Lua5.2 一些性能测评

1. luaL_newstate测试

 1 #include<time.h>
 2 
 3 #include<iostream>
 4 using namespace std;
 5 
 6 #include<lua.hpp>
 7 
 8 int main()
 9 {
10     clock_t  time_start = clock();
11 
12     for(int i =0;i<100000;++i)
13     {
14         lua_State *l = luaL_newstate();
15     }
16 
17     clock_t  time_end = clock();
18     printf("this time use %lfs\n", (double)(time_end - time_start)/CLOCKS_PER_SEC);
19     system("pause");
20     return 0;
21 }

运行结果:

this time use 4.225000s

一秒大约可以新建2W个空state

2.测试newthread

#include<time.h>

#include<iostream>
using namespace std;

#include<lua.hpp>

int main()
{
    clock_t  time_start = clock();

    lua_State *master = luaL_newstate();

    for(int i =0;i<30;++i)
    {
        lua_State *l = lua_newthread(master);
    }

    clock_t  time_end = clock();
    printf("this time use %lfs\n", (double)(time_end - time_start)/CLOCKS_PER_SEC);
    system("pause");
    return 0;
}

运行结果:

this time use 0.001000s

state最好不要太多,堆栈容易爆掉。看来设计的时候叫thread意思就是当它是伪线程用

  

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原文地址:https://www.cnblogs.com/cydonia/p/2892067.html