cocos2d-x之多点触碰初试

bool HelloWorld::init()

{

    if ( !Layer::init() )

    {

        return false;

    }

    

    Size visibleSize = Director::getInstance()->getVisibleSize();

    

    auto listener=EventListenerTouchAllAtOnce::create();

    

    listener->onTouchesBegan=[](std::vector<Touch*> ts,Event *e){

        log("onTouchesBegan");

    };

    

    listener->onTouchesMoved=[](std::vector<Touch*> ts,Event *e){

        log("touches moved,and touch count is %ld",ts.size());

    };

    

    Director::getInstance()->getEventDispatcher()->addEventListenerWithSceneGraphPriority(listener,this);

    

    return true;

}

原文地址:https://www.cnblogs.com/daochong/p/5229153.html