Socket-客户端向服务器端发送消息

客户端:

界面:

 代码:

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Net;
using System.Net.Sockets;

namespace Test2.Client
{
    public partial class Form1 : Form
    {
        Socket clientSocket;
        IPEndPoint ipEndPoint;
        public Form1()
        {
            InitializeComponent();
            button1.Text = "连接";
            button2.Text = "发送";
            button3.Text = "关闭";
        }
        private void button1_Click(object sender, EventArgs e)
        {
            clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            ipEndPoint = new IPEndPoint(IPAddress.Parse("xxxxxxxxx"), 52555);
            clientSocket.Connect(ipEndPoint);
        }

        private void button2_Click(object sender, EventArgs e)
        {
            clientSocket.Send(System.Text.Encoding.UTF8.GetBytes(textBox1.Text));
            
        }

        private void button3_Click(object sender, EventArgs e)
        {
            SafeClose(clientSocket);
        }
        public  void SafeClose( Socket socket)
        {
            if (socket == null)
                return;

            if (!socket.Connected)
                return;

            try
            {
                socket.Shutdown(SocketShutdown.Both);
            }
            catch
            {
            }

            try
            {
                socket.Close();
            }
            catch
            {
            }
        }
    }
}

服务器端:

界面:

 代码:

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Net;
using System.Net.Sockets;
using System.Threading;

namespace Test2.Server
{
    public partial class Form1 : Form
    {
  
        public Form1()
        {
            InitializeComponent();
            this.FormClosed += Form1_FormClosed;
        }

        private void Form1_FormClosed(object sender, FormClosedEventArgs e)
        {
            SafeClose(socketSend);
        }
        public void SafeClose( Socket socket)
        {
            if (socket == null)
                return;

            if (!socket.Connected)
                return;

            try
            {
                socket.Shutdown(SocketShutdown.Both);
            }
            catch
            {
            }

            try
            {
                socket.Close();
            }
            catch
            {
            }
        }


        Socket socketSend;
        private void button1_Click(object sender, EventArgs e)
        {
            try
            {
                //点击开始监听时 在服务端创建一个负责监听IP和端口号的Socket
                Socket socketWatch = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                IPAddress ip = IPAddress.Any;                //创建对象端口
                IPEndPoint point = new IPEndPoint(ip, Convert.ToInt32(52555));
                socketWatch.Bind(point);//绑定端口号
                MessageBox.Show("Watching");
                socketWatch.Listen(10);//设置监听
                                       //创建监听线程
                Thread thread = new Thread(Listen);
                thread.IsBackground = true;
                thread.Start(socketWatch);
            }
            catch { }

        }

        void Listen(object o)
        {
            try
            {
                Socket socketWatch = o as Socket;
                while (true)
                {
                    socketSend = socketWatch.Accept();//等待接收客户端连接
                    //ShowMsg(socketSend.RemoteEndPoint.ToString() + ":" + "连接成功!");
                    //开启一个新线程,执行接收消息方法
                    Thread r_thread = new Thread(Received);
                    r_thread.IsBackground = true;
                    r_thread.Start(socketSend);
                }
            }
            catch { }
        }

        void Received(object o)
        {
            try
            {
                Socket socketSend = o as Socket;
                while (true)
                {
                    //客户端连接服务器成功后,服务器接收客户端发送的消息
                    byte[] buffer = new byte[1024 * 1024 * 3];
                    //实际接收到的有效字节数
                    int len = socketSend.Receive(buffer);
                    if (len == 0)
                    {
                        break;
                    }
                    string str = Encoding.UTF8.GetString(buffer, 0, len);

                    this.Invoke(new Action(() =>
                    {
                        listBox1.Items.Add(str + "
");
                    }));
                }
            }
            catch { }
        }
    }
}

 ps:当客户端使用connect方法连接服务器端时,服务端的accept方法接受请求,并且此时可以向客户端发送消息:

代码如下:

客户端:

   private void button1_Click(object sender, EventArgs e)
        {
            clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            ipEndPoint = new IPEndPoint(IPAddress.Parse("xxxxxx"), 52555);
            clientSocket.Connect(ipEndPoint);
            byte[] mybyte = new byte[1024 * 1024];
            Task.Run(() => 
            {
               int length= clientSocket.Receive(mybyte);
                string str = System.Text.Encoding.UTF8.GetString(mybyte, 0, length);
                this.textBox1.Invoke(new Action(()=> 
                {

                    this.textBox1.Text = str;
                }));
            });
        }

服务器端:

  void Listen(object o)
        {
            try
            {
                Socket socketWatch = o as Socket;
                while (true)
                {
                    socketSend = socketWatch.Accept();//等待接收客户端连接
                    Task.Run(() => 
                    {
                        //string str = "123";

                        socketSend.Send(System.Text.Encoding.UTF8.GetBytes("123"));
                    });
                    //ShowMsg(socketSend.RemoteEndPoint.ToString() + ":" + "连接成功!");
                    //开启一个新线程,执行接收消息方法
                    Thread r_thread = new Thread(Received);
                    r_thread.IsBackground = true;
                    r_thread.Start(socketSend);
                }
            }
            catch { }
        }
原文地址:https://www.cnblogs.com/dangnianxiaoqingxin/p/13226419.html