c#中关于结构体和字节数组转化

最近在使用结构体与字节数组转化来实现socket间数据传输。现在开始整理一下。对于Marshal可以查阅msdn,关于字节数组与结构体转代码如下:

using System;

using System.Collections.Generic;

using System.Linq;

using System.Text;

using System.IO;

using System.Runtime.InteropServices;

namespace FileSendClient

{

 

    [StructLayoutAttribute(LayoutKind.Sequential, CharSet = CharSet.Ansi, Pack = 1)]

    struct StructDemo

    {

        

        public byte a;

        public byte c;

        [MarshalAs(UnmanagedType.ByValArray, SizeConst = 3)]

        public byte[] b;

        public byte d;

        public int e;

        

    }

    unsafe class Program

    {

        static void Main(string[] args)

        {

            StructDemo sd;

            sd.a = 0;

            sd.d = 0;

            sd.c = 0;

            sd.b = new byte[3] { 0, 0, 1 };

            sd.e = 5;

            int size = 0;

            //此处使用非安全代码来获取到StructDemo的值

            unsafe

            {

                size = Marshal.SizeOf(sd);

            }

             

            byte[] b = StructToBytes(sd,size);

 

            ByteToStruct(b, typeof(StructDemo));

 

        }

 

 

        //将Byte转换为结构体类型

        public static byte[] StructToBytes(object structObj,int size)

        {

            StructDemo sd;

            int num = 2;

            byte[] bytes = new byte[size];

            IntPtr structPtr = Marshal.AllocHGlobal(size);

            //将结构体拷到分配好的内存空间

            Marshal.StructureToPtr(structObj, structPtr, false);

            //从内存空间拷贝到byte 数组

            Marshal.Copy(structPtr, bytes, 0, size);

            //释放内存空间

            Marshal.FreeHGlobal(structPtr);

            return bytes;

 

        }

 

        //将Byte转换为结构体类型

        public static object ByteToStruct(byte[] bytes, Type type)

        {

            int size = Marshal.SizeOf(type);

            if (size > bytes.Length)

            {

                return null;

            }

            //分配结构体内存空间

            IntPtr structPtr = Marshal.AllocHGlobal(size);

            //将byte数组拷贝到分配好的内存空间

            Marshal.Copy(bytes, 0, structPtr, size);

            //将内存空间转换为目标结构体

            object obj = Marshal.PtrToStructure(structPtr, type);

            //释放内存空间

            Marshal.FreeHGlobal(structPtr);

            return obj;

        }

    }

}
原文地址:https://www.cnblogs.com/dj1232090/p/5720004.html