socket编程小问题:地址已经被使用——Address already in use

转自:http://blog.csdn.net/a_tu_/article/details/44625117

很多socket编程的初学者可能会遇到这样的问题:如果先ctrl+c结束服务器端程序的话,再次启动服务器就会出现Address already in use这个错误,或者你的程序在正常关闭服务器端socket后还是有这个问题。正如下面的这段简单的socket程序。

server.cpp

 1 #include <sys/types.h>   
 2 #include <sys/socket.h>   
 3 #include <stdio.h>   
 4 #include <netinet/in.h>   
 5 #include <arpa/inet.h>  
 6 #include <unistd.h>  
 7 #include <stdlib.h>  
 8  
 9 #define BUFFER_SIZE 40  
10   
11 int main()   
12 {         
13     char buf[BUFFER_SIZE];  
14     int server_sockfd, client_sockfd;   
15     int sin_size=sizeof(struct sockaddr_in);   
16     struct sockaddr_in server_address;   
17     struct sockaddr_in client_address;   
18     memset(&server_address,0,sizeof(server_address));  
19     server_address.sin_family = AF_INET;   
20     server_address.sin_addr.s_addr = INADDR_ANY;   
21     server_address.sin_port = htons(12000);   
22     // 建立服务器端socket   
23     if((server_sockfd = socket(AF_INET, SOCK_STREAM, 0))<0)  
24     {  
25         perror("server_sockfd creation failed");  
26         exit(EXIT_FAILURE);  
27     }  
28     // 将套接字绑定到服务器的网络地址上   
29     if((bind(server_sockfd,(struct sockaddr *)&server_address,sizeof(struct sockaddr)))<0)  
30     {  
31         perror("server socket bind failed");  
32         exit(EXIT_FAILURE);  
33     }  
34     // 建立监听队列  
35     listen(server_sockfd,5);  
36     // 等待客户端连接请求到达  
37     client_sockfd=accept(server_sockfd,(struct sockaddr *)&client_address,(socklen_t*)&sin_size);  
38     if(client_sockfd<0)  
39     {  
40         perror("accept client socket failed");  
41         exit(EXIT_FAILURE);  
42     }  
43     // 接收客户端数据  
44     if(recv(client_sockfd,buf,BUFFER_SIZE,0)<0)  
45     {  
46         perror("recv client data failed");  
47         exit(EXIT_FAILURE);  
48     }  
49     printf("receive from client:%s/n",buf);  
50     // 发送数据到客户端  
51     if(send(client_sockfd,"I have received your message.",BUFFER_SIZE,0)<0)  
52     {  
53         perror("send failed");  
54         exit(EXIT_FAILURE);  
55     }  
56     close(client_sockfd);  
57     close(server_sockfd);  
58     exit(EXIT_SUCCESS);  
59 }  

client.cpp

 1 #include <sys/types.h>   
 2 #include <sys/socket.h>   
 3 #include <stdio.h>   
 4 #include <netinet/in.h>                                                  
 5 #include <arpa/inet.h>   
 6 #include <unistd.h>   
 7 #include <stdlib.h>  
 8  
 9 #define BUFFER_SIZE 40  
10   
11 int main()   
12 {   
13     char buf[BUFFER_SIZE];  
14     int client_sockfd;   
15     int len;   
16     struct sockaddr_in address;// 服务器端网络地址结构体                                             
17      int result;   
18     client_sockfd = socket(AF_INET, SOCK_STREAM, 0);// 建立客户端socket                                 
19     address.sin_family = AF_INET;   
20     address.sin_addr.s_addr = inet_addr("127.0.0.1");               
21     address.sin_port = htons(12000);   
22     len = sizeof(address);  
23     // 与远程服务器建立连接  
24     result = connect(client_sockfd, (struct sockaddr *)&address, len);   
25     if(result<0)   
26     {   
27          perror("connect failed");   
28          exit(EXIT_FAILURE);   
29     }   
30     printf("Please input the message:");  
31     scanf("%s",buf);  
32     send(client_sockfd,buf,BUFFER_SIZE,0);  
33     recv(client_sockfd,buf,BUFFER_SIZE,0);  
34     printf("receive data from server: %s/n",buf);  
35     close(client_sockfd);   
36     return 0;   
37 }  

在成功的运行了第一次之后,当你再次启动服务器端程序时,./server就变得邪恶起来,在bind()这个函数中居然出现了Address already in use这个错误。

                                  

 然后你开始迷惑了,难道是忘记将socket给关闭了,或是关闭socket的顺序不对?经过种种猜测与试验,你发现问题毫无进展......过了一会,当你再次抱着试试看的态度重新在Linux的“黑色终端”中输入./server时,程序居然运行了,什么情况?究其原因,是socket选项在捣鬼。下面是IBM官网上对这一情况的具体解释,参见http://www.ibm.com/developerworks/cn/linux/l-sockpit/

bind 普遍遭遇的问题是试图绑定一个已经在使用的端口。该陷阱是也许没有活动的套接字存在,但仍然禁止绑定端口(bind 返回 EADDRINUSE),它由 TCP 套接字状态 TIME_WAIT 引起。该状态在套接字关闭后约保留 2 到 4 分钟。在 TIME_WAIT 状态退出之后,套接字被删除,该地址才能被重新绑定而不出问题。

等待 TIME_WAIT 结束可能是令人恼火的一件事,特别是如果您正在开发一个套接字服务器,就需要停止服务器来做一些改动,然后重启。幸运的是,有方法可以避开 TIME_WAIT 状态。可以给套接字应用 SO_REUSEADDR 套接字选项,以便端口可以马上重用。

考虑清单 3 的例子。在绑定地址之前,我以 SO_REUSEADDR 选项调用 setsockopt。为了允许地址重用,我设置整型参数(on)为 1 (不然,可以设为 0 来禁止地址重用)。

      按照IBM的做法,我重新改写了server.c的代码。

server.c

 1 #include <sys/types.h>   
 2 #include <sys/socket.h>   
 3 #include <stdio.h>   
 4 #include <netinet/in.h>   
 5 #include <arpa/inet.h>  
 6 #include <unistd.h>  
 7 #include <stdlib.h>  
 8  
 9 #define BUFFER_SIZE 40  
10   
11 int main()   
12 {         
13     char buf[BUFFER_SIZE];  
14     int server_sockfd, client_sockfd;   
15     int sin_size=sizeof(struct sockaddr_in);   
16     struct sockaddr_in server_address;   
17     struct sockaddr_in client_address;   
18     memset(&server_address,0,sizeof(server_address));  
19     server_address.sin_family = AF_INET;   
20     server_address.sin_addr.s_addr = INADDR_ANY;   
21     server_address.sin_port = htons(12000);   
22     // 建立服务器端socket   
23     if((server_sockfd = socket(AF_INET, SOCK_STREAM, 0))<0)  
24     {  
25         perror("server_sockfd creation failed");  
26         exit(EXIT_FAILURE);  
27     }  
28     // 设置套接字选项避免地址使用错误  
29     int on=1;  
30     if((setsockopt(server_sockfd,SOL_SOCKET,SO_REUSEADDR,&on,sizeof(on)))<0)  
31     {  
32         perror("setsockopt failed");  
33         exit(EXIT_FAILURE);  
34     }  
35     // 将套接字绑定到服务器的网络地址上   
36     if((bind(server_sockfd,(struct sockaddr *)&server_address,sizeof(struct sockaddr)))<0)  
37     {  
38         perror("server socket bind failed");  
39         exit(EXIT_FAILURE);  
40     }  
41     // 建立监听队列  
42     listen(server_sockfd,5);  
43     // 等待客户端连接请求到达  
44     client_sockfd=accept(server_sockfd,(struct sockaddr *)&client_address,(socklen_t*)&sin_size);  
45     if(client_sockfd<0)  
46     {  
47         perror("accept client socket failed");  
48         exit(EXIT_FAILURE);  
49     }  
50     // 接收客户端数据  
51     if(recv(client_sockfd,buf,BUFFER_SIZE,0)<0)  
52     {  
53         perror("recv client data failed");  
54         exit(EXIT_FAILURE);  
55     }  
56     printf("receive from client:%s/n",buf);  
57     // 发送数据到客户端  
58     if(send(client_sockfd,"I have received your message.",BUFFER_SIZE,0)<0)  
59     {  
60         perror("send failed");  
61         exit(EXIT_FAILURE);  
62     }  
63     close(client_sockfd);  
64     close(server_sockfd);  
65     exit(EXIT_SUCCESS);  
66 } 

这次,让我们再次反复的启动服务器,尽情的在“黑窗户”里面输入./server ./server ./server ......服务器的程序好像突然间变乖了,呵呵,童鞋们,为自己的成就庆祝吧!!!

原文地址:https://www.cnblogs.com/computer1-2-3/p/6875367.html