0_Simple__simpleCallback

▶ 学习回调函数的基本概念,并在CUDA的任务流中插入基于CPU的主机函数,作为回调函数使用。

▶ 源代码(合并了 3 个源文件,删掉了没有用到的部分)

  1 // simpleCallback.cu
  2 #include <stdio.h>
  3 #include <windows.h>
  4 #include <cuda_runtime.h>
  5 #include "device_launch_parameters.h"
  6 #include <helper_functions.h>
  7 #include <helper_cuda.h>
  8 
  9 #define N_WORKLOAD  8
 10 #define BLOCK       512
 11 #define ELEMENT     100000
 12 
 13 struct CUTBarrier                       // 线程墙
 14 {
 15     CRITICAL_SECTION criticalSection;   // Windows 中有关线程的结构
 16     HANDLE barrierEvent;
 17     int releaseCount;
 18     int count;
 19 };
 20 
 21 CUTBarrier thread_barrier;
 22 
 23 struct heterogeneous_workload   // 用于分配工作的结构
 24 {
 25     int id;                     // 工作编号
 26     int cudaDeviceID;           // 执行工作的设备号
 27     int *h_data;                
 28     int *d_data;                
 29     cudaStream_t stream;        // 使用的流号(一个工作使用一条流)
 30     bool success;               // 检查结果是否正确的标志
 31 };
 32 
 33 HANDLE cutStartThread(unsigned (WINAPI * func)(void *), void *data) // 创建新线程,注意函数指针的形式
 34 {
 35     return CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)func, data, 0, NULL);
 36 }
 37 
 38 CUTBarrier cutCreateBarrier(int releaseCount)                       // 创建线程墙
 39 {
 40     CUTBarrier barrier;
 41     InitializeCriticalSection(&barrier.criticalSection);
 42     barrier.barrierEvent = CreateEvent(NULL, TRUE, FALSE, TEXT("BarrierEvent"));
 43     barrier.count = 0;
 44     barrier.releaseCount = releaseCount;
 45     return barrier;
 46 }
 47 
 48 void cutIncrementBarrier(CUTBarrier *barrier)                       // 线程墙判断线程工作是否已经全部结束
 49 {
 50     int myBarrierCount;
 51     EnterCriticalSection(&barrier->criticalSection);
 52     myBarrierCount = ++barrier->count;
 53     LeaveCriticalSection(&barrier->criticalSection);
 54     if (myBarrierCount >= barrier->releaseCount)                    // 发出的线程已经全部结束
 55         SetEvent(barrier->barrierEvent);
 56 }
 57 
 58 void cutWaitForBarrier(CUTBarrier *barrier)                         // 回收线程墙
 59 {
 60     WaitForSingleObject(barrier->barrierEvent, INFINITE);
 61 }
 62 
 63 __global__ void incKernel(int *data, int N)                         // 将 data 中所有元素递增总线程个数次
 64 {
 65     int idx = blockIdx.x * blockDim.x + threadIdx.x;
 66 
 67     if (idx < N)
 68         data[idx]++;
 69 }
 70 
 71 unsigned WINAPI postprocess(void *void_arg)
 72 {
 73     heterogeneous_workload *workload = (heterogeneous_workload *)void_arg;
 74     cudaSetDevice(workload->cudaDeviceID);
 75     
 76     getLastCudaError("Kernel execution failed");                            // 检查GPU计算结果
 77     workload->success = true;
 78     for (int i = 0; i < N_WORKLOAD; ++i)
 79         workload->success &= (workload->h_data[i] == workload->id + i + 1);
 80    
 81     cudaFree(workload->d_data);
 82     cudaFreeHost(workload->h_data);
 83     cudaStreamDestroy(workload->stream);
 84 
 85     printf("Workload %d finished!
", workload->id);                        // 回调函数工作完成
 86     cutIncrementBarrier(&thread_barrier);                                   // 向线程墙发送工作完成的信号
 87     return 0;
 88 }
 89 
 90 void CUDART_CB myStreamCallback(cudaStream_t stream, cudaError_t status, void *data)// 回调函数,参数格式固定
 91 {    
 92     cutStartThread(postprocess, data);                                      // 调用函数 postprocess 完成结果检查和内存释放
 93 }
 94 
 95 unsigned WINAPI launch(void *void_arg)
 96 {
 97     heterogeneous_workload *workload = (heterogeneous_workload *)void_arg;  // 初始化工作参数  
 98     cudaSetDevice(workload->cudaDeviceID);                                  
 99     cudaStreamCreate(&workload->stream);
100     cudaMalloc(&workload->d_data, ELEMENT * sizeof(int));
101     cudaHostAlloc(&workload->h_data, ELEMENT * sizeof(int), cudaHostAllocPortable);
102     for (int i = 0; i < ELEMENT; ++i)
103         workload->h_data[i] = workload->id + i;
104 
105     // 每个 CPU 线程对应一条 CUDA 流,分别调度流的工作,可以并行,不阻塞 CPU 线程
106     cudaMemcpyAsync(workload->d_data, workload->h_data, ELEMENT * sizeof(int), cudaMemcpyHostToDevice, workload->stream);
107     incKernel << <(ELEMENT + BLOCK - 1) / BLOCK, BLOCK, 0, workload->stream >> > (workload->d_data, ELEMENT);
108     cudaMemcpyAsync(workload->h_data, workload->d_data, ELEMENT * sizeof(int), cudaMemcpyDeviceToHost, workload->stream);
109     
110     cudaStreamAddCallback(workload->stream, myStreamCallback, workload, 0); // 回调函数,调用主机函数放入 CUDA 流中,在这里用于检查 GPU 结果和回收内存
111     return 0;
112 }
113 
114 int main(int argc, char **argv)
115 {
116     printf("	Start.
");
117 
118     heterogeneous_workload *workloads = (heterogeneous_workload *)malloc(N_WORKLOAD * sizeof(heterogeneous_workload));  // 创建工作表    
119     thread_barrier = cutCreateBarrier(N_WORKLOAD);                          // 创建线程墙,以便所有工作结束后回收    
120     
121     for (int i = 0; i < N_WORKLOAD; ++i)                                    // 分配任务
122     {
123         workloads[i].id = i;
124         workloads[i].cudaDeviceID = 0;                                      // 将任务全部分配给 0 号设备
125         cutStartThread(launch, &workloads[i]);
126     }
127     
128     cutWaitForBarrier(&thread_barrier);                                     // 回收线程
129     printf("
%d workloads all finished.
", N_WORKLOAD);    
130     
131     int success = 1;
132     for (int i = 0; i < N_WORKLOAD; success &= workloads[i].success, ++i);  // 检查正确性
133     printf("
	%s
", success ? "Correct." : "Failure.");
134 
135     free(workloads);
136     getchar();
137     return success;
138 }

● 输出结果

        Start.
Work 2 finished!
Work 3 finished!
Work 7 finished!
Work 1 finished!
Work 5 finished!
Work 4 finished!
Work 6 finished!
Work 0 finished!

8 workloads all finished.

        Correct.

▶ 涨姿势

● 回调函数的使用:首先在 cuda_runtime_api.h 中给出了能作为回调函数的主机函数格式,然后给出了回调函数的定义。回调函数需要给出流编号,回调函数指针,回调函数需要的参数,以及一个标志(不太清楚其意义,可能与回调函数是否等待流中所有其他任务是否完成后再开始有关)

1 #define CUDART_CB __stdcall
2 #define CUDARTAPI  __stdcall
3 
4 // cudaStreamCallback_t 的定义
5 typedef void (CUDART_CB *cudaStreamCallback_t)(cudaStream_t stream, cudaError_t status, void *userData);
6 
7 // cudaStreamAddCallback 的定义
8 extern __host__ cudaError_t CUDARTAPI cudaStreamAddCallback(cudaStream_t stream, cudaStreamCallback_t callback, void *userData, unsigned int flags);

● 有关线程创建的一些参数

1 //winnt.h
2 typedef void* HANDLE;       // HANDLE 原来就是 void*
3 //minwindef.h
4 typedef unsigned long DWORD;// DWORD 原来就是 unsigned long
原文地址:https://www.cnblogs.com/cuancuancuanhao/p/7782800.html