; i--)

        {

            sList->node[i] = sList->node[i-1];

        }

       

        sList->node[i] = (TSeqListNode)node;

       

        sList->length++;

    }

   

    return ret;

}

SeqListNode* SeqList_Get(SeqList* list, int pos) // O(1)

{

    TSeqList* sList = (TSeqList*)list;

    SeqListNode* ret = NULL;

   

    if( (sList != NULL) && (0 <= pos) && (pos < sList->length) )

    {

        ret = (SeqListNode*)(sList->node[pos]);

    }

   

    return ret;

}

SeqListNode* SeqList_Delete(SeqList* list, int pos) // O(n)

{

    TSeqList* sList = (TSeqList*)list;

    SeqListNode* ret = SeqList_Get(list, pos);

    int i = 0;

   

    if( ret != NULL )

    {

        for(i=pos+1; i<sList->length; i++)

        {

            sList->node[i-1] = sList->node[i];

        }

       

        sList->length--;

    }

   

    return ret;

}

(3)main.c

#include <stdio.h>

#include <stdlib.h>

#include "SeqList.h"

/* run this program using the console pauser or add your own getch, system("pause") or input loop */

int main(int argc, char *argv[])

{

    SeqList* list = SeqList_Create(10);

   

    int i = 0;

    int j = 1;

    int k = 2;

    int x = 3;

    int y = 4;

    int z = 5;

   

    SeqList_Insert(list, &i, 0);

    SeqList_Insert(list, &j, 0);

    SeqList_Insert(list, &k, 0);

    SeqList_Insert(list, &x, 0);

    SeqList_Insert(list, &y, 0);

    SeqList_Insert(list, &z, 0);

   

    SeqList_Delete(list, 5);

   

    printf("%x ", SeqList_Get(list, 5));

   

    SeqList_Destroy(list);

   

    return 0;

}

原文地址:https://www.cnblogs.com/free-1122/p/11322759.html