如何实现Android计时与倒计时的几种方法

今天给大家介绍几个Android中实现计时和倒计时的几种方法,这几种方法也许今后会帮上大家,现贴出来如下:

方法一

Timer与TimerTask(Java实现)

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public class timerTask extends Activity{
 
    private int recLen = 11;
    private TextView txtView;
    Timer timer = new Timer();
 
    public void onCreate(Bundle savedInstanceState){
        super.onCreate(savedInstanceState);
         
        setContentView(R.layout.timertask);
        txtView = (TextView)findViewById(R.id.txttime);
         
        timer.schedule(task, 1000, 1000);       // timeTask
    }  
 
    TimerTask task = new TimerTask() {
        @Override
        public void run() {
 
            runOnUiThread(new Runnable() {      // UI thread
                @Override
                public void run() {
                    recLen--;
                    txtView.setText(""+recLen);
                    if(recLen < 0){
                        timer.cancel();
                        txtView.setVisibility(View.GONE);
                    }
                }
            });
        }
    };
}

方法二

 

TimerTask与Handler(不用Timer的改进型)

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public class timerTask extends Activity{
    private int recLen = 11;
    private TextView txtView;
    Timer timer = new Timer();
 
    public void onCreate(Bundle savedInstanceState){
        super.onCreate(savedInstanceState);
 
        setContentView(R.layout.timertask);
        txtView = (TextView)findViewById(R.id.txttime);
 
        timer.schedule(task, 1000, 1000);       // timeTask
    }  
 
    final Handler handler = new Handler(){
        @Override
        public void handleMessage(Message msg){
            switch (msg.what) {
            case 1:
                txtView.setText(""+recLen);
                if(recLen < 0){
                    timer.cancel();
                    txtView.setVisibility(View.GONE);
                }
            }
        }
    };
 
    TimerTask task = new TimerTask() {
        @Override
        public void run() {
            recLen--;
            Message message = new Message();
            message.what = 1;
            handler.sendMessage(message);
        }
    };
}

方法三

 

Handler与Message(不用TimerTask)

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public class timerTask extends Activity{
    private int recLen = 11;
    private TextView txtView;
 
    public void onCreate(Bundle savedInstanceState) { 
        super.onCreate(savedInstanceState); 
 
        setContentView(R.layout.timertask);
        txtView = (TextView)findViewById(R.id.txttime);
 
        Message message = handler.obtainMessage(1);     // Message
        handler.sendMessageDelayed(message, 1000);
    
 
    final Handler handler = new Handler(){
 
        public void handleMessage(Message msg){         // handle message
            switch (msg.what) {
            case 1:
                recLen--;
                txtView.setText("" + recLen);
 
                if(recLen > 0){
                    Message message = handler.obtainMessage(1);
                    handler.sendMessageDelayed(message, 1000);      // send message
                }else{
                    txtView.setVisibility(View.GONE);
                }
            }
 
            super.handleMessage(msg);
        }
    };
}

方法四

 

Handler与Thread(不占用UI线程)

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public class timerTask extends Activity{
    private int recLen = 0;
    private TextView txtView;
 
    public void onCreate(Bundle savedInstanceState){
        super.onCreate(savedInstanceState);
 
        setContentView(R.layout.timertask);
        txtView = (TextView)findViewById(R.id.txttime);
         
        new Thread(new MyThread()).start();         // start thread
    }  
 
    final Handler handler = new Handler(){          // handle
        public void handleMessage(Message msg){
            switch (msg.what) {
            case 1:
                recLen++;
                txtView.setText("" + recLen);
            }
            super.handleMessage(msg);
        }
    };
 
    public class MyThread implements Runnable{      // thread
        @Override
        public void run(){
            while(true){
                try{
                    Thread.sleep(1000);     // sleep 1000ms
                    Message message = new Message();
                    message.what = 1;
                    handler.sendMessage(message);
                }catch (Exception e) {
                }
            }
        }
    }
}

方法五

 

Handler与Runnable(最简单型)

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public class timerTask extends Activity{
    private int recLen = 0;
    private TextView txtView;
 
    public void onCreate(Bundle savedInstanceState){
        super.onCreate(savedInstanceState);
 
        setContentView(R.layout.timertask);
        txtView = (TextView)findViewById(R.id.txttime);
         
        handler.postDelayed(runnable, 1000);
    }  
 
    Handler handler = new Handler();
    Runnable runnable = new Runnable() {
        @Override
        public void run() {
            recLen++;
            txtView.setText("" + recLen);
            handler.postDelayed(this, 1000);
        }
    };
}

计时与倒计时

 

方法1,方法2和方法3,都是倒计时

方法4,方法5,都是计时

计时和倒计时,都可使用上述方法实现(代码稍加改动)

 

UI线程比较

方法1,方法2和方法3,都是在UI线程实现的计时;

方法4和方法5,是另开Runnable线程实现计时

 

实现方式比较

方法1,采用的是Java实现,即Timer和TimerTask方式;

其它四种方法,都采用了Handler消息处理

 

推荐使用

如果对UI线程交互要求不很高,可以选择方法2和方法3

如果考虑到UI线程阻塞,严重影响到用户体验,推荐使用方法4,另起线程单独用于计时和其它的逻辑处理

方法5,综合了前几种方法的优点,是最简的

原文链接:http://blog.csdn.net/sunboy_2050/article/details/6903084

原文地址:https://www.cnblogs.com/firecode/p/2725924.html