bit Buffer

在音频流解析过程中,常常会涉及到顺序读取某些bit的操作。

#include<stdio.h>

typedef struct _BIT_BUF {
unsigned char buffer[1024];
unsigned int byteSize;
unsigned int bytePosition;
unsigned int bitPosition;
unsigned int wBytePosition;
unsigned int wBitPosition;
}tBitBuffer;

//mask:baoliu保留低bit位,可用while 循环0x1右移bit-1 位。

unsigned int mask(unsigned int bit){
  switch (bit) {
    case 1:
      return 0x1;
    break;
    case 2:
      return 0x3;
    break;
    case 3:
      return 0x7;
    break;
    case 4:
      return 0xf;
    break;
    case 5:
      return 0x1f;
    break;
    case 6:
      return 0x3f;
    break;
    case 7:
      return 0x7f;
    break;
    case 8:
      return 0xff;
    break;

  case 9:
    return 0x1ff;
  break;
  case 10:
    return 0x3ff;
  break;
  case 11:
    return 0x7ff;
  break;
  case 12:
    return 0xfff;
  break;
  case 13:
    return 0x1fff;
  break;
  case 14:
    return 0x3fff;
  break;
  case 15:
    return 0x7fff;
  break;
  case 16:
    return 0xffff;
  break;

  }
}

//顺序读取bitbuffer 中的bits位,返回结果
unsigned long bitBuffer_readBits(tBitBuffer *pBitBuffer, unsigned int bits) {
  unsigned long result = 0;
  if (bits > 64) {
    return 0;
  }
  

  if (pBitBuffer->bytePosition * 8 + (pBitBuffer->bitPosition + bits ) >pBitBuffer->wBytePosition * 8 + pBitBuffer->wBitPosition) {
  printf("L%d, error,no data,bytePos:%d, bitPos:%d, wBytePos: %d, wBitPos:%d ",__LINE__, pBitBuffer->bytePosition, pBitBuffer->bitPosition, pBitBuffer->wBytePosition,     pBitBuffer->wBitPosition);
  return 0;
}


  unsigned int bitsRemainning = 8 - pBitBuffer->bitPosition;
  while (bits != 0) {
    printf("bits:%d,bitPositon:%d, bitsRemainning:%d ", bits, pBitBuffer->bitPosition, bitsRemainning);
    if (bitsRemainning > bits) {
      result <<= bits;
      pBitBuffer->bitPosition += bits;
      bitsRemainning -= bits;
      result |= (pBitBuffer->buffer[pBitBuffer->bytePosition] >> bitsRemainning) & mask(bits);
      printf("result:0x%x ",result);
      bits = 0;
    }
    else {
      result <<= bitsRemainning;
      result |= pBitBuffer->buffer[pBitBuffer->bytePosition] & mask(bitsRemainning);
      printf("result:0x%x ",result);
      bits -= bitsRemainning;
      pBitBuffer->bitPosition += bitsRemainning;
    }
    if (pBitBuffer->bitPosition == 8) {
      pBitBuffer->bitPosition = 0;
      bitsRemainning = 8;
      pBitBuffer->bytePosition++;
    }
  }
  return result;
}

//顺序向bitBuffer写bits位,其值为value

int bitBuffer_writeBits(tBitBuffer *pBitBuffer,unsigned int bits,unsigned int value) {

  unsigned int bitsRemainning = 8 - pBitBuffer->wBitPosition;
  while (bits != 0) {
    printf("bits:%d,bitPositon:%d, bitsRemainning:%d ", bits, pBitBuffer->wBitPosition, bitsRemainning);
    if (bitsRemainning >= bits) {
      value <<= bitsRemainning - bits;
      pBitBuffer->buffer[pBitBuffer->wBytePosition] |= value;
      pBitBuffer->wBitPosition += bits;
      bitsRemainning -= bits;
      bits = 0;
      printf("L%d,value:0x%x, bits:%d, buffer[%d, 0x%x] ",__LINE__, value, bits, pBitBuffer->wBytePosition, pBitBuffer->buffer[pBitBuffer->wBytePosition]);
    }
    else {
      pBitBuffer->buffer[pBitBuffer->wBytePosition] <<= bitsRemainning;
      pBitBuffer->buffer[pBitBuffer->wBytePosition] |= value >>(bits - bitsRemainning);
      value = value & mask(bits-bitsRemainning);
      bits -= bitsRemainning;
      pBitBuffer->wBitPosition += bitsRemainning;
      printf("L%d,value:%d, bits:%d, buffer[%d, 0x%x] ",__LINE__, value, bits, pBitBuffer->wBytePosition, pBitBuffer->buffer[pBitBuffer->wBytePosition]);
    }
    if (pBitBuffer->wBitPosition == 8) {
      pBitBuffer->wBitPosition = 0;
      bitsRemainning = 8;
      pBitBuffer->wBytePosition++;
    }
  }
  printf("L%d,wBitPos:%d, wBytePos:%d ",__LINE__, pBitBuffer->wBitPosition, pBitBuffer->wBytePosition);
  return 0;
}

//左移或右移bits位

int bitBuffer_shiftBits(tBitBuffer *pBitBuffer, int bits) {
  int absBits = bits > 0 ? bits : -bits;
  int shiftBytes = absBits / 8;
  int shiftBits = absBits % 8;
  int flag = bits > 0 ? 1 : 0;
  if ( flag ) {
    if (pBitBuffer->bitPosition + shiftBits > 8) {
      pBitBuffer->bytePosition += shiftBytes + 1;
      pBitBuffer->bitPosition += shiftBits -8;
    }
    else {
      pBitBuffer->bytePosition += shiftBytes ;
      pBitBuffer->bitPosition += shiftBits;
    }
  }
  else {
    if (pBitBuffer->bitPosition - shiftBits < 0) {
      pBitBuffer->bytePosition -= shiftBytes -1;
      pBitBuffer->bitPosition -= shiftBits -8;
    }
    else {
      pBitBuffer->bytePosition = shiftBytes ;
      pBitBuffer->bitPosition -= shiftBits ;

    }

  }
  if (pBitBuffer->bytePosition < 0 || pBitBuffer->bytePosition > 1024) {
    pBitBuffer->bytePosition = 0;
    pBitBuffer->bitPosition = 0;
    return -1;
  }
  else{
    return 0;
  }

}

//读取了多少位

int bitBuffer_getReadBits(tBitBuffer *pBitBuffer) {
  return 8 * pBitBuffer->bytePosition + pBitBuffer->bitPosition;
}

int bitBuffer_writeByte(tBitBuffer *pBitBuffer, unsigned char byte){
  pBitBuffer->buffer[pBitBuffer->wBytePosition ++] = byte;
  pBitBuffer->byteSize ++;
}

void main(void) {
  

  tBitBuffer *bitBuffer = (tBitBuffer*)malloc(sizeof(tBitBuffer));
  memset(bitBuffer, 0, sizeof(tBitBuffer));
  // bitBuffer_writeByte(bitBuffer, 0x56);
  // bitBuffer_writeByte(bitBuffer, 0xe2);
  bitBuffer_writeBits(bitBuffer, 11, 0x2b7);
  bitBuffer_writeBits(bitBuffer, 5, 0x2);

  unsigned long result = 0;

  bitBuffer_shiftBits(bitBuffer, 3);
  result = bitBuffer_readBits(bitBuffer, 6);
  int readBits = bitBuffer_getReadBits(bitBuffer);
  printf("result:0x%x, %d, bitPostion:%d, bytePosition:%d,byteSize:%d, wBytePosition:%d, readBits:%d ", result,result, bitBuffer->bitPosition, bitBuffer->bytePosition, bitBuffer->byteSize, bitBuffer->wBytePosition,readBits );


  #if 0
  result = bitBuffer_readBits(&bitBuffer, 3);
  printf("result:0x%x, %d, bitPostion:%d, bytePosition:%d,byteSize:%d, wBytePosition:%d ", result,result, bitBuffer.bitPosition, bitBuffer.bytePosition, bitBuffer.byteSize,   bitBuffer.wBytePosition);
  result = bitBuffer_readBits(&bitBuffer, 6);
  printf("result:0x%x, %d, bitPostion:%d, bytePosition:%d,byteSize:%d, wBytePosition:%d ", result,result, bitBuffer.bitPosition, bitBuffer.bytePosition, bitBuffer.byteSize,   bitBuffer.wBytePosition);
  #endif
}

原文地址:https://www.cnblogs.com/fellow1988/p/7407198.html