ES5中的继承和ES6中的继承

在JavaScript中,prototype、constructor、__proto__、构造函数、原型、实例这些概念已经很让人头疼,再加上ES6的class 、extends已经乱成一锅粥了,平时对这些用的少写的少,是得好好捋清楚。看了几篇文章有了自己的理解,理解如下:
 
构造函数.prototype = 原型;
构造函数.prototype.constructor = 原型.constructor = 构造函数;
new 构造函数 = 实例;
实例.constructor = 构造函数;
实例.__proto__ = 原型;
 
这样看着不直观,那就直接上张图,更直观的捋清楚这些概念之间的关系:
 
下面用代码验证上面的关系:
 
function CreateGf(name, age){
    this.name = name;
    this.age = age;
}
 
CreateGf.prototype.sayWhat = function(name){
    console.log(this.name + ' say: hi!');
}
 
var gf1 = new CreateGf('gf1',20);
var gf2 = new CreateGf('gf2',22);
gf1.sayWhat(gf1.name);
gf2.sayWhat(gf2.name);
 
console.log(CreateGf.prototype.constructor == CreateGf); //true
console.log(gf1.constructor == CreateGf);  //true
console.log(gf1.__proto__ == CreateGf.prototype); //true
 
那在ES6中是什么样的呢?看下图:
 
 
大体跟ES5中差不多,用代码验证下:
class Point {
    constructor(x, y){
        this.x = x;
        this.y = y;
    }
 
    toString(){
        return '(' + this.x + ',' + this.y + ')';
    }
}
 
class ColorPoint extends Point{
    constructor(x, y, color){
        super(x,y);
        this.color = color;
    }
 
    toString(){
        return this.color + ':' + super.toString();
    }
}
 
let colorPoint = new ColorPoint();
 
console.log(ColorPoint.prototype.__proto__ == Point.prototype); //true
console.log(ColorPoint.__proto__ == Point); //true
 
 
 
原文地址:https://www.cnblogs.com/erduyang/p/5647599.html