as3 判断移动方向

var oldX:Number;

stage.addEventListener(MouseEvent.MOUSE_DOWN,downF);
stage.addEventListener(MouseEvent.MOUSE_UP,upF);


function downF(e:Event)
{
	oldX = stage.mouseX;
}
function upF(e:Event)
{
	var endX = stage.mouseX;
	if (oldX - endX > precision)
	{
		trace("鼠标向左滑了");
		
	}
	else if (oldX - endX < -precision)
	{
		trace("鼠标向右滑了");
	}
}

  

原文地址:https://www.cnblogs.com/dt1991/p/7749921.html