[LeetCode] 348. Design Tic-Tac-Toe

Assume the following rules are for the tic-tac-toe game on an n x n board between two players:

  1. A move is guaranteed to be valid and is placed on an empty block.
  2. Once a winning condition is reached, no more moves are allowed.
  3. A player who succeeds in placing n of their marks in a horizontal, vertical, or diagonal row wins the game.

Implement the TicTacToe class:

  • TicTacToe(int n) Initializes the object the size of the board n.
  • int move(int row, int col, int player) Indicates that player with id player plays at the cell (row, col) of the board. The move is guaranteed to be a valid move.

Follow up:
Could you do better than O(n2) per move() operation?

Example 1:

Input
["TicTacToe", "move", "move", "move", "move", "move", "move", "move"]
[[3], [0, 0, 1], [0, 2, 2], [2, 2, 1], [1, 1, 2], [2, 0, 1], [1, 0, 2], [2, 1, 1]]
Output
[null, 0, 0, 0, 0, 0, 0, 1]

Explanation
TicTacToe ticTacToe = new TicTacToe(3);
Assume that player 1 is "X" and player 2 is "O" in the board.
ticTacToe.move(0, 0, 1); // return 0 (no one wins)
|X| | |
| | | |    // Player 1 makes a move at (0, 0).
| | | |

ticTacToe.move(0, 2, 2); // return 0 (no one wins)
|X| |O|
| | | |    // Player 2 makes a move at (0, 2).
| | | |

ticTacToe.move(2, 2, 1); // return 0 (no one wins)
|X| |O|
| | | |    // Player 1 makes a move at (2, 2).
| | |X|

ticTacToe.move(1, 1, 2); // return 0 (no one wins)
|X| |O|
| |O| |    // Player 2 makes a move at (1, 1).
| | |X|

ticTacToe.move(2, 0, 1); // return 0 (no one wins)
|X| |O|
| |O| |    // Player 1 makes a move at (2, 0).
|X| |X|

ticTacToe.move(1, 0, 2); // return 0 (no one wins)
|X| |O|
|O|O| |    // Player 2 makes a move at (1, 0).
|X| |X|

ticTacToe.move(2, 1, 1); // return 1 (player 1 wins)
|X| |O|
|O|O| |    // Player 1 makes a move at (2, 1).
|X|X|X|

Constraints:

  • 2 <= n <= 100
  • player is 1 or 2.
  • 1 <= row, col <= n
  • (row, col) are unique for each different call to move.
  • At most n2 calls will be made to move.

设计井字棋。

请在 n × n 的棋盘上,实现一个判定井字棋(Tic-Tac-Toe)胜负的神器,判断每一次玩家落子后,是否有胜出的玩家。

在这个井字棋游戏中,会有 2 名玩家,他们将轮流在棋盘上放置自己的棋子。

在实现这个判定器的过程中,你可以假设以下这些规则一定成立:

      1. 每一步棋都是在棋盘内的,并且只能被放置在一个空的格子里;

      2. 一旦游戏中有一名玩家胜出的话,游戏将不能再继续;

      3. 一个玩家如果在同一行、同一列或者同一斜对角线上都放置了自己的棋子,那么他便获得胜利。

来源:力扣(LeetCode)
链接:https://leetcode-cn.com/problems/design-tic-tac-toe
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这是一道设计题。题目的 follow up 问能不能对于 move() 函数,给出优于 O(n^2) 的思路,我这里给出一个最优解。这个游戏给的棋盘是一个长度为 N 的正方形,只有两个玩家,如果两个玩家有任何一个玩家的棋子摆满了某一行,某一列或者某一条对角线,则判定为胜利,那么我们可以给两个玩家分别赋值 1 和 -1,来判断到底是谁走棋。如果某一行/某一列被同一个玩家占满,则那一行/那一列的sum会是 N 或者 -N。对于对角线也是一样,只是这里对角线的计算有些复杂,但是注意因为是正方形所以计算相对简单

  • 正对角线diagonal - 只要判断是否 row == col 即可
  • 反对角线antiDiagonal - 判断是否 col == N - row - 1即可

时间O(1)

空间O(n^2)

Java实现

 1 class TicTacToe {
 2     private int[] rows;
 3     private int[] cols;
 4     private int diagonal;
 5     private int antiDiagonal;
 6 
 7     /** Initialize your data structure here. */
 8     public TicTacToe(int n) {
 9         rows = new int[n];
10         cols = new int[n];
11     }
12 
13     /** Player {player} makes a move at ({row}, {col}).
14         @param row The row of the board.
15         @param col The column of the board.
16         @param player The player, can be either 1 or 2.
17         @return The current winning condition, can be either:
18                 0: No one wins.
19                 1: Player 1 wins.
20                 2: Player 2 wins. */
21     public int move(int row, int col, int player) {
22         int toAdd = player == 1 ? 1 : -1;
23         rows[row] += toAdd;
24         cols[col] += toAdd;
25         if (row == col) {
26             diagonal += toAdd;
27         }
28         if (col == (cols.length - row - 1)) {
29             antiDiagonal += toAdd;
30         }
31 
32         int size = rows.length;
33         if (Math.abs(rows[row]) == size || Math.abs(cols[col]) == size || Math.abs(diagonal) == size
34                 || Math.abs(antiDiagonal) == size) {
35             return player;
36         }
37         return 0;
38     }
39 }
40 
41 /**
42  * Your TicTacToe object will be instantiated and called as such:
43  * TicTacToe obj = new TicTacToe(n);
44  * int param_1 = obj.move(row,col,player);
45  */

LeetCode 题目总结

原文地址:https://www.cnblogs.com/cnoodle/p/14535307.html