Ex Note

WinMain

Callback:LRESULT CLoginProcess::DefMainWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)

case WM_PAINT:

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m_Progress == PRG_PATCH

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RenderPatch(0);

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VOID CLoginProcess::RenderPatch(int nLoopTime)

// Windowed BPP16
g_xMainWnd.ResetDXG(640, 480, _SCREEN_BPP, _DXG_SCREENMODE_WINDOW, _DXG_DEVICEMODE_PRIMARY|_DXG_DEVICEMODE_D3D);
// Full Screen
//g_xMainWnd.ResetDXG(640, 480, _SCREEN_BPP, _DXG_SCREENMODE_FULLSCREEN, _DXG_DEVICEMODE_PRIMARY|_DXG_DEVICEMODE_D3D);

原文地址:https://www.cnblogs.com/faeriesoft/p/4234544.html