ioquake3 and openarena

几天前,想起了FPS, 就玩玩雷神之锤3,编译完ioquake3后,顺便 下载了开源的openarena, 主要是用它的资源来给ioquake3执行文件用, 当然由于不是官方的arena, 编译ioquak3的时候需要注意:把底下对应的这个函数注释掉,或者在q_shared.h :#define STANDALONE

qcommon/files.c 2892
Code:

/*
===================
FS_CheckPak0

Checks that pak0.pk3 is present and its checksum is correct
Note: If you're building a game that doesn't depend on the
Q3 media pak0.pk3, you'll want to remove this function
===================
*/

这样执行ioquake3就ok, enjoy game now!

原文地址:https://www.cnblogs.com/europelee/p/3388662.html