osgb文件过大,可以通过Compressor=zlib对纹理进行压缩

osg::ref_ptr<osgDB::ReaderWriter::Options> options = new osgDB::ReaderWriter::Options;

options->setOptionString("Compressor=zlib");          // 设置压缩
osgDB::writeNodeFile(*(node.get()), osgb_path, options);

osgconv a.osg a.osgb -O Compressor=zlib

不起作用的话,添上WriteImageHint=IncludeData 

原文地址:https://www.cnblogs.com/coolbear/p/11102430.html