Particle Playground 3.03

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Requires Unity 4.3.4 or higher.

Particle Playground 3 is a versatile particle effect editor for the Unity Engine which extends the capabilities of the Shuriken particle system. Along come abilities to build particles from skinned, procedural or regular meshes, images, paint, projection and splines - all live in the scene. 

Give your particles life through turbulent forces and let Manipulators guide them based on their position to give them new properties.
The Event system give particles the ability to talk to other particle systems and game logic in the scene. Through the list of Snapshots you can load particle settings and jump through live particle states with transitions. 

Extensions in Package:
Playground Recorder: Record, playback and time scrub particle systems.
Playground Trails: Add versatile trails to your particles.
Playground Follow: Let GameObjects follow particles.
Playground Splines: Draw bezier curves and let particles birth or target upon them. 

Did you create something amazing? - Use the Preset Wizard to export presets as a UnityPackage and share with others. License includes redistribution of particle effects. See the Publishing Guide for further details. 

Under the hood you will find multithreading, extensive classes, a script mode for emission with a set of script- and scene examples to get started. The framework is written in C# where source code is available and ready for you to extend. 

Particle Playground 3 is available for all platforms. 

链接: https://pan.baidu.com/s/1skI92ax 密码: mtvk

原文地址:https://www.cnblogs.com/czaoth/p/5795641.html