将HTML5 Canvas的内容保存为图片

将HTML5 Canvas的内容保存为图片

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主要思想是借助Canvas自己的API - toDataURL()来实现,整个实现

HTML + JavaScript的代码很简单。

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  1. <html>  
  2. <meta http-equiv="X-UA-Compatible" content="chrome=1">  
  3. <head>  
  4. <script>  
  5.         window.onload = function() {  
  6.             draw();  
  7.             var saveButton = document.getElementById("saveImageBtn");  
  8.             bindButtonEvent(saveButton, "click", saveImageInfo);  
  9.             var dlButton = document.getElementById("downloadImageBtn");  
  10.             bindButtonEvent(dlButton, "click", saveAsLocalImage);  
  11.         };  
  12.             function draw(){  
  13.                 var canvas = document.getElementById("thecanvas");  
  14.                 var ctx = canvas.getContext("2d");  
  15.                 ctx.fillStyle = "rgba(125, 46, 138, 0.5)";  
  16.                 ctx.fillRect(25,25,100,100);   
  17.                 ctx.fillStyle = "rgba( 0, 146, 38, 0.5)";  
  18.                 ctx.fillRect(58, 74, 125, 100);  
  19.                 ctx.fillStyle = "rgba( 0, 0, 0, 1)"; // black color  
  20.                 ctx.fillText("Gloomyfish - Demo", 50, 50);  
  21.             }  
  22.               
  23.             function bindButtonEvent(element, type, handler)  
  24.             {  
  25.                    if(element.addEventListener) {  
  26.                       element.addEventListener(type, handler, false);  
  27.                    } else {  
  28.                       element.attachEvent('on'+type, handler);  
  29.                    }  
  30.             }  
  31.               
  32.             function saveImageInfo ()   
  33.             {  
  34.                 var mycanvas = document.getElementById("thecanvas");  
  35.                 var image    = mycanvas.toDataURL("image/png");  
  36.                 var w=window.open('about:blank','image from canvas');  
  37.                 w.document.write("<img src='"+image+"' alt='from canvas'/>");  
  38.             }  
  39.   
  40.             function saveAsLocalImage () {  
  41.                 var myCanvas = document.getElementById("thecanvas");  
  42.                 // here is the most important part because if you dont replace you will get a DOM 18 exception.  
  43.                 // var image = myCanvas.toDataURL("image/png").replace("image/png", "image/octet-stream;Content-Disposition: attachment;filename=foobar.png");  
  44.                 var image = myCanvas.toDataURL("image/png").replace("image/png", "image/octet-stream");   
  45.                 window.location.href=image; // it will save locally  
  46.             }  
  47.         </script>  
  48. </head>  
  49. <body bgcolor="#E6E6FA">  
  50.     <div>  
  51.         <canvas width=200 height=200 id="thecanvas"></canvas>  
  52.         <button id="saveImageBtn">Save Image</button>  
  53.         <button id="downloadImageBtn">Download Image</button>  
  54.     </div>  
  55. </body>  
  56. </html>  

运行效果如下:


 
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原文地址:https://www.cnblogs.com/developer-ios/p/6323412.html