UWP VisualStateManager

前言

刘铁猛老师UWP教程学习笔记

VisualStateManager

  1. VisualStateManager和它的小伙伴们
    1. VisualStateGroup一组与组之间的状态可以叠加使用
    2. VisualState-由Trigger或后台代码触发,使用动画或者Setter来改变控件的属性
  2. 使用技巧
    1. 尽可能避免在后台代码中操作VisualState
    2. 尽可能把UI逻辑与业务逻辑分开
  3. 示例

宽度等于700

宽度小于700

大于700

<RelativePanel Padding="5">
        <Rectangle
            x:Name="rect"
            Width="400"
            Height="500"
            Fill="Red" />
        <Rectangle
            x:Name="rect1"
            Height="50"
            Fill="Orange"
            RelativePanel.AlignLeftWith="rect"
            RelativePanel.AlignRightWith="rect"
            RelativePanel.Below="rect" />

        <Rectangle
            Height="90"
            Fill="Blue"
            RelativePanel.AlignLeftWith="rect1"
            RelativePanel.AlignRightWith="rect1"
            RelativePanel.Below="rect1" />
        <VisualStateManager.VisualStateGroups>
            <VisualStateGroup>
                <VisualState>
                    <VisualState.Setters>
                        <!--  附加属性加()  -->
                        <Setter Target="rect1.(RelativePanel.AlignLeftWith)" Value="" />
                        <Setter Target="rect1.(RelativePanel.AlignRightWith)" Value="" />
                        <Setter Target="rect1.(RelativePanel.Below) " Value="" />
                        <Setter Target="rect1.(RelativePanel.RightOf)" Value="rect" />
                        <Setter Target="rect1.Width" Value="150" />
                    </VisualState.Setters>
                    <VisualState.StateTriggers>
                        <AdaptiveTrigger MinWindowWidth="700" />
                    </VisualState.StateTriggers>
                </VisualState>
            </VisualStateGroup>
        </VisualStateManager.VisualStateGroups>
    </RelativePanel>

自定义VisualStateManager

1.继承StateTriggerBase

public class MyTrigger : StateTriggerBase
{
    public MyTrigger()
    {
        Window.Current.SizeChanged += (s, e) =>
        {
            if (e.Size.Width >= 700)
            {
                this.SetActive(true);
            }
            else
            {
                this.SetActive(false);
            }
        };
    }

2.XAML中使用

<RelativePanel Padding="5">
        <Rectangle
            x:Name="rect"
            Width="400"
            Height="500"
            Fill="Red" />
        <Rectangle
            x:Name="rect1"
            Height="50"
            Fill="Orange"
            RelativePanel.AlignLeftWith="rect"
            RelativePanel.AlignRightWith="rect"
            RelativePanel.Below="rect" />

        <Rectangle
            Height="90"
            Fill="Blue"
            RelativePanel.AlignLeftWith="rect1"
            RelativePanel.AlignRightWith="rect1"
            RelativePanel.Below="rect1" />
        <VisualStateManager.VisualStateGroups>
            <VisualStateGroup>
                <VisualState>
                    <VisualState.Setters>
                        <!--  附加属性加()  -->
                        <Setter Target="rect1.(RelativePanel.AlignLeftWith)" Value="" />
                        <Setter Target="rect1.(RelativePanel.AlignRightWith)" Value="" />
                        <Setter Target="rect1.(RelativePanel.Below) " Value="" />
                        <Setter Target="rect1.(RelativePanel.RightOf)" Value="rect" />
                        <Setter Target="rect1.Width" Value="150" />
                    </VisualState.Setters>
                    <VisualState.StateTriggers>
                        <!--<AdaptiveTrigger MinWindowWidth="700" />-->
                        <local:MyTrigger/>
                    </VisualState.StateTriggers>
                </VisualState>
            </VisualStateGroup>
        </VisualStateManager.VisualStateGroups>
    </RelativePanel>
登峰造极的成就源于自律
原文地址:https://www.cnblogs.com/fishpond816/p/14880696.html